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Geant4/examples/advanced/hadrontherapy/include/HadrontherapyDetectorConstruction.hh

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Differences between /examples/advanced/hadrontherapy/include/HadrontherapyDetectorConstruction.hh (Version 11.3.0) and /examples/advanced/hadrontherapy/include/HadrontherapyDetectorConstruction.hh (Version 9.4.p2)


  1 //                                                  1 //
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // Hadrontherapy advanced example for Geant4   <<  26 // This is the *BASIC* version of Hadrontherapy, a Geant4-based application
 27 // See more at: https://twiki.cern.ch/twiki/bi <<  27 // See more at: http://g4advancedexamples.lngs.infn.it/Examples/hadrontherapy
                                                   >>  28 //
                                                   >>  29 // Visit the Hadrontherapy web site (http://www.lns.infn.it/link/Hadrontherapy) to request 
                                                   >>  30 // the *COMPLETE* version of this program, together with its documentation;
                                                   >>  31 // Hadrontherapy (both basic and full version) are supported by the Italian INFN
                                                   >>  32 // Institute in the framework of the MC-INFN Group
                                                   >>  33 //
 28                                                    34 
 29 #ifndef HadrontherapyDetectorConstruction_H        35 #ifndef HadrontherapyDetectorConstruction_H
 30 #define HadrontherapyDetectorConstruction_H 1      36 #define HadrontherapyDetectorConstruction_H 1
 31                                                    37 
 32 #include "G4Box.hh"                                38 #include "G4Box.hh"
 33 #include "globals.hh"                              39 #include "globals.hh"
 34 #include "G4VisAttributes.hh"                      40 #include "G4VisAttributes.hh"
 35 #include "G4LogicalVolume.hh"                      41 #include "G4LogicalVolume.hh"
 36 #include "G4UnitsTable.hh"                         42 #include "G4UnitsTable.hh"
 37 #include "HadrontherapyDetectorROGeometry.hh"  << 
 38                                                    43 
 39 class G4VPhysicalVolume;                           44 class G4VPhysicalVolume;
 40 class G4LogicalVolume;                             45 class G4LogicalVolume;
 41 class G4PVPlacement;                           << 
 42 class HadrontherapyDetectorROGeometry;             46 class HadrontherapyDetectorROGeometry;
 43 class HadrontherapyDetectorMessenger;              47 class HadrontherapyDetectorMessenger;
 44 class HadrontherapyDetectorSD;                     48 class HadrontherapyDetectorSD;
 45 class HadrontherapyMatrix;                         49 class HadrontherapyMatrix;
 46 class HadrontherapyLet;                        << 
 47                                                    50 
 48 class HadrontherapyDetectorConstruction        <<  51 class HadrontherapyDetectorConstruction 
 49 {                                                  52 {
 50 public:                                            53 public:
 51                                                <<  54 
 52     HadrontherapyDetectorConstruction(G4VPhysi <<  55   HadrontherapyDetectorConstruction(G4VPhysicalVolume*);
 53                                                <<  56 
 54     ~HadrontherapyDetectorConstruction();      <<  57   ~HadrontherapyDetectorConstruction();
 55                                                <<  58 
 56 public:                                        <<  59 
 57     static HadrontherapyDetectorConstruction*  <<  60 private: 
 58     void InitializeDetectorROGeometry(Hadronth <<  61 
 59                                       G4ThreeV <<  62   void ConstructPhantom();
 60     G4VPhysicalVolume* motherPhys;             <<  63   void ConstructDetector();
 61     HadrontherapyDetectorSD*         detectorS <<  64   void ConstructSensitiveDetector(G4ThreeVector positionToWORLD);
 62                                                <<  65   void ParametersCheck();
 63     //////////////////////////                 <<  66 
 64     void VirtualLayer(G4bool Varbool);         <<  67 public: 
 65     G4bool NewSource;                          <<  68 // Get detector position relative to WORLD
 66     void SetVirtualLayerPosition(G4ThreeVector <<  69 inline G4ThreeVector GetDetectorToWorldPosition()
 67     G4ThreeVector VirtualLayerPosition;        <<  70   {
 68                                                <<  71     return phantomPosition + detectorPosition;
 69     //////////////////////////                 <<  72   }
 70 private:                                       <<  73 /////////////////////////////////////////////////////////////////////////////
 71                                                <<  74 // Get displacement between phantom and detector by detector position (center of), phantom (center of) and detector sizes
 72     void ConstructPhantom();                   <<  75 inline G4ThreeVector GetDetectorToPhantomPosition()
 73     void ConstructDetector();                  <<  76 {
 74     void ParametersCheck();                    <<  77     return G4ThreeVector(phantomSizeX/2 - detectorSizeX/2 + detectorPosition.getX(),
 75     void CheckOverlaps();                      <<  78                          phantomSizeY/2 - detectorSizeY/2 + detectorPosition.getY(),
 76                                                <<  79                          phantomSizeZ/2 - detectorSizeZ/2 + detectorPosition.getZ()
 77 public:                                        <<  80               );
 78     // Get detector position relative to WORLD <<  81 }
 79     inline G4ThreeVector GetDetectorToWorldPos <<  82 
 80     {                                          <<  83 /////////////////////////////////////////////////////////////////////////////
 81         return phantomPosition + detectorPosit <<  84 // Calculate (and set) detector position by displacement, phantom and detector sizes
 82     }                                          <<  85 inline void SetDetectorPosition()
 83     ////////////////////////////////////////// <<  86   {
 84     // Get displacement between phantom and de <<  87     // Adjust detector position
 85     inline G4ThreeVector GetDetectorToPhantomP <<  88     detectorPosition.setX(detectorToPhantomPosition.getX() - phantomSizeX/2 + detectorSizeX/2);
 86     {                                          <<  89     detectorPosition.setY(detectorToPhantomPosition.getY() - phantomSizeY/2 + detectorSizeY/2);
 87         return G4ThreeVector(phantomSizeX/2 -  <<  90     detectorPosition.setZ(detectorToPhantomPosition.getZ() - phantomSizeZ/2 + detectorSizeZ/2);
 88                              phantomSizeY/2 -  <<  91      
 89                              phantomSizeZ/2 -  <<  92     //G4cout << "*************** DetectorToPhantomPosition " << detectorToPhantomPosition/cm << "\n";
 90                              );                <<  93     //G4cout << "*************** DetectorPosition " << detectorPosition/cm << "\n";
 91     }                                          <<  94   }
 92                                                <<  95 /////////////////////////////////////////////////////////////////////////////
 93     ////////////////////////////////////////// <<  96 // Check whether detector is inside phantom
 94     // Calculate (and set) detector position b <<  97 inline bool IsInside(G4double detectorX,
 95     inline void SetDetectorPosition()          <<  98          G4double detectorY,
 96     {                                          <<  99          G4double detectorZ,
 97         // Adjust detector position            << 100          G4double phantomX,
 98         detectorPosition.setX(detectorToPhanto << 101          G4double phantomY,
 99         detectorPosition.setY(detectorToPhanto << 102          G4double phantomZ,
100         detectorPosition.setZ(detectorToPhanto << 103          G4ThreeVector detectorToPhantomPosition)
101                                                << 104 {
102                                                << 105 // Dimensions check... X Y and Z
103     }                                          << 106 // Firstly check what dimension we are modifying
104     ////////////////////////////////////////// << 107   {
105     // Check whether detector is inside phanto << 108       if (detectorX > phantomX) 
106     inline bool IsInside(G4double detectorX,   << 109      {
107                          G4double detectorY,   << 110         G4cout << "Error: Detector X dimension must be smaller or equal to the corrispondent of the phantom" << G4endl;
108                          G4double detectorZ,   << 111         return false;
109                          G4double phantomX,    << 112      }
110                          G4double phantomY,    << 113       if ( (phantomX - detectorX) < detectorToPhantomPosition.getX()) 
111                          G4double phantomZ,    << 114            {
112                          G4ThreeVector pos)    << 115         G4cout << "Error: X dimension doesn't fit with detector to phantom relative position" << G4endl;
113     {                                          << 116         return false;
114         // Dimensions check... X Y and Z       << 117            }
115         // Firstly check what dimension we are << 118   }
116         {                                      << 119 
117             if (detectorX > phantomX)          << 120   {
118             {                                  << 121       if (detectorY > phantomY) 
119                 G4cout << "Error: Detector X d << 122      {
120                 return false;                  << 123         G4cout << "Error: Detector Y dimension must be smaller or equal to the corrispondent of the phantom" << G4endl;
121             }                                  << 124         return false;
122             if ( (phantomX - detectorX) < pos. << 125      }
123             {                                  << 126       if ( (phantomY - detectorY) < detectorToPhantomPosition.getY()) 
124                 G4cout << "Error: X dimension  << 127        {
125                 return false;                  << 128        G4cout << "Error: Y dimension doesn't fit with detector to phantom relative position" << G4endl;
126             }                                  << 129        return false;
127         }                                      << 130        }
128                                                << 131   }      
129         {                                      << 132 
130             if (detectorY > phantomY)          << 133   {
131             {                                  << 134       if (detectorZ > phantomZ) 
132                 G4cout << "Error: Detector Y d << 135      {
133                 return false;                  << 136         G4cout << "Error: Detector Z dimension must be smaller or equal to the corrispondent of the phantom" << G4endl;
134             }                                  << 137         return false;
135             if ( (phantomY - detectorY) < pos. << 138      }
136             {                                  << 139       if ( (phantomZ - detectorZ) < detectorToPhantomPosition.getZ()) 
137                 G4cout << "Error: Y dimension  << 140        {
138                 return false;                  << 141        G4cout << "Error: Z dimension doesn't fit with detector to phantom relative position" << G4endl;
139             }                                  << 142        return false;
140         }                                      << 143        }
141                                                << 144   }
142         {                                      << 145 
143             if (detectorZ > phantomZ)          << 146   return true;
144             {                                  << 147 }
145                 G4cout << "Error: Detector Z d << 148 /////////////////////////////////////////////////////////////////////////////
146                 return false;                  << 149 
147             }                                  << 150   G4bool  SetPhantomMaterial(G4String material);
148             if ( (phantomZ - detectorZ) < pos. << 151   void SetVoxelSize(G4double sizeX, G4double sizeY, G4double sizeZ);
149             {                                  << 152   void SetDetectorSize(G4double sizeX, G4double sizeY, G4double sizeZ);
150                 G4cout << "Error: Z dimension  << 153   void SetPhantomSize(G4double sizeX, G4double sizeY, G4double sizeZ);
151                 return false;                  << 154   void SetPhantomPosition(G4ThreeVector);
152             }                                  << 155   void SetDetectorToPhantomPosition(G4ThreeVector DetectorToPhantomPosition);
153         }                                      << 156   void UpdateGeometry();
154                                                << 157   void PrintParameters();
155         return true;                           << 158   G4LogicalVolume* GetDetectorLogicalVolume(){ return detectorLogicalVolume;}
156     }                                          << 159 
157     ////////////////////////////////////////// << 160 
158                                                << 
159     G4bool  SetPhantomMaterial(G4String materi << 
160     void SetVoxelSize(G4double sizeX, G4double << 
161     void SetDetectorSize(G4double sizeX, G4dou << 
162     void SetPhantomSize(G4double sizeX, G4doub << 
163     void SetPhantomPosition(G4ThreeVector);    << 
164     void SetDetectorToPhantomPosition(G4ThreeV << 
165     void UpdateGeometry();                     << 
166     void PrintParameters();                    << 
167     G4LogicalVolume* GetDetectorLogicalVolume( << 
168                                                << 
169 private:                                          161 private:
170     static HadrontherapyDetectorConstruction*  << 162 
171     HadrontherapyDetectorMessenger* detectorMe << 163   HadrontherapyDetectorMessenger* detectorMessenger; 
172                                                << 164 
173     G4VisAttributes* skyBlue;                  << 165   G4VisAttributes* skyBlue;
174     G4VisAttributes* red;                      << 166   G4VisAttributes* red;
175                                                << 167 
176     HadrontherapyDetectorROGeometry* detectorR << 168   G4VPhysicalVolume* motherPhys;
177     HadrontherapyMatrix*             matrix;   << 169 
178     HadrontherapyLet*                let;      << 170   HadrontherapyDetectorSD*         detectorSD; // Pointer to sensitive detector
179                                                << 171   HadrontherapyDetectorROGeometry* detectorROGeometry; // Pointer to ROGeometry 
180     G4Box *phantom , *detector;                << 172   HadrontherapyMatrix*             matrix;
181     G4LogicalVolume *phantomLogicalVolume, *de << 173 
182     G4VPhysicalVolume *phantomPhysicalVolume,  << 174   G4Box *phantom , *detector;
183                                                << 175   G4LogicalVolume *phantomLogicalVolume, *detectorLogicalVolume; 
184     G4Box* solidVirtualLayer;                  << 176   G4VPhysicalVolume *phantomPhysicalVolume, *detectorPhysicalVolume;
185     G4LogicalVolume* logicVirtualLayer;        << 177   
186     G4VPhysicalVolume*  physVirtualLayer;      << 178   G4double phantomSizeX; 
187                                                << 179   G4double phantomSizeY; 
188     G4double phantomSizeX;                     << 180   G4double phantomSizeZ;
189     G4double phantomSizeY;                     << 181 
190     G4double phantomSizeZ;                     << 182   G4double detectorSizeX; 
191                                                << 183   G4double detectorSizeY; 
192     G4double detectorSizeX;                    << 184   G4double detectorSizeZ;
193     G4double detectorSizeY;                    << 185 
194     G4double detectorSizeZ;                    << 186   G4ThreeVector phantomPosition, detectorPosition, detectorToPhantomPosition; //  phantom center, detector center, detector to phantom relative position
195                                                << 187 
196     G4ThreeVector phantomPosition, detectorPos << 188   G4double sizeOfVoxelAlongX; 
197                                                << 189   G4double sizeOfVoxelAlongY; 
198     G4double sizeOfVoxelAlongX;                << 190   G4double sizeOfVoxelAlongZ; 
199     G4double sizeOfVoxelAlongY;                << 191 
200     G4double sizeOfVoxelAlongZ;                << 192   G4int numberOfVoxelsAlongX; 
201                                                << 193   G4int numberOfVoxelsAlongY;
202     G4int numberOfVoxelsAlongX;                << 194   G4int numberOfVoxelsAlongZ;  
203     G4int numberOfVoxelsAlongY;                << 195 
204     G4int numberOfVoxelsAlongZ;                << 196   G4double volumeOfVoxel, massOfVoxel;
205                                                << 197 
206     G4double volumeOfVoxel, massOfVoxel;       << 198   G4Material *phantomMaterial, *detectorMaterial;
207                                                << 199   G4Region* aRegion;
208     G4Material *phantomMaterial, *detectorMate << 
209     G4Region* aRegion;                         << 
210 };                                                200 };
211 #endif                                            201 #endif
212                                                   202