Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file electromagnetic/TestEm5/src/RunActio 26 /// \file electromagnetic/TestEm5/src/RunAction.cc 27 /// \brief Implementation of the RunAction cla 27 /// \brief Implementation of the RunAction class 28 // 28 // 29 // 29 // 30 //....oooOO0OOooo........oooOO0OOooo........oo 30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 32 33 #include "RunAction.hh" 33 #include "RunAction.hh" 34 #include "DetectorConstruction.hh" 34 #include "DetectorConstruction.hh" 35 #include "PrimaryGeneratorAction.hh" 35 #include "PrimaryGeneratorAction.hh" 36 #include "HistoManager.hh" 36 #include "HistoManager.hh" 37 #include "Run.hh" 37 #include "Run.hh" 38 38 39 #include "G4Run.hh" 39 #include "G4Run.hh" 40 #include "G4RunManager.hh" 40 #include "G4RunManager.hh" 41 #include "G4UnitsTable.hh" 41 #include "G4UnitsTable.hh" 42 42 43 #include "Randomize.hh" 43 #include "Randomize.hh" 44 #include "G4SystemOfUnits.hh" 44 #include "G4SystemOfUnits.hh" 45 #include <iomanip> 45 #include <iomanip> 46 46 47 //....oooOO0OOooo........oooOO0OOooo........oo 47 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 48 48 49 RunAction::RunAction(DetectorConstruction* det 49 RunAction::RunAction(DetectorConstruction* det, PrimaryGeneratorAction* kin) 50 :G4UserRunAction(),fDetector(det), fPrimary(ki 50 :G4UserRunAction(),fDetector(det), fPrimary(kin), fRun(0), fHistoManager(0) 51 { 51 { 52 // Book predefined histograms 52 // Book predefined histograms 53 fHistoManager = new HistoManager(); 53 fHistoManager = new HistoManager(); 54 } 54 } 55 55 56 //....oooOO0OOooo........oooOO0OOooo........oo 56 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 57 57 58 RunAction::~RunAction() 58 RunAction::~RunAction() 59 { 59 { 60 delete fHistoManager; 60 delete fHistoManager; 61 } 61 } 62 62 63 //....oooOO0OOooo........oooOO0OOooo........oo 63 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 64 64 65 G4Run* RunAction::GenerateRun() 65 G4Run* RunAction::GenerateRun() 66 { 66 { 67 fRun = new Run(fDetector); 67 fRun = new Run(fDetector); 68 return fRun; 68 return fRun; 69 } 69 } 70 70 71 //....oooOO0OOooo........oooOO0OOooo........oo 71 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 72 72 73 void RunAction::BeginOfRunAction(const G4Run*) 73 void RunAction::BeginOfRunAction(const G4Run*) 74 { 74 { 75 // save Rndm status 75 // save Rndm status 76 //// G4RunManager::GetRunManager()->SetRand 76 //// G4RunManager::GetRunManager()->SetRandomNumberStore(true); 77 if (isMaster) G4Random::showEngineStatus(); 77 if (isMaster) G4Random::showEngineStatus(); 78 78 79 // keep run condition 79 // keep run condition 80 if ( fPrimary ) { 80 if ( fPrimary ) { 81 G4ParticleDefinition* particle 81 G4ParticleDefinition* particle 82 = fPrimary->GetParticleGun()->GetParticl 82 = fPrimary->GetParticleGun()->GetParticleDefinition(); 83 G4double energy = fPrimary->GetParticleGun 83 G4double energy = fPrimary->GetParticleGun()->GetParticleEnergy(); 84 fRun->SetPrimary(particle, energy); 84 fRun->SetPrimary(particle, energy); 85 } 85 } 86 86 87 //histograms 87 //histograms 88 // 88 // 89 G4AnalysisManager* analysisManager = G4Analy 89 G4AnalysisManager* analysisManager = G4AnalysisManager::Instance(); 90 if ( analysisManager->IsActive() ) { 90 if ( analysisManager->IsActive() ) { 91 analysisManager->OpenFile(); 91 analysisManager->OpenFile(); 92 } 92 } 93 } 93 } 94 94 95 //....oooOO0OOooo........oooOO0OOooo........oo 95 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 96 96 97 void RunAction::EndOfRunAction(const G4Run*) 97 void RunAction::EndOfRunAction(const G4Run*) 98 { 98 { 99 // print Run summary 99 // print Run summary 100 // 100 // 101 if (isMaster) fRun->EndOfRun(); 101 if (isMaster) fRun->EndOfRun(); 102 102 103 // save histograms 103 // save histograms 104 G4AnalysisManager* analysisManager = G4Analy 104 G4AnalysisManager* analysisManager = G4AnalysisManager::Instance(); 105 if ( analysisManager->IsActive() ) { 105 if ( analysisManager->IsActive() ) { 106 analysisManager->Write(); 106 analysisManager->Write(); 107 analysisManager->CloseFile(); 107 analysisManager->CloseFile(); 108 } 108 } 109 109 110 // show Rndm status 110 // show Rndm status 111 if (isMaster) G4Random::showEngineStatus(); 111 if (isMaster) G4Random::showEngineStatus(); 112 } 112 } 113 113 114 //....oooOO0OOooo........oooOO0OOooo........oo 114 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 115 115