Geant4 Cross Reference |
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Please see the license in the file << 14 // * use. * 16 // * for the full disclaimer and the limitatio << 17 // * 15 // * * 18 // * This code implementation is the result << 16 // * This code implementation is the intellectual property of the * 19 // * technical work of the GEANT4 collaboratio << 17 // * GEANT4 collaboration. * 20 // * By using, copying, modifying or distri << 18 // * By copying, distributing or modifying the Program (or any work * 21 // * any work based on the software) you ag << 19 // * based on the Program) you indicate your acceptance of this * 22 // * use in resulting scientific publicati << 20 // * statement, and all its terms. * 23 // * acceptance of all terms of the Geant4 Sof << 24 // ******************************************* 21 // ******************************************************************** 25 // 22 // 26 // 23 // 27 // ------------------------------------------- 24 // -------------------------------------------------------------- 28 // GEANT 4 - ULTRA experiment 25 // GEANT 4 - ULTRA experiment example 29 // ------------------------------------------- 26 // -------------------------------------------------------------- 30 // 27 // 31 // Code developed by: 28 // Code developed by: 32 // B. Tome, M.C. Espirito-Santo, A. Trindade, << 29 // B. Tome, M.C. Espirito-Santo, A. Trindade, P. Rodrigues 33 // 30 // 34 // **************************************** 31 // **************************************************** 35 // * UltraFresnelLens.cc 32 // * UltraFresnelLens.cc 36 // **************************************** 33 // **************************************************** 37 // 34 // 38 // Class for definition of the Ultra Fresne << 35 // Class for definition of the Ultra Fresnel Lens. 39 // An UltraFresnelLens object is created i 36 // An UltraFresnelLens object is created in the UltraDetectorConstruction class. 40 // This class makes use of the UltraFresnel 37 // This class makes use of the UltraFresnelLensParameterisation class. 41 // The lens profile is define through the G << 38 // The lens profile is define through the GetSagita method. 42 // 39 // 43 #include <cmath> 40 #include <cmath> 44 #include "UltraFresnelLens.hh" 41 #include "UltraFresnelLens.hh" 45 #include "UltraFresnelLensParameterisation.hh" 42 #include "UltraFresnelLensParameterisation.hh" 46 43 47 #include "G4PhysicalConstants.hh" << 48 #include "G4SystemOfUnits.hh" << 49 #include "G4Material.hh" 44 #include "G4Material.hh" 50 #include "G4MaterialTable.hh" 45 #include "G4MaterialTable.hh" 51 #include "G4Tubs.hh" 46 #include "G4Tubs.hh" 52 #include "G4Cons.hh" 47 #include "G4Cons.hh" 53 #include "G4LogicalVolume.hh" 48 #include "G4LogicalVolume.hh" 54 #include "G4PVPlacement.hh" 49 #include "G4PVPlacement.hh" 55 #include "G4PVParameterised.hh" 50 #include "G4PVParameterised.hh" 56 #include "G4ThreeVector.hh" 51 #include "G4ThreeVector.hh" 57 #include "G4VisAttributes.hh" 52 #include "G4VisAttributes.hh" 58 53 59 UltraFresnelLens::UltraFresnelLens(G4double Di << 54 UltraFresnelLens::UltraFresnelLens( G4double Diameter, G4int nGrooves, G4Material* Material, G4VPhysicalVolume * MotherPV, G4ThreeVector Pos) 60 { 55 { 61 56 62 LensMaterial = Material ; 57 LensMaterial = Material ; 63 LensDiameter = Diameter ; 58 LensDiameter = Diameter ; 64 NumberOfGrooves = nGrooves; 59 NumberOfGrooves = nGrooves; 65 GrooveWidth = (Diameter/2.0)/nGrooves ; 60 GrooveWidth = (Diameter/2.0)/nGrooves ; 66 LensPosition = Pos ; 61 LensPosition = Pos ; 67 62 68 if( GrooveWidth <= 0 ){ 63 if( GrooveWidth <= 0 ){ 69 G4Exception("UltraFresnelLens::UltraFresnel << 64 G4Exception("UltraFresnelLens constructor: GrooveWidth<=0"); 70 "UltraFresnelLens constructor: Groove << 71 } 65 } 72 66 73 67 74 auto Rmin1 = (NumberOfGrooves-1)*(GrooveWidth << 68 G4double Rmin1 = (NumberOfGrooves-1)*(GrooveWidth) ; 75 auto Rmax1 = (NumberOfGrooves-0)*(GrooveWidth << 69 G4double Rmax1 = (NumberOfGrooves-0)*(GrooveWidth) ; 76 LensThickness = GetSagita(Rmax1)-GetSagita(R << 70 LensThickness = GetSagita(Rmax1)-GetSagita(Rmin1) ; // Height of the highest groove 77 71 78 BuildLens(MotherPV) ; 72 BuildLens(MotherPV) ; 79 73 80 } 74 } 81 75 82 76 83 UltraFresnelLens::~UltraFresnelLens( ) 77 UltraFresnelLens::~UltraFresnelLens( ) 84 {;} 78 {;} 85 79 86 //....oooOO0OOooo........oooOO0OOooo........oo 80 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 87 81 88 void UltraFresnelLens::BuildLens(G4VPhysicalVo 82 void UltraFresnelLens::BuildLens(G4VPhysicalVolume *MotherPV){ 89 83 90 auto StartPhi = 0.0 ; << 84 G4double StartPhi = 0.0 ; 91 auto DeltaPhi = twopi ; << 85 G4double DeltaPhi = twopi ; 92 86 93 auto LensMotherDz = LensThickness ; << 87 G4double LensMotherDz = LensThickness ; 94 88 95 89 96 auto LensMotherCylinder << 90 G4Tubs *LensMotherCylinder 97 = new G4Tubs("LensMotherCylinder",0.0*mm,L 91 = new G4Tubs("LensMotherCylinder",0.0*mm,LensDiameter/2.0,LensMotherDz/2.0,StartPhi,DeltaPhi); 98 92 99 auto LensMotherMaterial = MotherPV->GetLogical << 93 G4Material *LensMotherMaterial = MotherPV->GetLogicalVolume()->GetMaterial() ; 100 auto LensMotherLV << 94 G4LogicalVolume *LensMotherLV 101 = new G4LogicalVolume(LensMotherCylinder,L 95 = new G4LogicalVolume(LensMotherCylinder,LensMotherMaterial,"LensMotherLV",0,0,0); 102 auto LensMotherPV << 96 G4VPhysicalVolume *LensMotherPV 103 = new G4PVPlacement(0,LensPosition,"LensMo 97 = new G4PVPlacement(0,LensPosition,"LensMotherPV",LensMotherLV,MotherPV,false,0); 104 98 105 LensMotherLV->SetVisAttributes (G4VisAttribute << 99 LensMotherLV->SetVisAttributes (G4VisAttributes::Invisible); 106 100 107 101 108 auto solidGroove << 102 G4Cons *solidGroove 109 = new G4Cons("Groove",40.0*mm,50.0*mm,40.0*m 103 = new G4Cons("Groove",40.0*mm,50.0*mm,40.0*mm,40.001*mm,1.0*mm,StartPhi,DeltaPhi); 110 104 111 auto logicalGroove << 105 G4LogicalVolume *logicalGroove 112 = new G4LogicalVolume(solidGroove,LensMate 106 = new G4LogicalVolume(solidGroove,LensMaterial,"Groove_log",0,0,0); 113 107 114 auto FresnelLensParam = new UltraFresnelLensPa << 108 G4VPVParameterisation *FresnelLensParam = new UltraFresnelLensParameterisation(this); 115 109 116 LensPhysicalVolume = << 110 LensPhysicalVolume = 117 new G4PVParameterised("LensPV",logicalGroove, 111 new G4PVParameterised("LensPV",logicalGroove,LensMotherPV,kZAxis,NumberOfGrooves,FresnelLensParam) ; 118 112 119 } 113 } 120 114 121 //....oooOO0OOooo........oooOO0OOooo........oo 115 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 122 116 123 G4double UltraFresnelLens::GetSagita(G4double << 117 G4double UltraFresnelLens::GetSagita(G4double radius) 124 { 118 { 125 auto Conic = -1.0; << 119 126 auto Curvature = 0.00437636761488/mm ; << 120 G4double Conic = -1.0; 127 G4double Aspher[8] = {4.206739256e-05/(mm), << 121 G4double Curvature = 0.00437636761488/mm ; 128 9.6440152e-10/(mm3), << 122 G4double Aspher[8] = { 4.206739256e-05/(mm), 129 -1.4884317e-15/(mm2*mm3 << 123 9.6440152e-10/(mm3), >> 124 -1.4884317e-15/(mm2*mm3), 130 0.0/(mm*mm3*mm3), 125 0.0/(mm*mm3*mm3), 131 0.0/(mm3*mm3*mm3), 126 0.0/(mm3*mm3*mm3), 132 0.0/(mm2*mm3*mm3*mm3), 127 0.0/(mm2*mm3*mm3*mm3), 133 0.0/(mm*mm3*mm3*mm3*mm 128 0.0/(mm*mm3*mm3*mm3*mm3), 134 0.0/(mm*3*mm3*mm3*mm3* 129 0.0/(mm*3*mm3*mm3*mm3*mm3) 135 }; 130 }; 136 131 137 auto TotAspher = 0.0*mm ; << 132 G4double TotAspher = 0.0*mm ; 138 133 139 for(G4int k=1;k<9;k++){ 134 for(G4int k=1;k<9;k++){ 140 TotAspher += Aspher[k-1]*std::pow(radius,2 135 TotAspher += Aspher[k-1]*std::pow(radius,2*k) ; 141 } 136 } 142 137 143 auto ArgSqrt = 1.0-(1.0+Conic)*std::pow(Curv << 138 G4double ArgSqrt = 1.0-(1.0+Conic)*std::pow(Curvature,2)*std::pow(radius,2) ; 144 139 145 if (ArgSqrt < 0.0){ 140 if (ArgSqrt < 0.0){ 146 G4Exception("UltraFresnelLens::GetSagita() << 141 G4Exception("UltraFresnelLensParameterisation::Sagita: Square Root of <0 !"); 147 FatalException, << 148 "UltraFresnelLensParameterisation::Sagita: << 149 } 142 } 150 auto Sagita_value = Curvature*std::pow(radiu << 143 G4double Sagita_value = Curvature*std::pow(radius,2)/(1.0+std::sqrt(ArgSqrt)) + TotAspher; 151 144 152 return Sagita_value ; 145 return Sagita_value ; 153 146 154 << 147 155 } 148 } >> 149 >> 150 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 151 >> 152 156 153