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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // Hadrontherapy advanced example for Geant4 26 // Hadrontherapy advanced example for Geant4 27 // See more at: https://twiki.cern.ch/twiki/bi 27 // See more at: https://twiki.cern.ch/twiki/bin/view/Geant4/AdvancedExamplesHadrontherapy 28 28 29 #ifndef HadrontherapyDetectorConstruction_H 29 #ifndef HadrontherapyDetectorConstruction_H 30 #define HadrontherapyDetectorConstruction_H 1 30 #define HadrontherapyDetectorConstruction_H 1 31 31 32 #include "G4Box.hh" 32 #include "G4Box.hh" 33 #include "globals.hh" 33 #include "globals.hh" 34 #include "G4VisAttributes.hh" 34 #include "G4VisAttributes.hh" 35 #include "G4LogicalVolume.hh" 35 #include "G4LogicalVolume.hh" 36 #include "G4UnitsTable.hh" 36 #include "G4UnitsTable.hh" 37 #include "HadrontherapyDetectorROGeometry.hh" 37 #include "HadrontherapyDetectorROGeometry.hh" 38 38 39 class G4VPhysicalVolume; 39 class G4VPhysicalVolume; 40 class G4LogicalVolume; 40 class G4LogicalVolume; 41 class G4PVPlacement; 41 class G4PVPlacement; 42 class HadrontherapyDetectorROGeometry; 42 class HadrontherapyDetectorROGeometry; 43 class HadrontherapyDetectorMessenger; 43 class HadrontherapyDetectorMessenger; 44 class HadrontherapyDetectorSD; 44 class HadrontherapyDetectorSD; 45 class HadrontherapyMatrix; 45 class HadrontherapyMatrix; 46 class HadrontherapyLet; 46 class HadrontherapyLet; 47 47 48 class HadrontherapyDetectorConstruction << 48 class HadrontherapyDetectorConstruction 49 { 49 { 50 public: 50 public: 51 << 51 52 HadrontherapyDetectorConstruction(G4VPhysi << 52 HadrontherapyDetectorConstruction(G4VPhysicalVolume*); 53 << 53 54 ~HadrontherapyDetectorConstruction(); << 54 ~HadrontherapyDetectorConstruction(); 55 << 55 56 public: 56 public: 57 static HadrontherapyDetectorConstruction* << 57 static HadrontherapyDetectorConstruction* GetInstance(); 58 void InitializeDetectorROGeometry(Hadronth << 58 void InitializeDetectorROGeometry(HadrontherapyDetectorROGeometry*, 59 G4ThreeV << 59 G4ThreeVector detectorToWorldPosition); 60 G4VPhysicalVolume* motherPhys; << 60 G4VPhysicalVolume* motherPhys; 61 HadrontherapyDetectorSD* detectorS << 61 HadrontherapyDetectorSD* detectorSD; // Pointer to sensitive detector 62 << 62 63 ////////////////////////// << 63 64 void VirtualLayer(G4bool Varbool); << 64 private: 65 G4bool NewSource; << 65 66 void SetVirtualLayerPosition(G4ThreeVector << 66 void ConstructPhantom(); 67 G4ThreeVector VirtualLayerPosition; << 67 void ConstructDetector(); 68 << 68 void ParametersCheck(); 69 ////////////////////////// << 69 void CheckOverlaps(); 70 private: << 70 71 << 71 public: 72 void ConstructPhantom(); << 72 // Get detector position relative to WORLD 73 void ConstructDetector(); << 73 inline G4ThreeVector GetDetectorToWorldPosition() 74 void ParametersCheck(); << 74 { 75 void CheckOverlaps(); << 75 return phantomPosition + detectorPosition; 76 << 76 } 77 public: << 77 ///////////////////////////////////////////////////////////////////////////// 78 // Get detector position relative to WORLD << 78 // Get displacement between phantom and detector by detector position (center of), phantom (center of) and detector sizes 79 inline G4ThreeVector GetDetectorToWorldPos << 79 inline G4ThreeVector GetDetectorToPhantomPosition() 80 { << 80 { 81 return phantomPosition + detectorPosit << 81 return G4ThreeVector(phantomSizeX/2 - detectorSizeX/2 + detectorPosition.getX(), 82 } << 82 phantomSizeY/2 - detectorSizeY/2 + detectorPosition.getY(), 83 ////////////////////////////////////////// << 83 phantomSizeZ/2 - detectorSizeZ/2 + detectorPosition.getZ() 84 // Get displacement between phantom and de << 84 ); 85 inline G4ThreeVector GetDetectorToPhantomP << 85 } 86 { << 86 87 return G4ThreeVector(phantomSizeX/2 - << 87 ///////////////////////////////////////////////////////////////////////////// 88 phantomSizeY/2 - << 88 // Calculate (and set) detector position by displacement, phantom and detector sizes 89 phantomSizeZ/2 - << 89 inline void SetDetectorPosition() 90 ); << 90 { 91 } << 91 // Adjust detector position 92 << 92 detectorPosition.setX(detectorToPhantomPosition.getX() - phantomSizeX/2 + detectorSizeX/2); 93 ////////////////////////////////////////// << 93 detectorPosition.setY(detectorToPhantomPosition.getY() - phantomSizeY/2 + detectorSizeY/2); 94 // Calculate (and set) detector position b << 94 detectorPosition.setZ(detectorToPhantomPosition.getZ() - phantomSizeZ/2 + detectorSizeZ/2); 95 inline void SetDetectorPosition() << 95 96 { << 96 97 // Adjust detector position << 97 } 98 detectorPosition.setX(detectorToPhanto << 98 ///////////////////////////////////////////////////////////////////////////// 99 detectorPosition.setY(detectorToPhanto << 99 // Check whether detector is inside phantom 100 detectorPosition.setZ(detectorToPhanto << 100 inline bool IsInside(G4double detectorX, 101 << 101 G4double detectorY, 102 << 102 G4double detectorZ, 103 } << 103 G4double phantomX, 104 ////////////////////////////////////////// << 104 G4double phantomY, 105 // Check whether detector is inside phanto << 105 G4double phantomZ, 106 inline bool IsInside(G4double detectorX, << 106 G4ThreeVector pos) 107 G4double detectorY, << 107 { 108 G4double detectorZ, << 108 // Dimensions check... X Y and Z 109 G4double phantomX, << 109 // Firstly check what dimension we are modifying 110 G4double phantomY, << 110 { 111 G4double phantomZ, << 111 if (detectorX > phantomX) 112 G4ThreeVector pos) << 112 { 113 { << 113 G4cout << "Error: Detector X dimension must be smaller or equal to the corrispondent of the phantom" << G4endl; 114 // Dimensions check... X Y and Z << 114 return false; 115 // Firstly check what dimension we are << 115 } 116 { << 116 if ( (phantomX - detectorX) < pos.getX()) 117 if (detectorX > phantomX) << 117 { 118 { << 118 G4cout << "Error: X dimension doesn't fit with detector to phantom relative position" << G4endl; 119 G4cout << "Error: Detector X d << 119 return false; 120 return false; << 120 } 121 } << 121 } 122 if ( (phantomX - detectorX) < pos. << 122 123 { << 123 { 124 G4cout << "Error: X dimension << 124 if (detectorY > phantomY) 125 return false; << 125 { 126 } << 126 G4cout << "Error: Detector Y dimension must be smaller or equal to the corrispondent of the phantom" << G4endl; 127 } << 127 return false; 128 << 128 } 129 { << 129 if ( (phantomY - detectorY) < pos.getY()) 130 if (detectorY > phantomY) << 130 { 131 { << 131 G4cout << "Error: Y dimension doesn't fit with detector to phantom relative position" << G4endl; 132 G4cout << "Error: Detector Y d << 132 return false; 133 return false; << 133 } 134 } << 134 } 135 if ( (phantomY - detectorY) < pos. << 135 136 { << 136 { 137 G4cout << "Error: Y dimension << 137 if (detectorZ > phantomZ) 138 return false; << 138 { 139 } << 139 G4cout << "Error: Detector Z dimension must be smaller or equal to the corrispondent of the phantom" << G4endl; 140 } << 140 return false; 141 << 141 } 142 { << 142 if ( (phantomZ - detectorZ) < pos.getZ()) 143 if (detectorZ > phantomZ) << 143 { 144 { << 144 G4cout << "Error: Z dimension doesn't fit with detector to phantom relative position" << G4endl; 145 G4cout << "Error: Detector Z d << 145 return false; 146 return false; << 146 } 147 } << 147 } 148 if ( (phantomZ - detectorZ) < pos. << 148 149 { << 149 return true; 150 G4cout << "Error: Z dimension << 150 } 151 return false; << 151 ///////////////////////////////////////////////////////////////////////////// 152 } << 152 153 } << 153 G4bool SetPhantomMaterial(G4String material); 154 << 154 void SetVoxelSize(G4double sizeX, G4double sizeY, G4double sizeZ); 155 return true; << 155 void SetDetectorSize(G4double sizeX, G4double sizeY, G4double sizeZ); 156 } << 156 void SetPhantomSize(G4double sizeX, G4double sizeY, G4double sizeZ); 157 ////////////////////////////////////////// << 157 void SetPhantomPosition(G4ThreeVector); 158 << 158 void SetDetectorToPhantomPosition(G4ThreeVector DetectorToPhantomPosition); 159 G4bool SetPhantomMaterial(G4String materi << 159 void UpdateGeometry(); 160 void SetVoxelSize(G4double sizeX, G4double << 160 void PrintParameters(); 161 void SetDetectorSize(G4double sizeX, G4dou << 161 G4LogicalVolume* GetDetectorLogicalVolume(){ return detectorLogicalVolume;} 162 void SetPhantomSize(G4double sizeX, G4doub << 162 163 void SetPhantomPosition(G4ThreeVector); << 164 void SetDetectorToPhantomPosition(G4ThreeV << 165 void UpdateGeometry(); << 166 void PrintParameters(); << 167 G4LogicalVolume* GetDetectorLogicalVolume( << 168 << 169 private: 163 private: 170 static HadrontherapyDetectorConstruction* << 164 static HadrontherapyDetectorConstruction* instance; 171 HadrontherapyDetectorMessenger* detectorMe << 165 HadrontherapyDetectorMessenger* detectorMessenger; 172 << 166 173 G4VisAttributes* skyBlue; << 167 G4VisAttributes* skyBlue; 174 G4VisAttributes* red; << 168 G4VisAttributes* red; 175 << 169 176 HadrontherapyDetectorROGeometry* detectorR << 170 HadrontherapyDetectorROGeometry* detectorROGeometry; // Pointer to ROGeometry 177 HadrontherapyMatrix* matrix; << 171 HadrontherapyMatrix* matrix; 178 HadrontherapyLet* let; << 172 HadrontherapyLet* let; 179 << 173 180 G4Box *phantom , *detector; << 174 G4Box *phantom , *detector; 181 G4LogicalVolume *phantomLogicalVolume, *de << 175 G4LogicalVolume *phantomLogicalVolume, *detectorLogicalVolume; 182 G4VPhysicalVolume *phantomPhysicalVolume, << 176 G4VPhysicalVolume *phantomPhysicalVolume, *detectorPhysicalVolume; 183 << 177 184 G4Box* solidVirtualLayer; << 178 G4double phantomSizeX; 185 G4LogicalVolume* logicVirtualLayer; << 179 G4double phantomSizeY; 186 G4VPhysicalVolume* physVirtualLayer; << 180 G4double phantomSizeZ; 187 << 181 188 G4double phantomSizeX; << 182 G4double detectorSizeX; 189 G4double phantomSizeY; << 183 G4double detectorSizeY; 190 G4double phantomSizeZ; << 184 G4double detectorSizeZ; 191 << 185 192 G4double detectorSizeX; << 186 G4ThreeVector phantomPosition, detectorPosition, detectorToPhantomPosition; // phantom center, detector center, detector to phantom relative position 193 G4double detectorSizeY; << 187 194 G4double detectorSizeZ; << 188 G4double sizeOfVoxelAlongX; 195 << 189 G4double sizeOfVoxelAlongY; 196 G4ThreeVector phantomPosition, detectorPos << 190 G4double sizeOfVoxelAlongZ; 197 << 191 198 G4double sizeOfVoxelAlongX; << 192 G4int numberOfVoxelsAlongX; 199 G4double sizeOfVoxelAlongY; << 193 G4int numberOfVoxelsAlongY; 200 G4double sizeOfVoxelAlongZ; << 194 G4int numberOfVoxelsAlongZ; 201 << 195 202 G4int numberOfVoxelsAlongX; << 196 G4double volumeOfVoxel, massOfVoxel; 203 G4int numberOfVoxelsAlongY; << 197 204 G4int numberOfVoxelsAlongZ; << 198 G4Material *phantomMaterial, *detectorMaterial; 205 << 199 G4Region* aRegion; 206 G4double volumeOfVoxel, massOfVoxel; << 207 << 208 G4Material *phantomMaterial, *detectorMate << 209 G4Region* aRegion; << 210 }; 200 }; 211 #endif 201 #endif 212 202