Geant4 Cross Reference

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Geant4/examples/advanced/amsEcal/src/PrimaryGeneratorAction.cc

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Diff markup

Differences between /examples/advanced/amsEcal/src/PrimaryGeneratorAction.cc (Version 11.3.0) and /examples/advanced/amsEcal/src/PrimaryGeneratorAction.cc (Version 9.2.p4)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 //                                                
 27 //....oooOO0OOooo........oooOO0OOooo........oo    
 28 //....oooOO0OOooo........oooOO0OOooo........oo    
 29                                                   
 30 #include "PrimaryGeneratorAction.hh"              
 31                                                   
 32 #include "PrimaryGeneratorMessenger.hh"           
 33 #include "DetectorConstruction.hh"                
 34                                                   
 35 #include "G4SystemOfUnits.hh"                     
 36 #include "G4Event.hh"                             
 37 #include "G4ParticleGun.hh"                       
 38 #include "G4ParticleTable.hh"                     
 39 #include "G4ParticleDefinition.hh"                
 40 #include "Randomize.hh"                           
 41                                                   
 42 //....oooOO0OOooo........oooOO0OOooo........oo    
 43                                                   
 44 PrimaryGeneratorAction::PrimaryGeneratorAction    
 45 :Detector(det)                                    
 46 {                                                 
 47   G4int n_particle = 1;                           
 48   particleGun  = new G4ParticleGun(n_particle)    
 49   SetDefaultKinematic();                          
 50   beam = 0.*mm;                                   
 51                                                   
 52   //create a messenger for this class             
 53   gunMessenger = new PrimaryGeneratorMessenger    
 54 }                                                 
 55                                                   
 56 //....oooOO0OOooo........oooOO0OOooo........oo    
 57                                                   
 58 PrimaryGeneratorAction::~PrimaryGeneratorActio    
 59 {                                                 
 60   delete particleGun;                             
 61   delete gunMessenger;                            
 62 }                                                 
 63                                                   
 64 //....oooOO0OOooo........oooOO0OOooo........oo    
 65                                                   
 66 void PrimaryGeneratorAction::SetDefaultKinemat    
 67 {                                                 
 68   G4ParticleTable* particleTable = G4ParticleT    
 69   G4String particleName;                          
 70   G4ParticleDefinition* particle                  
 71                     = particleTable->FindParti    
 72   particleGun->SetParticleDefinition(particle)    
 73   particleGun->SetParticleMomentumDirection(G4    
 74   particleGun->SetParticleEnergy(1.*GeV);         
 75   G4double position = -0.5*(Detector->GetWorld    
 76   particleGun->SetParticlePosition(G4ThreeVect    
 77 }                                                 
 78                                                   
 79 //....oooOO0OOooo........oooOO0OOooo........oo    
 80                                                   
 81 void PrimaryGeneratorAction::GeneratePrimaries    
 82 {                                                 
 83   //this function is called at the begining of    
 84   //                                              
 85   //randomize beam, if requested.                 
 86   //                                              
 87   if (beam > 0.)                                  
 88     {                                             
 89       G4ThreeVector position = particleGun->Ge    
 90       G4double maxYZ = 0.49*(Detector->GetCalo    
 91       G4double x0 = position.x();                 
 92       G4double y0 = position.y() + (G4UniformR    
 93       G4double z0 = position.z() + (G4UniformR    
 94       if (std::abs(y0) > maxYZ) y0 = maxYZ;       
 95       if (std::abs(z0) > maxYZ) z0 = maxYZ;       
 96       particleGun->SetParticlePosition(G4Three    
 97       particleGun->GeneratePrimaryVertex(anEve    
 98       particleGun->SetParticlePosition(positio    
 99     }                                             
100   else  particleGun->GeneratePrimaryVertex(anE    
101 }                                                 
102                                                   
103 //....oooOO0OOooo........oooOO0OOooo........oo    
104                                                   
105