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Guerrieri, S. Guatelli << 26 // Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy 27 // Authors (since 2007): S. Guatelli, Universi << 27 // >> 28 // Based on code developed by the undergraduate student G. Guerrieri >> 29 // Note: this is a preliminary beta-version of the code; an improved >> 30 // version will be distributed in the next Geant4 public release, compliant >> 31 // with the design in a forthcoming publication, and subject to a >> 32 // design and code review. 28 // 33 // 29 #include "G4HumanPhantomEventAction.hh" 34 #include "G4HumanPhantomEventAction.hh" 30 #include "G4HumanPhantomHit.hh" << 31 #include "G4Event.hh" 35 #include "G4Event.hh" 32 #include "G4EventManager.hh" 36 #include "G4EventManager.hh" >> 37 #include "G4TrajectoryContainer.hh" >> 38 #include "G4Trajectory.hh" >> 39 #include "G4VVisManager.hh" 33 #include "G4ios.hh" 40 #include "G4ios.hh" 34 #include "G4SDManager.hh" << 35 #include "G4UnitsTable.hh" << 36 #include "G4HumanPhantomRunAction.hh" << 37 #include "G4RunManager.hh" << 38 41 39 G4HumanPhantomEventAction::G4HumanPhantomEvent << 42 G4HumanPhantomEventAction::G4HumanPhantomEventAction() 40 fHitCollectionID(-1) << 41 { 43 { 42 << 43 } 44 } >> 45 >> 46 G4HumanPhantomEventAction::~G4HumanPhantomEventAction() >> 47 { } 44 48 45 void G4HumanPhantomEventAction::BeginOfEventAc 49 void G4HumanPhantomEventAction::BeginOfEventAction(const G4Event*) 46 { 50 { 47 fEnergyTotal["logicalHead"]=0.; << 48 fEnergyTotal["logicalTrunk"]=0.; << 49 fEnergyTotal["logicalLeftLeg"]=0.; << 50 fEnergyTotal["logicalRightLeg"]=0.; << 51 fEnergyTotal["logicalSkull"]=0.; << 52 fEnergyTotal["logicalLeftArmBone"]=0.; << 53 fEnergyTotal["logicalRightArmBone"]=0.; << 54 fEnergyTotal["logicalUpperSpine"]=0.; << 55 fEnergyTotal["logicalMiddleLowerSpine"]=0.; << 56 fEnergyTotal["logicalPelvis"]=0.; << 57 fEnergyTotal["logicalRibCage"]=0.; << 58 fEnergyTotal["logicalLeftClavicle"]=0.; << 59 fEnergyTotal["logicalRightClavicle"]=0.; << 60 fEnergyTotal["logicalLeftLegBone"]=0.; << 61 fEnergyTotal["logicalRightLegBone"]=0.; << 62 fEnergyTotal["logicalLeftScapula"]=0.; << 63 fEnergyTotal["logicalRightScapula"]=0.; << 64 fEnergyTotal["logicalHeart"]=0.; << 65 fEnergyTotal["logicalThyroid"]=0.; << 66 fEnergyTotal["logicalThymus"]=0.; << 67 fEnergyTotal["logicalMaleGenitalia"]=0.; << 68 fEnergyTotal["logicalBrain"]=0.; << 69 fEnergyTotal["logicalStomach"]=0.; << 70 fEnergyTotal["logicalUpperLargeIntestine"]=0. << 71 fEnergyTotal["logicalLowerLargeIntestine"]=0. << 72 fEnergyTotal["logicalSmallIntestine"]=0; << 73 fEnergyTotal["logicalSpleen"]=0.; << 74 fEnergyTotal["logicalPancreas"]=0.; << 75 fEnergyTotal["logicalLeftKidney"]=0.; << 76 fEnergyTotal["logicalRightKidney"]=0.; << 77 fEnergyTotal["logicalUrinaryBladder"]=0.; << 78 fEnergyTotal["logicalUterus"]=0.; << 79 fEnergyTotal["logicalLeftLung"]=0.; << 80 fEnergyTotal["logicalRightLung"]=0.; << 81 fEnergyTotal["logicalLeftOvary"]=0.; << 82 fEnergyTotal["logicalRightOvary"]=0.; << 83 fEnergyTotal["logicalLeftTeste"]=0; << 84 fEnergyTotal["logicalRightTeste"]=0; << 85 fEnergyTotal["logicalLeftBreast"]=0.; << 86 fEnergyTotal["logicalRightBreast"]=0.; << 87 fEnergyTotal["logicalLeftAdrenal"]=0.; << 88 fEnergyTotal["logicalRightAdrenal"]=0.; << 89 << 90 G4SDManager * SDman = G4SDManager::GetSDMpoin << 91 << 92 if (fHitCollectionID==-1) { << 93 fHitCollectionID = SDman->GetCollectionID( << 94 } << 95 } 51 } 96 52 97 void G4HumanPhantomEventAction::EndOfEventActi 53 void G4HumanPhantomEventAction::EndOfEventAction(const G4Event* evt) 98 { 54 { 99 << 55 G4TrajectoryContainer* trajectoryContainer = evt->GetTrajectoryContainer(); 100 G4HCofThisEvent* HCE = evt->GetHCofThisEvent( << 56 G4int n_trajectories = 0; 101 << 57 if (trajectoryContainer) n_trajectories = trajectoryContainer->entries(); 102 G4HumanPhantomHitsCollection* HC = nullptr; << 58 103 << 59 if (G4VVisManager::GetConcreteInstance()) 104 if (HCE) << 105 HC = (G4HumanPhantomHitsCollection*)(HCE- << 106 << 107 if (HC) << 108 { << 109 G4int hitNumber = HC->entries(); << 110 G4double edep =0; << 111 G4String bodyPart; << 112 for (G4int i=0;i<hitNumber;i++) << 113 { << 114 edep = (*HC)[i]->GetEdep(); << 115 bodyPart = (*HC)[i]->GetBodyPartID(); << 116 Fill(bodyPart, edep); << 117 // if(edep !=0.) G4cout << body << 118 } << 119 } << 120 << 121 totalEventEnergyDeposit(); << 122 } << 123 << 124 void G4HumanPhantomEventAction:: Fill(G4String << 125 G4double energyDeposit) << 126 << 127 { << 128 fEnergyTotal[bName] += energyDeposit; << 129 } << 130 << 131 void G4HumanPhantomEventAction::totalEventEner << 132 { << 133 << 134 G4RunManager* runManager = G4RunManager::GetR << 135 auto* pointerRun = (G4HumanPhantomRunAction*) << 136 << 137 std::map<std::string,G4double>::iterator i = << 138 std::map<std::string,G4double>::iterator end << 139 << 140 while(i!=end) << 141 { 60 { 142 << 61 for (G4int i=0; i<n_trajectories; i++) 143 G4String bodypart = i->first; << 62 { G4Trajectory* trj = (G4Trajectory*) 144 G4double energyDep = i->second; << 63 ((*(evt->GetTrajectoryContainer()))[i]); 145 << 64 trj->DrawTrajectory(500); 146 if(energyDep != 0.) << 65 } 147 { << 148 pointerRun->Fill(bodypart, energyDep); << 149 } << 150 i++; << 151 } 66 } 152 << 153 } 67 } 154 68