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39 class G4VPhysicalVolume; 40 class G4LogicalVolume; 40 class G4LogicalVolume; 41 class G4PVPlacement; 41 class G4PVPlacement; 42 class HadrontherapyDetectorROGeometry; 42 class HadrontherapyDetectorROGeometry; 43 class HadrontherapyDetectorMessenger; 43 class HadrontherapyDetectorMessenger; 44 class HadrontherapyDetectorSD; 44 class HadrontherapyDetectorSD; 45 class HadrontherapyMatrix; 45 class HadrontherapyMatrix; 46 class HadrontherapyLet; 46 class HadrontherapyLet; 47 47 48 class HadrontherapyDetectorConstruction << 48 class HadrontherapyDetectorConstruction 49 { 49 { 50 public: 50 public: 51 << 51 52 HadrontherapyDetectorConstruction(G4VPhysi << 52 HadrontherapyDetectorConstruction(G4VPhysicalVolume*); 53 << 53 54 ~HadrontherapyDetectorConstruction(); << 54 ~HadrontherapyDetectorConstruction(); 55 << 55 56 public: 56 public: 57 static HadrontherapyDetectorConstruction* << 57 static HadrontherapyDetectorConstruction* GetInstance(); 58 void InitializeDetectorROGeometry(Hadronth << 58 void InitializeDetectorROGeometry(HadrontherapyDetectorROGeometry*, 59 G4ThreeV << 59 G4ThreeVector detectorToWorldPosition); 60 G4VPhysicalVolume* motherPhys; << 60 G4VPhysicalVolume* motherPhys; 61 HadrontherapyDetectorSD* detectorS << 61 HadrontherapyDetectorSD* detectorSD; // Pointer to sensitive detector 62 << 62 63 ////////////////////////// << 63 private: 64 void VirtualLayer(G4bool Varbool); << 64 65 G4bool NewSource; << 65 void ConstructPhantom(); 66 void SetVirtualLayerPosition(G4ThreeVector << 66 void ConstructDetector(); 67 G4ThreeVector VirtualLayerPosition; << 67 void ParametersCheck(); 68 << 68 void CheckOverlaps(); 69 ////////////////////////// << 69 70 private: << 70 public: 71 << 71 // Get detector position relative to WORLD 72 void ConstructPhantom(); << 72 inline G4ThreeVector GetDetectorToWorldPosition() 73 void ConstructDetector(); << 73 { 74 void ParametersCheck(); << 74 return phantomPosition + detectorPosition; 75 void CheckOverlaps(); << 75 } 76 << 76 ///////////////////////////////////////////////////////////////////////////// 77 public: << 77 // Get displacement between phantom and detector by detector position (center of), phantom (center of) and detector sizes 78 // Get detector position relative to WORLD << 78 inline G4ThreeVector GetDetectorToPhantomPosition() 79 inline G4ThreeVector GetDetectorToWorldPos << 79 { 80 { << 80 return G4ThreeVector(phantomSizeX/2 - detectorSizeX/2 + detectorPosition.getX(), 81 return phantomPosition + detectorPosit << 81 phantomSizeY/2 - detectorSizeY/2 + detectorPosition.getY(), 82 } << 82 phantomSizeZ/2 - detectorSizeZ/2 + detectorPosition.getZ() 83 ////////////////////////////////////////// << 83 ); 84 // Get displacement between phantom and de << 84 } 85 inline G4ThreeVector GetDetectorToPhantomP << 85 86 { << 86 ///////////////////////////////////////////////////////////////////////////// 87 return G4ThreeVector(phantomSizeX/2 - << 87 // Calculate (and set) detector position by displacement, phantom and detector sizes 88 phantomSizeY/2 - << 88 inline void SetDetectorPosition() 89 phantomSizeZ/2 - << 89 { 90 ); << 90 // Adjust detector position 91 } << 91 detectorPosition.setX(detectorToPhantomPosition.getX() - phantomSizeX/2 + detectorSizeX/2); 92 << 92 detectorPosition.setY(detectorToPhantomPosition.getY() - phantomSizeY/2 + detectorSizeY/2); 93 ////////////////////////////////////////// << 93 detectorPosition.setZ(detectorToPhantomPosition.getZ() - phantomSizeZ/2 + detectorSizeZ/2); 94 // Calculate (and set) detector position b << 94 95 inline void SetDetectorPosition() << 95 96 { << 96 } 97 // Adjust detector position << 97 ///////////////////////////////////////////////////////////////////////////// 98 detectorPosition.setX(detectorToPhanto << 98 // Check whether detector is inside phantom 99 detectorPosition.setY(detectorToPhanto << 99 inline bool IsInside(G4double detectorX, 100 detectorPosition.setZ(detectorToPhanto << 100 G4double detectorY, 101 << 101 G4double detectorZ, 102 << 102 G4double phantomX, 103 } << 103 G4double phantomY, 104 ////////////////////////////////////////// << 104 G4double phantomZ, 105 // Check whether detector is inside phanto << 105 G4ThreeVector pos) 106 inline bool IsInside(G4double detectorX, << 106 { 107 G4double detectorY, << 107 // Dimensions check... X Y and Z 108 G4double detectorZ, << 108 // Firstly check what dimension we are modifying 109 G4double phantomX, << 109 { 110 G4double phantomY, << 110 if (detectorX > phantomX) 111 G4double phantomZ, << 111 { 112 G4ThreeVector pos) << 112 G4cout << "Error: Detector X dimension must be smaller or equal to the corrispondent of the phantom" << G4endl; 113 { << 113 return false; 114 // Dimensions check... X Y and Z << 114 } 115 // Firstly check what dimension we are << 115 if ( (phantomX - detectorX) < pos.getX()) 116 { << 116 { 117 if (detectorX > phantomX) << 117 G4cout << "Error: X dimension doesn't fit with detector to phantom relative position" << G4endl; 118 { << 118 return false; 119 G4cout << "Error: Detector X d << 119 } 120 return false; << 120 } 121 } << 121 122 if ( (phantomX - detectorX) < pos. << 122 { 123 { << 123 if (detectorY > phantomY) 124 G4cout << "Error: X dimension << 124 { 125 return false; << 125 G4cout << "Error: Detector Y dimension must be smaller or equal to the corrispondent of the phantom" << G4endl; 126 } << 126 return false; 127 } << 127 } 128 << 128 if ( (phantomY - detectorY) < pos.getY()) 129 { << 129 { 130 if (detectorY > phantomY) << 130 G4cout << "Error: Y dimension doesn't fit with detector to phantom relative position" << G4endl; 131 { << 131 return false; 132 G4cout << "Error: Detector Y d << 132 } 133 return false; << 133 } 134 } << 134 135 if ( (phantomY - detectorY) < pos. << 135 { 136 { << 136 if (detectorZ > phantomZ) 137 G4cout << "Error: Y dimension << 137 { 138 return false; << 138 G4cout << "Error: Detector Z dimension must be smaller or equal to the corrispondent of the phantom" << G4endl; 139 } << 139 return false; 140 } << 140 } 141 << 141 if ( (phantomZ - detectorZ) < pos.getZ()) 142 { << 142 { 143 if (detectorZ > phantomZ) << 143 G4cout << "Error: Z dimension doesn't fit with detector to phantom relative position" << G4endl; 144 { << 144 return false; 145 G4cout << "Error: Detector Z d << 145 } 146 return false; << 146 } 147 } << 147 148 if ( (phantomZ - detectorZ) < pos. << 148 return true; 149 { << 149 } 150 G4cout << "Error: Z dimension << 150 ///////////////////////////////////////////////////////////////////////////// 151 return false; << 151 152 } << 152 G4bool SetPhantomMaterial(G4String material); 153 } << 153 void SetVoxelSize(G4double sizeX, G4double sizeY, G4double sizeZ); 154 << 154 void SetDetectorSize(G4double sizeX, G4double sizeY, G4double sizeZ); 155 return true; << 155 void SetPhantomSize(G4double sizeX, G4double sizeY, G4double sizeZ); 156 } << 156 void SetPhantomPosition(G4ThreeVector); 157 ////////////////////////////////////////// << 157 void SetDetectorToPhantomPosition(G4ThreeVector DetectorToPhantomPosition); 158 << 158 void UpdateGeometry(); 159 G4bool SetPhantomMaterial(G4String materi << 159 void PrintParameters(); 160 void SetVoxelSize(G4double sizeX, G4double << 160 G4LogicalVolume* GetDetectorLogicalVolume(){ return detectorLogicalVolume;} 161 void SetDetectorSize(G4double sizeX, G4dou << 161 162 void SetPhantomSize(G4double sizeX, G4doub << 163 void SetPhantomPosition(G4ThreeVector); << 164 void SetDetectorToPhantomPosition(G4ThreeV << 165 void UpdateGeometry(); << 166 void PrintParameters(); << 167 G4LogicalVolume* GetDetectorLogicalVolume( << 168 << 169 private: 162 private: 170 static HadrontherapyDetectorConstruction* << 163 static HadrontherapyDetectorConstruction* instance; 171 HadrontherapyDetectorMessenger* detectorMe << 164 HadrontherapyDetectorMessenger* detectorMessenger; 172 << 165 173 G4VisAttributes* skyBlue; << 166 G4VisAttributes* skyBlue; 174 G4VisAttributes* red; << 167 G4VisAttributes* red; 175 << 168 176 HadrontherapyDetectorROGeometry* detectorR << 169 HadrontherapyDetectorROGeometry* detectorROGeometry; // Pointer to ROGeometry 177 HadrontherapyMatrix* matrix; << 170 HadrontherapyMatrix* matrix; 178 HadrontherapyLet* let; << 171 HadrontherapyLet* let; 179 << 172 180 G4Box *phantom , *detector; << 173 G4Box *phantom , *detector; 181 G4LogicalVolume *phantomLogicalVolume, *de << 174 G4LogicalVolume *phantomLogicalVolume, *detectorLogicalVolume; 182 G4VPhysicalVolume *phantomPhysicalVolume, << 175 G4VPhysicalVolume *phantomPhysicalVolume, *detectorPhysicalVolume; 183 << 176 184 G4Box* solidVirtualLayer; << 177 G4double phantomSizeX; 185 G4LogicalVolume* logicVirtualLayer; << 178 G4double phantomSizeY; 186 G4VPhysicalVolume* physVirtualLayer; << 179 G4double phantomSizeZ; 187 << 180 188 G4double phantomSizeX; << 181 G4double detectorSizeX; 189 G4double phantomSizeY; << 182 G4double detectorSizeY; 190 G4double phantomSizeZ; << 183 G4double detectorSizeZ; 191 << 184 192 G4double detectorSizeX; << 185 G4ThreeVector phantomPosition, detectorPosition, detectorToPhantomPosition; // phantom center, detector center, detector to phantom relative position 193 G4double detectorSizeY; << 186 194 G4double detectorSizeZ; << 187 G4double sizeOfVoxelAlongX; 195 << 188 G4double sizeOfVoxelAlongY; 196 G4ThreeVector phantomPosition, detectorPos << 189 G4double sizeOfVoxelAlongZ; 197 << 190 198 G4double sizeOfVoxelAlongX; << 191 G4int numberOfVoxelsAlongX; 199 G4double sizeOfVoxelAlongY; << 192 G4int numberOfVoxelsAlongY; 200 G4double sizeOfVoxelAlongZ; << 193 G4int numberOfVoxelsAlongZ; 201 << 194 202 G4int numberOfVoxelsAlongX; << 195 G4double volumeOfVoxel, massOfVoxel; 203 G4int numberOfVoxelsAlongY; << 196 204 G4int numberOfVoxelsAlongZ; << 197 G4Material *phantomMaterial, *detectorMaterial; 205 << 198 G4Region* aRegion; 206 G4double volumeOfVoxel, massOfVoxel; << 207 << 208 G4Material *phantomMaterial, *detectorMate << 209 G4Region* aRegion; << 210 }; 199 }; 211 #endif 200 #endif 212 201