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Geant4/examples/advanced/hadrontherapy/include/HadrontherapyDetectorConstruction.hh

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Differences between /examples/advanced/hadrontherapy/include/HadrontherapyDetectorConstruction.hh (Version 11.3.0) and /examples/advanced/hadrontherapy/include/HadrontherapyDetectorConstruction.hh (Version 10.1)


  1 //                                                  1 //
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // Hadrontherapy advanced example for Geant4   <<  26 // This is the *BASIC* version of Hadrontherapy, a Geant4-based application
 27 // See more at: https://twiki.cern.ch/twiki/bi <<  27 // See more at: http://g4advancedexamples.lngs.infn.it/Examples/hadrontherapy
                                                   >>  28 //
                                                   >>  29 // Visit the Hadrontherapy web site (http://www.lns.infn.it/link/Hadrontherapy) to request 
                                                   >>  30 // the *COMPLETE* version of this program, together with its documentation;
                                                   >>  31 // Hadrontherapy (both basic and full version) are supported by the Italian INFN
                                                   >>  32 // Institute in the framework of the MC-INFN Group
                                                   >>  33 //
 28                                                    34 
 29 #ifndef HadrontherapyDetectorConstruction_H        35 #ifndef HadrontherapyDetectorConstruction_H
 30 #define HadrontherapyDetectorConstruction_H 1      36 #define HadrontherapyDetectorConstruction_H 1
 31                                                    37 
 32 #include "G4Box.hh"                                38 #include "G4Box.hh"
 33 #include "globals.hh"                              39 #include "globals.hh"
 34 #include "G4VisAttributes.hh"                      40 #include "G4VisAttributes.hh"
 35 #include "G4LogicalVolume.hh"                      41 #include "G4LogicalVolume.hh"
 36 #include "G4UnitsTable.hh"                         42 #include "G4UnitsTable.hh"
 37 #include "HadrontherapyDetectorROGeometry.hh"      43 #include "HadrontherapyDetectorROGeometry.hh"
 38                                                    44 
 39 class G4VPhysicalVolume;                           45 class G4VPhysicalVolume;
 40 class G4LogicalVolume;                             46 class G4LogicalVolume;
 41 class G4PVPlacement;                               47 class G4PVPlacement;
 42 class HadrontherapyDetectorROGeometry;             48 class HadrontherapyDetectorROGeometry;
 43 class HadrontherapyDetectorMessenger;              49 class HadrontherapyDetectorMessenger;
 44 class HadrontherapyDetectorSD;                     50 class HadrontherapyDetectorSD;
 45 class HadrontherapyMatrix;                         51 class HadrontherapyMatrix;
 46 class HadrontherapyLet;                            52 class HadrontherapyLet;
 47                                                    53 
 48 class HadrontherapyDetectorConstruction        <<  54 class HadrontherapyDetectorConstruction 
 49 {                                                  55 {
 50 public:                                            56 public:
 51                                                <<  57 
 52     HadrontherapyDetectorConstruction(G4VPhysi <<  58   HadrontherapyDetectorConstruction(G4VPhysicalVolume*);
 53                                                <<  59 
 54     ~HadrontherapyDetectorConstruction();      <<  60   ~HadrontherapyDetectorConstruction();
 55                                                <<  61 
 56 public:                                        << 
 57     static HadrontherapyDetectorConstruction*  << 
 58     void InitializeDetectorROGeometry(Hadronth << 
 59                                       G4ThreeV << 
 60     G4VPhysicalVolume* motherPhys;             << 
 61     HadrontherapyDetectorSD*         detectorS << 
 62                                                << 
 63     //////////////////////////                 << 
 64     void VirtualLayer(G4bool Varbool);         << 
 65     G4bool NewSource;                          << 
 66     void SetVirtualLayerPosition(G4ThreeVector << 
 67     G4ThreeVector VirtualLayerPosition;        << 
 68                                                << 
 69     //////////////////////////                 << 
 70 private:                                       << 
 71                                                << 
 72     void ConstructPhantom();                   << 
 73     void ConstructDetector();                  << 
 74     void ParametersCheck();                    << 
 75     void CheckOverlaps();                      << 
 76                                                << 
 77 public:                                            62 public:
 78     // Get detector position relative to WORLD <<  63 static HadrontherapyDetectorConstruction* GetInstance();
 79     inline G4ThreeVector GetDetectorToWorldPos <<  64   void InitializeDetectorROGeometry(HadrontherapyDetectorROGeometry*,
 80     {                                          <<  65             G4ThreeVector detectorToWorldPosition);
 81         return phantomPosition + detectorPosit <<  66   G4VPhysicalVolume* motherPhys;
 82     }                                          <<  67   HadrontherapyDetectorSD*         detectorSD; // Pointer to sensitive detector
 83     ////////////////////////////////////////// <<  68 
 84     // Get displacement between phantom and de <<  69 private: 
 85     inline G4ThreeVector GetDetectorToPhantomP <<  70 
 86     {                                          <<  71   void ConstructPhantom();
 87         return G4ThreeVector(phantomSizeX/2 -  <<  72   void ConstructDetector();
 88                              phantomSizeY/2 -  <<  73   void ParametersCheck();
 89                              phantomSizeZ/2 -  <<  74   void CheckOverlaps();
 90                              );                <<  75 
 91     }                                          <<  76 public: 
 92                                                <<  77 // Get detector position relative to WORLD
 93     ////////////////////////////////////////// <<  78 inline G4ThreeVector GetDetectorToWorldPosition()
 94     // Calculate (and set) detector position b <<  79   { 
 95     inline void SetDetectorPosition()          <<  80     return phantomPosition + detectorPosition;
 96     {                                          <<  81   }
 97         // Adjust detector position            <<  82 /////////////////////////////////////////////////////////////////////////////
 98         detectorPosition.setX(detectorToPhanto <<  83 // Get displacement between phantom and detector by detector position (center of), phantom (center of) and detector sizes
 99         detectorPosition.setY(detectorToPhanto <<  84 inline G4ThreeVector GetDetectorToPhantomPosition()
100         detectorPosition.setZ(detectorToPhanto <<  85 {
101                                                <<  86     return G4ThreeVector(phantomSizeX/2 - detectorSizeX/2 + detectorPosition.getX(),
102                                                <<  87                          phantomSizeY/2 - detectorSizeY/2 + detectorPosition.getY(),
103     }                                          <<  88                          phantomSizeZ/2 - detectorSizeZ/2 + detectorPosition.getZ()
104     ////////////////////////////////////////// <<  89               );
105     // Check whether detector is inside phanto <<  90 }
106     inline bool IsInside(G4double detectorX,   <<  91 
107                          G4double detectorY,   <<  92 /////////////////////////////////////////////////////////////////////////////
108                          G4double detectorZ,   <<  93 // Calculate (and set) detector position by displacement, phantom and detector sizes
109                          G4double phantomX,    <<  94 inline void SetDetectorPosition()
110                          G4double phantomY,    <<  95   { 
111                          G4double phantomZ,    <<  96     // Adjust detector position
112                          G4ThreeVector pos)    <<  97     detectorPosition.setX(detectorToPhantomPosition.getX() - phantomSizeX/2 + detectorSizeX/2);
113     {                                          <<  98     detectorPosition.setY(detectorToPhantomPosition.getY() - phantomSizeY/2 + detectorSizeY/2);
114         // Dimensions check... X Y and Z       <<  99     detectorPosition.setZ(detectorToPhantomPosition.getZ() - phantomSizeZ/2 + detectorSizeZ/2);
115         // Firstly check what dimension we are << 100      
116         {                                      << 101     
117             if (detectorX > phantomX)          << 102   }
118             {                                  << 103 /////////////////////////////////////////////////////////////////////////////
119                 G4cout << "Error: Detector X d << 104 // Check whether detector is inside phantom
120                 return false;                  << 105 inline bool IsInside(G4double detectorX,
121             }                                  << 106          G4double detectorY,
122             if ( (phantomX - detectorX) < pos. << 107          G4double detectorZ,
123             {                                  << 108          G4double phantomX,
124                 G4cout << "Error: X dimension  << 109          G4double phantomY,
125                 return false;                  << 110          G4double phantomZ,
126             }                                  << 111          G4ThreeVector pos)
127         }                                      << 112 {
128                                                << 113 // Dimensions check... X Y and Z
129         {                                      << 114 // Firstly check what dimension we are modifying
130             if (detectorY > phantomY)          << 115   {
131             {                                  << 116       if (detectorX > phantomX) 
132                 G4cout << "Error: Detector Y d << 117      {
133                 return false;                  << 118         G4cout << "Error: Detector X dimension must be smaller or equal to the corrispondent of the phantom" << G4endl;
134             }                                  << 119         return false;
135             if ( (phantomY - detectorY) < pos. << 120      }
136             {                                  << 121       if ( (phantomX - detectorX) < pos.getX()) 
137                 G4cout << "Error: Y dimension  << 122            {
138                 return false;                  << 123         G4cout << "Error: X dimension doesn't fit with detector to phantom relative position" << G4endl;
139             }                                  << 124         return false;
140         }                                      << 125            }
141                                                << 126   }
142         {                                      << 127 
143             if (detectorZ > phantomZ)          << 128   {
144             {                                  << 129       if (detectorY > phantomY) 
145                 G4cout << "Error: Detector Z d << 130      {
146                 return false;                  << 131         G4cout << "Error: Detector Y dimension must be smaller or equal to the corrispondent of the phantom" << G4endl;
147             }                                  << 132         return false;
148             if ( (phantomZ - detectorZ) < pos. << 133      }
149             {                                  << 134       if ( (phantomY - detectorY) < pos.getY()) 
150                 G4cout << "Error: Z dimension  << 135        {
151                 return false;                  << 136        G4cout << "Error: Y dimension doesn't fit with detector to phantom relative position" << G4endl;
152             }                                  << 137        return false;
153         }                                      << 138        }
154                                                << 139   }      
155         return true;                           << 140 
156     }                                          << 141   {
157     ////////////////////////////////////////// << 142       if (detectorZ > phantomZ) 
158                                                << 143      {
159     G4bool  SetPhantomMaterial(G4String materi << 144         G4cout << "Error: Detector Z dimension must be smaller or equal to the corrispondent of the phantom" << G4endl;
160     void SetVoxelSize(G4double sizeX, G4double << 145         return false;
161     void SetDetectorSize(G4double sizeX, G4dou << 146      }
162     void SetPhantomSize(G4double sizeX, G4doub << 147       if ( (phantomZ - detectorZ) < pos.getZ()) 
163     void SetPhantomPosition(G4ThreeVector);    << 148        {
164     void SetDetectorToPhantomPosition(G4ThreeV << 149        G4cout << "Error: Z dimension doesn't fit with detector to phantom relative position" << G4endl;
165     void UpdateGeometry();                     << 150        return false;
166     void PrintParameters();                    << 151        }
167     G4LogicalVolume* GetDetectorLogicalVolume( << 152   }
168                                                << 153 
                                                   >> 154   return true;
                                                   >> 155 }
                                                   >> 156 /////////////////////////////////////////////////////////////////////////////
                                                   >> 157 
                                                   >> 158   G4bool  SetPhantomMaterial(G4String material);
                                                   >> 159   void SetVoxelSize(G4double sizeX, G4double sizeY, G4double sizeZ);
                                                   >> 160   void SetDetectorSize(G4double sizeX, G4double sizeY, G4double sizeZ);
                                                   >> 161   void SetPhantomSize(G4double sizeX, G4double sizeY, G4double sizeZ);
                                                   >> 162   void SetPhantomPosition(G4ThreeVector);
                                                   >> 163   void SetDetectorToPhantomPosition(G4ThreeVector DetectorToPhantomPosition);
                                                   >> 164   void UpdateGeometry();
                                                   >> 165   void PrintParameters();
                                                   >> 166   G4LogicalVolume* GetDetectorLogicalVolume(){ return detectorLogicalVolume;}
                                                   >> 167 
169 private:                                          168 private:
170     static HadrontherapyDetectorConstruction*  << 169   static HadrontherapyDetectorConstruction* instance;
171     HadrontherapyDetectorMessenger* detectorMe << 170   HadrontherapyDetectorMessenger* detectorMessenger; 
172                                                << 171 
173     G4VisAttributes* skyBlue;                  << 172   G4VisAttributes* skyBlue;
174     G4VisAttributes* red;                      << 173   G4VisAttributes* red;
175                                                << 174 
176     HadrontherapyDetectorROGeometry* detectorR << 175   HadrontherapyDetectorROGeometry* detectorROGeometry; // Pointer to ROGeometry 
177     HadrontherapyMatrix*             matrix;   << 176   HadrontherapyMatrix*             matrix;
178     HadrontherapyLet*                let;      << 177   HadrontherapyLet*                let;
179                                                << 178   
180     G4Box *phantom , *detector;                << 179   G4Box *phantom , *detector;
181     G4LogicalVolume *phantomLogicalVolume, *de << 180   G4LogicalVolume *phantomLogicalVolume, *detectorLogicalVolume; 
182     G4VPhysicalVolume *phantomPhysicalVolume,  << 181   G4VPhysicalVolume *phantomPhysicalVolume, *detectorPhysicalVolume;
183                                                << 182   
184     G4Box* solidVirtualLayer;                  << 183   G4double phantomSizeX; 
185     G4LogicalVolume* logicVirtualLayer;        << 184   G4double phantomSizeY; 
186     G4VPhysicalVolume*  physVirtualLayer;      << 185   G4double phantomSizeZ;
187                                                << 186 
188     G4double phantomSizeX;                     << 187   G4double detectorSizeX; 
189     G4double phantomSizeY;                     << 188   G4double detectorSizeY; 
190     G4double phantomSizeZ;                     << 189   G4double detectorSizeZ;
191                                                << 190 
192     G4double detectorSizeX;                    << 191   G4ThreeVector phantomPosition, detectorPosition, detectorToPhantomPosition; //  phantom center, detector center, detector to phantom relative position
193     G4double detectorSizeY;                    << 192 
194     G4double detectorSizeZ;                    << 193   G4double sizeOfVoxelAlongX; 
195                                                << 194   G4double sizeOfVoxelAlongY; 
196     G4ThreeVector phantomPosition, detectorPos << 195   G4double sizeOfVoxelAlongZ; 
197                                                << 196 
198     G4double sizeOfVoxelAlongX;                << 197   G4int numberOfVoxelsAlongX; 
199     G4double sizeOfVoxelAlongY;                << 198   G4int numberOfVoxelsAlongY;
200     G4double sizeOfVoxelAlongZ;                << 199   G4int numberOfVoxelsAlongZ;  
201                                                << 200 
202     G4int numberOfVoxelsAlongX;                << 201   G4double volumeOfVoxel, massOfVoxel;
203     G4int numberOfVoxelsAlongY;                << 202 
204     G4int numberOfVoxelsAlongZ;                << 203   G4Material *phantomMaterial, *detectorMaterial;
205                                                << 204   G4Region* aRegion;
206     G4double volumeOfVoxel, massOfVoxel;       << 
207                                                << 
208     G4Material *phantomMaterial, *detectorMate << 
209     G4Region* aRegion;                         << 
210 };                                                205 };
211 #endif                                            206 #endif
212                                                   207