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Geant4/examples/advanced/composite_calorimeter/src/CCalG4Hcal.cc

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Differences between /examples/advanced/composite_calorimeter/src/CCalG4Hcal.cc (Version 11.3.0) and /examples/advanced/composite_calorimeter/src/CCalG4Hcal.cc (Version 9.3.p1)


  1 //                                                  1 //
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 26 //////////////////////////////////////////////     26 ///////////////////////////////////////////////////////////////////////////////
 27 // File: CCalG4Hcal.cc                             27 // File: CCalG4Hcal.cc
 28 // Description: CCalG4Hcal Factory class to co     28 // Description: CCalG4Hcal Factory class to construct the G4 geometry of the
 29 //              hadron calorimeter                 29 //              hadron calorimeter
 30 //////////////////////////////////////////////     30 ///////////////////////////////////////////////////////////////////////////////
 31 #include <cmath>                               << 
 32                                                << 
 33 #include "CCalG4Hcal.hh"                           31 #include "CCalG4Hcal.hh"
 34                                                    32 
 35 #include "CCalMaterialFactory.hh"                  33 #include "CCalMaterialFactory.hh"
 36 #include "CCalRotationMatrixFactory.hh"            34 #include "CCalRotationMatrixFactory.hh"
 37 #include "CCalSensitiveDetectors.hh"               35 #include "CCalSensitiveDetectors.hh"
 38                                                    36 
 39 #include "CCalutils.hh"                            37 #include "CCalutils.hh"
                                                   >>  38 #include <cmath>
 40                                                    39 
 41 #include "G4SystemOfUnits.hh"                  << 
 42 #include "G4ThreeVector.hh"                        40 #include "G4ThreeVector.hh"
 43 #include "G4Box.hh"                                41 #include "G4Box.hh"
 44                                                    42 
 45 #include "G4LogicalVolume.hh"                      43 #include "G4LogicalVolume.hh"
 46 #include "G4PVPlacement.hh"                        44 #include "G4PVPlacement.hh"
 47                                                    45 
 48 //#define debug                                    46 //#define debug
 49 //#define ddebug                                   47 //#define ddebug
 50 //#define pdebug                                   48 //#define pdebug
 51 //#define sdebug                                   49 //#define sdebug
 52                                                    50 
                                                   >>  51 ////////////////////////////////////////////////////////////////////
                                                   >>  52 // CCalG4Hcal constructor & destructor...
                                                   >>  53 ////////////////////////////////////////////////////////////////////
 53                                                    54 
 54 CCalG4Hcal::CCalG4Hcal( const G4String &name ) <<  55 CCalG4Hcal::CCalG4Hcal(const G4String &name):
 55   CCalHcal(name), CCalG4Able(name), sclLog(0), <<  56   CCalHcal(name), CCalG4Able(name), sclLog(0), absLog(0) {}
 56 {}                                             << 
 57                                                    57 
 58                                                <<  58 CCalG4Hcal::~CCalG4Hcal(){
 59 CCalG4Hcal::~CCalG4Hcal() {                    << 
 60   if (sclLog)                                      59   if (sclLog)
 61     delete[] sclLog;                               60     delete[] sclLog;
 62   if (absLog)                                      61   if (absLog)
 63     delete[] absLog;                               62     delete[] absLog;
 64 }                                                  63 }
 65                                                    64 
                                                   >>  65 ////////////////////////////////////////////////////////////////////
                                                   >>  66 // CCalG4Hcal methods...
                                                   >>  67 ////////////////////////////////////////////////////////////////////
 66                                                    68 
 67 G4VPhysicalVolume* CCalG4Hcal::constructIn( G4 <<  69 G4VPhysicalVolume* CCalG4Hcal::constructIn(G4VPhysicalVolume* mother) {
 68   G4cout << "==>> Constructing CCalG4Hcal..."      70   G4cout << "==>> Constructing CCalG4Hcal..." << G4endl;
 69                                                    71 
 70   //Common logical volumes between methods.        72   //Common logical volumes between methods.
 71 #ifdef debug                                       73 #ifdef debug
 72   G4cout << tab << "Common logical volumes ini     74   G4cout << tab << "Common logical volumes initialization: " 
 73        << getNScintillator() << " scintillaor      75        << getNScintillator() << " scintillaor and " << getNAbsorber()
 74        << " absorber layers." << G4endl;           76        << " absorber layers." << G4endl;
 75 #endif                                             77 #endif
 76   G4int i = 0;                                     78   G4int i = 0;
 77   sclLog  = new ptrG4Log[getNScintillator()];      79   sclLog  = new ptrG4Log[getNScintillator()];
 78   absLog  = new ptrG4Log[getNAbsorber()];          80   absLog  = new ptrG4Log[getNAbsorber()];
 79   for (i=0; i < getNScintillator(); i++)           81   for (i=0; i < getNScintillator(); i++)
 80     sclLog[i]  = 0;                                82     sclLog[i]  = 0;
 81   for (i=0; i < getNAbsorber(); i++)               83   for (i=0; i < getNAbsorber(); i++)
 82     absLog[i] = 0;                                 84     absLog[i] = 0;
 83                                                    85 
 84   //Pointers to the Materials                      86   //Pointers to the Materials
 85   CCalMaterialFactory* matfact       = CCalMat     87   CCalMaterialFactory* matfact       = CCalMaterialFactory::getInstance();
 86                                                    88 
 87   //Mother volume                                  89   //Mother volume
 88   G4Material* matter = matfact->findMaterial(g     90   G4Material* matter = matfact->findMaterial(getGenMat());
 89   G4VSolid*   solid  = new G4Box (Name(), getD     91   G4VSolid*   solid  = new G4Box (Name(), getDx_2Cal()*mm, getDy_2Cal()*mm,
 90                                   getDy_2Cal() <<  92           getDy_2Cal()*mm);
 91   G4LogicalVolume* logh = new G4LogicalVolume(     93   G4LogicalVolume* logh = new G4LogicalVolume(solid, matter, Name());
 92   setVisType(CCalVisualisable::PseudoVolumes,l     94   setVisType(CCalVisualisable::PseudoVolumes,logh);
 93 #ifdef debug                                       95 #ifdef debug
 94     G4cout << tab << Name() << " Box made of "     96     G4cout << tab << Name() << " Box made of " << getGenMat()
 95          << " of dimension " << getDx_2Cal()*m     97          << " of dimension " << getDx_2Cal()*mm << " " << getDy_2Cal()*mm
 96          << " " << getDy_2Cal()*mm << G4endl;      98          << " " << getDy_2Cal()*mm << G4endl;
 97 #endif                                             99 #endif
 98                                                   100 
 99   G4PVPlacement* hcal = new G4PVPlacement(0,G4    101   G4PVPlacement* hcal = new G4PVPlacement(0,G4ThreeVector(getXposCal()*mm,0,0),
100                                           Name << 102             Name(), logh, mother, false, 1);
101   G4String name("Null");                          103   G4String name("Null");
102 #ifdef pdebug                                     104 #ifdef pdebug
103   if (mother != 0) name = mother->GetName();      105   if (mother != 0) name = mother->GetName();
104   G4cout << Name() << " Number 1 positioned in    106   G4cout << Name() << " Number 1 positioned in " << name << " at ("
105        << getXposCal()*mm << ",0,0) with no ro    107        << getXposCal()*mm << ",0,0) with no rotation" << G4endl;
106 #endif                                            108 #endif
107                                                   109 
108   //Wall of the Boxes                             110   //Wall of the Boxes
109   solid  = new G4Box (name, 0.5*getWallThickBo    111   solid  = new G4Box (name, 0.5*getWallThickBox()*mm, getDy_2Box()*mm, 
110                       getDy_2Box()*mm);        << 112           getDy_2Box()*mm);
111   matter = matfact->findMaterial(getBoxMat());    113   matter = matfact->findMaterial(getBoxMat());
112   name   = Name() + "Wall";                       114   name   = Name() + "Wall";
113   G4LogicalVolume* logw = new G4LogicalVolume(    115   G4LogicalVolume* logw = new G4LogicalVolume(solid, matter, name);
114   setVisType(CCalVisualisable::Support,logw);     116   setVisType(CCalVisualisable::Support,logw);
115 #ifdef debug                                      117 #ifdef debug
116   G4cout << tab << name << " Box made of " <<     118   G4cout << tab << name << " Box made of " << getBoxMat()
117        << " of dimension " << 0.5*getWallThick    119        << " of dimension " << 0.5*getWallThickBox()*mm << " " 
118        << getDy_2Box()*mm << " " << getDy_2Box    120        << getDy_2Box()*mm << " " << getDy_2Box()*mm << G4endl;
119 #endif                                            121 #endif
120                                                   122 
121   //Now the boxes                                 123   //Now the boxes
122   ptrG4Log* logb = new ptrG4Log[getNBox()];       124   ptrG4Log* logb = new ptrG4Log[getNBox()];
123   matter = matfact->findMaterial(getGenMat());    125   matter = matfact->findMaterial(getGenMat());
124   for (i=0; i<getNBox(); i++) {                   126   for (i=0; i<getNBox(); i++) {
125     name   = Name() + "Box" + i;                  127     name   = Name() + "Box" + i;
126     solid  = new G4Box (name, getDx_2Box()*mm,    128     solid  = new G4Box (name, getDx_2Box()*mm, getDy_2Box()*mm, 
127                         getDy_2Box()*mm);      << 129       getDy_2Box()*mm);
128     logb[i]= new G4LogicalVolume(solid, matter    130     logb[i]= new G4LogicalVolume(solid, matter, name);
129     setVisType(CCalVisualisable::PseudoVolumes    131     setVisType(CCalVisualisable::PseudoVolumes,logb[i]);
130 #ifdef debug                                      132 #ifdef debug
131     G4cout << tab << name << " Box made of " <    133     G4cout << tab << name << " Box made of " << getGenMat()
132          << " of dimension " << getDx_2Box()*m << 134    << " of dimension " << getDx_2Box()*mm << " " << getDy_2Box()*mm
133          << " " << getDy_2Box()*mm << G4endl;     135          << " " << getDy_2Box()*mm << G4endl;
134 #endif                                            136 #endif
135                                                   137 
136     G4double xpos = -(getDx_2Box() - 0.5*getWa    138     G4double xpos = -(getDx_2Box() - 0.5*getWallThickBox());
137     new G4PVPlacement (0, G4ThreeVector(xpos*m    139     new G4PVPlacement (0, G4ThreeVector(xpos*mm,0,0), logw, logw->GetName(), 
138                        logb[i], false, 1);     << 140            logb[i], false, 1);
139 #ifdef pdebug                                     141 #ifdef pdebug
140     G4cout << logw->GetName() << " Number 1 po    142     G4cout << logw->GetName() << " Number 1 positioned in " << name
141          << " at (" << xpos*mm << ",0,0) with  << 143    << " at (" << xpos*mm << ",0,0) with no rotation" << G4endl;
142 #endif                                            144 #endif
143     xpos = (getDx_2Box() - 0.5*getWallThickBox    145     xpos = (getDx_2Box() - 0.5*getWallThickBox());
144     new G4PVPlacement (0, G4ThreeVector(xpos*m    146     new G4PVPlacement (0, G4ThreeVector(xpos*mm,0,0), logw, logw->GetName(), 
145                        logb[i], false, 2);     << 147            logb[i], false, 2);
146 #ifdef pdebug                                     148 #ifdef pdebug
147     G4cout << logw->GetName() << " Number 2 po    149     G4cout << logw->GetName() << " Number 2 positioned in " << name
148          << " at (" << xpos*mm << ",0,0) with  << 150    << " at (" << xpos*mm << ",0,0) with no rotation" << G4endl;
149 #endif                                            151 #endif
150                                                   152 
151     new G4PVPlacement (0, G4ThreeVector(getXpo    153     new G4PVPlacement (0, G4ThreeVector(getXposBox(i)*mm,0,0), logb[i], name, 
152                        logh, false, i+1);      << 154            logh, false, i+1);
153 #ifdef pdebug                                     155 #ifdef pdebug
154     G4cout << name << " Number " << i+1 << " p    156     G4cout << name << " Number " << i+1 << " positioned in " << logh->GetName()
155          << " at (" << getXposBox(i)*mm << ",0 << 157    << " at (" << getXposBox(i)*mm << ",0,0) with no rotation" << G4endl;
156 #endif                                            158 #endif
157   }                                               159   }
158                                                   160 
159   //Loop over scintillator layers                 161   //Loop over scintillator layers
160   for (i=0; i<getNLayerScnt(); i++) {             162   for (i=0; i<getNLayerScnt(); i++) {
161     G4int lay = getTypeScnt(i);                   163     G4int lay = getTypeScnt(i);
162     if (!sclLog[lay])                             164     if (!sclLog[lay])
163       sclLog[lay] = constructScintillatorLayer    165       sclLog[lay] = constructScintillatorLayer(lay);
164     if (getMotherScnt(i) < 0 || getMotherScnt(    166     if (getMotherScnt(i) < 0 || getMotherScnt(i) >= getNScintillator()) {
165       logw = logh;                                167       logw = logh;
166     } else {                                      168     } else {
167       logw = logb[getMotherScnt(i)];              169       logw = logb[getMotherScnt(i)];
168     }                                             170     }
169     G4double xpos = getXposScnt(i);               171     G4double xpos = getXposScnt(i);
170     new G4PVPlacement (0, G4ThreeVector(xpos*m    172     new G4PVPlacement (0, G4ThreeVector(xpos*mm,0,0), sclLog[lay], 
171                        sclLog[lay]->GetName(), << 173            sclLog[lay]->GetName(), logw, false, i+1);
172 #ifdef pdebug                                     174 #ifdef pdebug
173     G4cout << sclLog[lay]->GetName() << " Numb    175     G4cout << sclLog[lay]->GetName() << " Number " << i+1 << " positioned in " 
174          << logw->GetName() << " at (" << xpos << 176    << logw->GetName() << " at (" << xpos*mm << ",0,0) with no rotation" 
175          << G4endl;                            << 177    << G4endl;
176 #endif                                            178 #endif
177   }                                               179   }
178                                                   180 
179   //Loop over absorber layers                     181   //Loop over absorber layers
180   for (i=0; i<getNLayerAbs(); i++) {              182   for (i=0; i<getNLayerAbs(); i++) {
181     G4int lay = getTypeAbs(i);                    183     G4int lay = getTypeAbs(i);
182     if (!absLog[lay])                             184     if (!absLog[lay])
183       absLog[lay] = constructAbsorberLayer(lay    185       absLog[lay] = constructAbsorberLayer(lay);
184     if (getMotherAbs(i) < 0 || getMotherAbs(i)    186     if (getMotherAbs(i) < 0 || getMotherAbs(i) >= getNAbsorber()) {
185       logw = logh;                                187       logw = logh;
186     } else {                                      188     } else {
187       logw = logb[getMotherAbs(i)];               189       logw = logb[getMotherAbs(i)];
188     }                                             190     }
189     G4double xpos = getXposAbs(i);                191     G4double xpos = getXposAbs(i);
190     new G4PVPlacement (0, G4ThreeVector(xpos*m    192     new G4PVPlacement (0, G4ThreeVector(xpos*mm,0,0), absLog[lay], 
191                        absLog[lay]->GetName(), << 193            absLog[lay]->GetName(), logw, false, i+1);
192 #ifdef pdebug                                     194 #ifdef pdebug
193     G4cout << absLog[lay]->GetName() << " Numb    195     G4cout << absLog[lay]->GetName() << " Number " << i+1 << " positioned in " 
194          << logw->GetName() << " at (" << xpos << 196    << logw->GetName() << " at (" << xpos*mm << ",0,0) with no rotation" 
195          << G4endl;                            << 197    << G4endl;
196 #endif                                            198 #endif
197   }                                               199   }
198                                                   200 
199   delete [] logb;                                 201   delete [] logb;
200                                                   202 
201   G4cout << "<<== End of CCalG4Hcal constructi    203   G4cout << "<<== End of CCalG4Hcal construction ..." << G4endl;
202                                                   204 
203   return hcal;                                    205   return hcal;
204 }                                                 206 }
205                                                   207 
206                                                   208 
207 G4LogicalVolume* CCalG4Hcal::constructScintill << 209 G4LogicalVolume* CCalG4Hcal::constructScintillatorLayer(G4int lay) {
208                                                   210 
209   //Pointers to the Materials                     211   //Pointers to the Materials
210   CCalMaterialFactory* matfact       = CCalMat    212   CCalMaterialFactory* matfact       = CCalMaterialFactory::getInstance();
211                                                   213 
212   //The scintillator layer                        214   //The scintillator layer
213   G4Material* matter = matfact->findMaterial(g    215   G4Material* matter = matfact->findMaterial(getGenMat());
214   G4String    name   = Name() + "ScntLayer" +     216   G4String    name   = Name() + "ScntLayer" + lay;
215   G4VSolid*   solid  = new G4Box (name, getDx_    217   G4VSolid*   solid  = new G4Box (name, getDx_2ScntLay(lay)*mm, 
216                                   getDy_2ScntL << 218           getDy_2ScntLay(lay)*mm,
217                                   getDy_2ScntL << 219           getDy_2ScntLay(lay)*mm);
218   G4LogicalVolume* log = new G4LogicalVolume(s    220   G4LogicalVolume* log = new G4LogicalVolume(solid, matter, name);
219   setVisType(CCalVisualisable::PseudoVolumes,l    221   setVisType(CCalVisualisable::PseudoVolumes,log);
220 #ifdef debug                                      222 #ifdef debug
221   G4cout << tab << name << " Box made of " <<     223   G4cout << tab << name << " Box made of " << getGenMat() << " of dimension " 
222        << getDx_2ScntLay(lay)*mm << " " << get    224        << getDx_2ScntLay(lay)*mm << " " << getDy_2ScntLay(lay)*mm << " " 
223        << getDy_2ScntLay(lay)*mm << G4endl;       225        << getDy_2ScntLay(lay)*mm << G4endl;
224 #endif                                            226 #endif
225                                                   227 
226   G4LogicalVolume* logd;                          228   G4LogicalVolume* logd;
227   G4double         xpos;                          229   G4double         xpos;
228   //Wrappers if any                               230   //Wrappers if any
229   if (getDx_2Wrap(lay) > 0) {                     231   if (getDx_2Wrap(lay) > 0) {
230     name   = Name() + "ScntWrapper" + lay;        232     name   = Name() + "ScntWrapper" + lay;
231     matter = matfact->findMaterial(getWrapMat(    233     matter = matfact->findMaterial(getWrapMat());
232     solid  = new G4Box (name, getDx_2Wrap(lay)    234     solid  = new G4Box (name, getDx_2Wrap(lay)*mm, 
233                         getDy_2ScntLay(lay)*mm << 235       getDy_2ScntLay(lay)*mm, getDy_2ScntLay(lay)*mm);
234     logd   = new G4LogicalVolume(solid, matter    236     logd   = new G4LogicalVolume(solid, matter, name);
235     setVisType(CCalVisualisable::Support,logd)    237     setVisType(CCalVisualisable::Support,logd);
236 #ifdef debug                                      238 #ifdef debug
237     G4cout << tab << name << " Box made of " <    239     G4cout << tab << name << " Box made of " << getWrapMat() << " of dimension " 
238          << getDx_2Wrap(lay)*mm << " " << getD << 240    << getDx_2Wrap(lay)*mm << " " << getDy_2ScntLay(lay)*mm << " " 
239          << getDy_2ScntLay(lay)*mm << G4endl;  << 241    << getDy_2ScntLay(lay)*mm << G4endl;
240 #endif                                            242 #endif
241     xpos   =-(getDx_2ScntLay(lay)-getDx_2Wrap(    243     xpos   =-(getDx_2ScntLay(lay)-getDx_2Wrap(lay));
242     new G4PVPlacement(0, G4ThreeVector(xpos*mm    244     new G4PVPlacement(0, G4ThreeVector(xpos*mm,0,0), logd, name, log, false,1);
243 #ifdef pdebug                                     245 #ifdef pdebug
244     G4cout << logd->GetName() << " Number 1 po    246     G4cout << logd->GetName() << " Number 1 positioned in " << log->GetName() 
245          << " at (" << xpos*mm << ",0,0) with  << 247    << " at (" << xpos*mm << ",0,0) with no rotation" << G4endl;
246 #endif                                            248 #endif
247     xpos   = (getDx_2ScntLay(lay)-getDx_2Wrap(    249     xpos   = (getDx_2ScntLay(lay)-getDx_2Wrap(lay));
248     new G4PVPlacement(0, G4ThreeVector(xpos*mm    250     new G4PVPlacement(0, G4ThreeVector(xpos*mm,0,0), logd, name, log, false,2);
249 #ifdef pdebug                                     251 #ifdef pdebug
250     G4cout << logd->GetName() << " Number 2 po    252     G4cout << logd->GetName() << " Number 2 positioned in " << log->GetName() 
251          << " at (" << xpos*mm << ",0,0) with  << 253    << " at (" << xpos*mm << ",0,0) with no rotation" << G4endl;
252 #endif                                            254 #endif
253   }                                               255   }
254                                                   256 
255   //Plastic covers                                257   //Plastic covers
256   matter = matfact->findMaterial(getPlasMat())    258   matter = matfact->findMaterial(getPlasMat());
257   name   = Name() + "FrontPlastic" + lay;         259   name   = Name() + "FrontPlastic" + lay;
258   solid  = new G4Box (name, getDx_2FrontP(lay)    260   solid  = new G4Box (name, getDx_2FrontP(lay)*mm, getDy_2ScntLay(lay)*mm, 
259                       getDy_2ScntLay(lay)*mm); << 261           getDy_2ScntLay(lay)*mm);
260   logd   = new G4LogicalVolume(solid, matter,     262   logd   = new G4LogicalVolume(solid, matter, name);
261   setVisType(CCalVisualisable::Cable,logd);       263   setVisType(CCalVisualisable::Cable,logd);
262 #ifdef debug                                      264 #ifdef debug
263   G4cout << tab << name << " Box made of " <<     265   G4cout << tab << name << " Box made of " << getPlasMat() << " of dimension " 
264        << getDx_2FrontP(lay)*mm << " " << getD    266        << getDx_2FrontP(lay)*mm << " " << getDy_2ScntLay(lay)*mm << " " 
265        << getDy_2ScntLay(lay)*mm << G4endl;       267        << getDy_2ScntLay(lay)*mm << G4endl;
266 #endif                                            268 #endif
267   xpos   =-getDx_2ScntLay(lay)+2.*getDx_2Wrap(    269   xpos   =-getDx_2ScntLay(lay)+2.*getDx_2Wrap(lay)+getDx_2FrontP(lay);
268   new G4PVPlacement(0, G4ThreeVector(xpos*mm,0    270   new G4PVPlacement(0, G4ThreeVector(xpos*mm,0,0), logd, name, log, false,1);
269 #ifdef pdebug                                     271 #ifdef pdebug
270   G4cout << logd->GetName() << " Number 1 posi    272   G4cout << logd->GetName() << " Number 1 positioned in " << log->GetName() 
271        << " at (" << xpos*mm << ",0,0) with no    273        << " at (" << xpos*mm << ",0,0) with no rotation" << G4endl;
272 #endif                                            274 #endif
273   name   = Name() + "BackPlastic" + lay;          275   name   = Name() + "BackPlastic" + lay;
274   solid  = new G4Box (name, getDx_2BackP(lay)*    276   solid  = new G4Box (name, getDx_2BackP(lay)*mm, getDy_2ScntLay(lay)*mm, 
275                       getDy_2ScntLay(lay)*mm); << 277           getDy_2ScntLay(lay)*mm);
276   logd   = new G4LogicalVolume(solid, matter,     278   logd   = new G4LogicalVolume(solid, matter, name);
277   setVisType(CCalVisualisable::Cable,logd);       279   setVisType(CCalVisualisable::Cable,logd);
278 #ifdef debug                                      280 #ifdef debug
279   G4cout << tab << name << " Box made of " <<     281   G4cout << tab << name << " Box made of " << getPlasMat() << " of dimension " 
280        << getDx_2BackP(lay)*mm << " " << getDy    282        << getDx_2BackP(lay)*mm << " " << getDy_2ScntLay(lay)*mm << " " 
281        << getDy_2ScntLay(lay)*mm << G4endl;       283        << getDy_2ScntLay(lay)*mm << G4endl;
282 #endif                                            284 #endif
283   xpos   =(-getDx_2ScntLay(lay)+2.*getDx_2Wrap    285   xpos   =(-getDx_2ScntLay(lay)+2.*getDx_2Wrap(lay)+2.*getDx_2FrontP(lay)+
284            2.*getDx_2Scnt(lay)+getDx_2BackP(la    286            2.*getDx_2Scnt(lay)+getDx_2BackP(lay));
285   new G4PVPlacement(0, G4ThreeVector(xpos*mm,0    287   new G4PVPlacement(0, G4ThreeVector(xpos*mm,0,0), logd, name, log, false,1);
286 #ifdef pdebug                                     288 #ifdef pdebug
287   G4cout << logd->GetName() << " Number 1 posi    289   G4cout << logd->GetName() << " Number 1 positioned in " << log->GetName() 
288        << " at (" << xpos*mm << ",0,0) with no    290        << " at (" << xpos*mm << ",0,0) with no rotation" << G4endl;
289 #endif                                            291 #endif
290                                                   292 
291   //Now the scintillators                         293   //Now the scintillators
292   matter = matfact->findMaterial(getScntMat())    294   matter = matfact->findMaterial(getScntMat());
293   name   = Name() + "Scintillator" + lay;         295   name   = Name() + "Scintillator" + lay;
294   solid  = new G4Box (name, getDx_2Scnt(lay)*m    296   solid  = new G4Box (name, getDx_2Scnt(lay)*mm, getDy_2ScntLay(lay)*mm, 
295                       getDy_2ScntLay(lay)*mm); << 297           getDy_2ScntLay(lay)*mm);
296   logd   = new G4LogicalVolume(solid, matter,     298   logd   = new G4LogicalVolume(solid, matter, name);
297   setVisType(CCalVisualisable::Sensitive,logd)    299   setVisType(CCalVisualisable::Sensitive,logd);
298   allSensitiveLogs.push_back(logd);               300   allSensitiveLogs.push_back(logd);
299 #ifdef debug                                      301 #ifdef debug
300   G4cout << tab << name << " Box made of " <<     302   G4cout << tab << name << " Box made of " << getScntMat() << " of dimension " 
301        << getDx_2Scnt(lay)*mm << " " << getDy_    303        << getDx_2Scnt(lay)*mm << " " << getDy_2ScntLay(lay)*mm << " " 
302        << getDy_2ScntLay(lay)*mm << G4endl;       304        << getDy_2ScntLay(lay)*mm << G4endl;
303 #endif                                            305 #endif
304   xpos   =(-getDx_2ScntLay(lay)+2.*getDx_2Wrap    306   xpos   =(-getDx_2ScntLay(lay)+2.*getDx_2Wrap(lay)+2.*getDx_2FrontP(lay)+
305            getDx_2Scnt(lay));                  << 307      getDx_2Scnt(lay));
306   new G4PVPlacement(0, G4ThreeVector(xpos*mm,0    308   new G4PVPlacement(0, G4ThreeVector(xpos*mm,0,0), logd, name, log, false,1);
307 #ifdef pdebug                                     309 #ifdef pdebug
308   G4cout << logd->GetName() << " Number 1 posi    310   G4cout << logd->GetName() << " Number 1 positioned in " << log->GetName() 
309        << " at (" << xpos*mm << ",0,0) with no    311        << " at (" << xpos*mm << ",0,0) with no rotation" << G4endl;
310 #endif                                            312 #endif
311                                                   313 
312   return log;                                     314   return log;
313 }                                                 315 }
314                                                   316 
315                                                   317 
316 G4LogicalVolume* CCalG4Hcal::constructAbsorber << 318 G4LogicalVolume* CCalG4Hcal::constructAbsorberLayer(G4int lay) {
                                                   >> 319 
317   //Pointers to the Materials                     320   //Pointers to the Materials
318   CCalMaterialFactory* matfact = CCalMaterialF << 321   CCalMaterialFactory* matfact       = CCalMaterialFactory::getInstance();
                                                   >> 322 
319   //Now the absorber layer                        323   //Now the absorber layer
320   G4Material* matter = matfact->findMaterial(g    324   G4Material* matter = matfact->findMaterial(getAbsMat());
321   G4String    name   = Name() + "Absorber" + l    325   G4String    name   = Name() + "Absorber" + lay;
322   G4VSolid*   solid  = new G4Box (name, getDx_ << 326   G4VSolid*   solid  = new G4Box (name, getDx_2Abs(lay)*mm, getDy_2Abs()*mm,
                                                   >> 327           getDy_2Abs()*mm);
323   G4LogicalVolume* log = new G4LogicalVolume(s    328   G4LogicalVolume* log = new G4LogicalVolume(solid, matter, name);
324   setVisType(CCalVisualisable::Absorber,log);     329   setVisType(CCalVisualisable::Absorber,log);
325 #ifdef debug                                      330 #ifdef debug
326   G4cout << tab << name << " Box made of " <<     331   G4cout << tab << name << " Box made of " << getAbsMat() << " of dimension " 
327        << getDx_2Abs(lay)*mm << " " << getDy_2    332        << getDx_2Abs(lay)*mm << " " << getDy_2Abs()*mm << " " 
328        << getDy_2Abs()*mm << G4endl;              333        << getDy_2Abs()*mm << G4endl;
329 #endif                                            334 #endif
                                                   >> 335 
330   return log;                                     336   return log;
331 }                                                 337 }
332                                                   338 
333                                                   339 
334 void CCalG4Hcal::constructDaughters() {}       << 340 void CCalG4Hcal::constructSensitive(){
335                                                   341 
336                                                << 
337 void CCalG4Hcal::constructSensitive() {        << 
338   if (allSensitiveLogs.size()>0) {                342   if (allSensitiveLogs.size()>0) {
339     CCalSensitiveDetectors* sensDets = CCalSen    343     CCalSensitiveDetectors* sensDets = CCalSensitiveDetectors::getInstance();
340     G4String SDname = Name();                     344     G4String SDname = Name();
341     for (std::vector<ptrG4Log>::iterator iter=    345     for (std::vector<ptrG4Log>::iterator iter=allSensitiveLogs.begin(); 
342          iter<allSensitiveLogs.end(); iter++)     346          iter<allSensitiveLogs.end(); iter++) {
343       sensDets->registerVolume(SDname, (*iter)    347       sensDets->registerVolume(SDname, (*iter));
344 #ifdef sdebug                                     348 #ifdef sdebug
345       G4cout << "Register volume " << (*iter)-    349       G4cout << "Register volume " << (*iter)->GetName() << " for" << SDname 
346            << G4endl;                          << 350      << G4endl;
347 #endif                                            351 #endif
348     }                                             352     }
349   } else {                                        353   } else {
350     G4cerr << "CCalG4Hcal ERROR: Could not con    354     G4cerr << "CCalG4Hcal ERROR: Could not construct Sensitive Detector" 
351            << G4endl;                          << 355      << G4endl;
352   }                                               356   }
353 }                                                 357 }
354                                                   358 
                                                   >> 359 void CCalG4Hcal::constructDaughters() {}
355                                                   360