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Geant4/examples/advanced/human_phantom/src/G4HumanPhantomMessenger.cc

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Diff markup

Differences between /examples/advanced/human_phantom/src/G4HumanPhantomMessenger.cc (Version 11.3.0) and /examples/advanced/human_phantom/src/G4HumanPhantomMessenger.cc (Version 9.4.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // Previous authors: G. Guerrieri, S. Guatelli <<  26 // Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy
 27 // Authors (since 2007): S. Guatelli, Universi <<  27 // 
                                                   >>  28 // Based on code developed by the undergraduate student G. Guerrieri 
                                                   >>  29 // Note: this is a preliminary beta-version of the code; an improved 
                                                   >>  30 // version will be distributed in the next Geant4 public release, compliant
                                                   >>  31 // with the design in a forthcoming publication, and subject to a 
                                                   >>  32 // design and code review.
 28 //                                                 33 //
 29 #include "G4HumanPhantomMessenger.hh"              34 #include "G4HumanPhantomMessenger.hh"
 30 #include "G4HumanPhantomConstruction.hh"           35 #include "G4HumanPhantomConstruction.hh"
 31                                                    36 
 32 #include "G4UIdirectory.hh"                        37 #include "G4UIdirectory.hh"
 33 #include "G4UIcmdWithAString.hh"                   38 #include "G4UIcmdWithAString.hh"
 34 #include "G4UIcmdWithoutParameter.hh"              39 #include "G4UIcmdWithoutParameter.hh"
 35                                                    40 
 36 #include "globals.hh"                              41 #include "globals.hh"
 37                                                    42 
 38 #include "G4RunManager.hh"                         43 #include "G4RunManager.hh"
 39                                                    44 
 40 G4HumanPhantomMessenger::G4HumanPhantomMesseng     45 G4HumanPhantomMessenger::G4HumanPhantomMessenger(G4HumanPhantomConstruction* myUsrPhtm)
 41   :fUserPhantom(myUsrPhtm),fBps(false)         <<  46   :myUserPhantom(myUsrPhtm),bps(false)
 42 {                                                  47 { 
 43   fPhantomDir = new G4UIdirectory("/phantom/") <<  48   phantomDir = new G4UIdirectory("/phantom/");
 44   fPhantomDir->SetGuidance("Set Your Phantom." <<  49   phantomDir->SetGuidance("Set Your Phantom.");
 45                                                    50   
 46   fDir = new G4UIdirectory("/bodypart/");      <<  51   bpDir = new G4UIdirectory("/bodypart/");
 47   fDir->SetGuidance("Add Body Part to Phantom" <<  52   bpDir->SetGuidance("Add Body Part to Phantom");
 48                                                    53 
 49   fModelCmd = new G4UIcmdWithAString("/phantom <<  54   modelCmd = new G4UIcmdWithAString("/phantom/setPhantomModel",this);
 50   fModelCmd->SetGuidance("Set sex of Phantom:  <<  55   modelCmd->SetGuidance("Set sex of Phantom: MIRD, ORNLFemale, ORNLMale, MIX, MIRDHead, ORNLHead.");
 51   fModelCmd->SetParameterName("phantomModel",t <<  56   modelCmd->SetParameterName("phantomModel",true);
 52   fModelCmd->SetDefaultValue("MIRD");          <<  57   modelCmd->SetDefaultValue("MIRD");
 53   fModelCmd->SetCandidates("MIRD ORNLFemale OR <<  58   modelCmd->SetCandidates("MIRD ORNLFemale ORNLMale MIX MIRDHead ORNLHead");
 54   fModelCmd->AvailableForStates(G4State_PreIni <<  59   modelCmd->AvailableForStates(G4State_PreInit,G4State_Idle); 
 55                                                <<  60 
 56   fSexCmd = new G4UIcmdWithAString("/phantom/s <<  61   sexCmd = new G4UIcmdWithAString("/phantom/setPhantomSex",this);
 57   fSexCmd->SetGuidance("Set sex of Phantom: Ma <<  62   sexCmd->SetGuidance("Set sex of Phantom: Male or Female.");
 58   fSexCmd->SetParameterName("phantomSex",true) <<  63   sexCmd->SetParameterName("phantomSex",true);
 59   fSexCmd->SetDefaultValue("Female");          <<  64   sexCmd->SetDefaultValue("Female");
 60   fSexCmd->SetCandidates("Male Female");       <<  65   sexCmd->SetCandidates("Male Female");
 61   fSexCmd->AvailableForStates(G4State_PreInit, <<  66   sexCmd->AvailableForStates(G4State_PreInit,G4State_Idle); 
 62                                                    67   
 63   fBodypartCmd = new G4UIcmdWithAString("/body <<  68   bodypartCmd = new G4UIcmdWithAString("/bodypart/addBodyPart",this);
 64   fBodypartCmd->SetGuidance("Add a Body Part t <<  69   bodypartCmd->SetGuidance("Add a Body Part to Phantom");
 65   fBodypartCmd->SetParameterName("bpName",true <<  70   bodypartCmd->SetParameterName("bpName",true);
 66   fBodypartCmd->AvailableForStates(G4State_Pre <<  71   bodypartCmd->AvailableForStates(G4State_PreInit,G4State_Idle);
 67                                                    72   
 68   fEndCmd = new G4UIcmdWithoutParameter("/phan <<  73   endCmd = new G4UIcmdWithoutParameter("/phantom/buildNewPhantom",this);
 69   fEndCmd->SetGuidance("Build your Phantom."); <<  74   endCmd->SetGuidance("Build your Phantom.");
 70   fEndCmd->AvailableForStates(G4State_PreInit, <<  75   endCmd->AvailableForStates(G4State_PreInit,G4State_Idle);
                                                   >>  76 
 71 }                                                  77 }
 72                                                    78 
 73 G4HumanPhantomMessenger::~G4HumanPhantomMessen     79 G4HumanPhantomMessenger::~G4HumanPhantomMessenger()
 74 {                                                  80 {
 75   delete  fModelCmd;                           <<  81   delete  modelCmd;
 76   delete  fSexCmd;                             <<  82   delete  sexCmd;
 77   delete  fBodypartCmd;                        <<  83   delete  bodypartCmd;
 78   delete  fEndCmd;                             <<  84   delete  endCmd;
 79   delete  fPhantomDir;                         <<  85   delete  phantomDir;
 80   delete  fDir;                                <<  86   delete  bpDir;
 81 }                                                  87 }
 82                                                    88 
 83 void G4HumanPhantomMessenger::SetNewValue(G4UI     89 void G4HumanPhantomMessenger::SetNewValue(G4UIcommand* command,G4String newValue){ 
 84                                                    90 
 85   if( command == fModelCmd )                   <<  91   if( command == modelCmd )
 86     {                                              92     { 
 87       fUserPhantom->SetPhantomModel(newValue); <<  93       myUserPhantom->SetPhantomModel(newValue); 
 88     }                                              94     }       
 89   if( command == fSexCmd )                     <<  95   if( command == sexCmd )
 90     {                                              96     { 
 91       fUserPhantom->SetPhantomSex(newValue);   <<  97       myUserPhantom->SetPhantomSex(newValue); 
 92     }                                              98     }
 93   if( command == fBodypartCmd )                <<  99   if( command == bodypartCmd )
 94     {                                             100     {
 95       AddBodyPart(newValue);                      101       AddBodyPart(newValue);
 96     }                                             102     }
 97   if( command == fEndCmd )                     << 103   if( command == endCmd )
 98     {                                             104     { 
 99       G4cout <<                                   105       G4cout << 
100   " ****************>>>> NEW PHANTOM CONSTRUCT    106   " ****************>>>> NEW PHANTOM CONSTRUCTION <<<<***************** " 
101        << G4endl;                                 107        << G4endl;
102     }                                             108     }
103 }                                                 109 }
104                                                   110 
105 void  G4HumanPhantomMessenger::AddBodyPart(G4S    111 void  G4HumanPhantomMessenger::AddBodyPart(G4String newBodyPartSensitivity)
106 {                                                 112 {
                                                   >> 113 
107   char* str = new char[newBodyPartSensitivity.    114   char* str = new char[newBodyPartSensitivity.length()+1];
108                                                   115 
109   strcpy(str, newBodyPartSensitivity.c_str());    116   strcpy(str, newBodyPartSensitivity.c_str()); 
110                                                   117   
111   std::string bpart = strtok(str," ");         << 118   std::string bodypart = strtok(str," ");
112                                                   119 
113   std::string sensitivity = strtok(nullptr," " << 120   std::string sensitivity = strtok(NULL," ");
114                                                   121 
115   if(sensitivity=="yes"){                         122   if(sensitivity=="yes"){
116     fBps=true;                                 << 123     bps=true;
117   }else{                                          124   }else{
118     fBps=false;                                << 125     bps=false;
119   }                                               126   }
120                                                   127 
121   G4cout << " >>> Body Part = " << bpart << "\ << 128   G4cout << " >>> Body Part = " << bodypart << "\n"
122    << " >>> Sensitivity = " << sensitivity <<     129    << " >>> Sensitivity = " << sensitivity << G4endl;
123                                                   130 
124   fUserPhantom->SetBodyPartSensitivity(bpart,f << 131   myUserPhantom->SetBodyPartSensitivity(bodypart,bps);
125 }                                                 132 }
126                                                   133 
127                                                   134