Geant4 Cross Reference

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Geant4/event/include/G4SPSRandomGenerator.hh

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Differences between /event/include/G4SPSRandomGenerator.hh (Version 11.3.0) and /event/include/G4SPSRandomGenerator.hh (Version 9.0.p2)


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 25 //                                                 25 //
 26 // G4SPSRandomGenerator                        <<  26 ///////////////////////////////////////////////////////////////////////////////
                                                   >>  27 //
                                                   >>  28 // MODULE:        G4SPSRandomGenerator.hh
                                                   >>  29 //
                                                   >>  30 // Version:      1.0
                                                   >>  31 // Date:         5/02/04
                                                   >>  32 // Author:       Fan Lei 
                                                   >>  33 // Organisation: QinetiQ ltd.
                                                   >>  34 // Customer:     ESA/ESTEC
                                                   >>  35 //
                                                   >>  36 ///////////////////////////////////////////////////////////////////////////////
                                                   >>  37 //
                                                   >>  38 // CHANGE HISTORY
                                                   >>  39 // --------------
                                                   >>  40 //
                                                   >>  41 // 26/10/2004 F Lei
                                                   >>  42 //    Created separated the theta, phi generators for position distributions.
                                                   >>  43 //
                                                   >>  44 // Version 1.0, 05/02/2004, Fan Lei, Created.
                                                   >>  45 //    Based on the G4GeneralParticleSource class in Geant4 v6.0
                                                   >>  46 //
                                                   >>  47 ///////////////////////////////////////////////////////////////////////////////
 27 //                                                 48 //
 28 // Class Description:                              49 // Class Description:
 29 //                                                 50 //
 30 // Special random number generator used by G4G     51 // Special random number generator used by G4GeneralParticleSource to allow 
 31 // biasing applied at the lowest level for all     52 // biasing applied at the lowest level for all distributions.
 32 // This is a shared class between threads.     <<  53 //
 33 // Only one thread should use the set-methods  <<  54 ///////////////////////////////////////////////////////////////////////////////
 34 // Note that this is exactly what is achieved  <<  55 //
 35 // If you use the set methods to set defaults  <<  56 // MEMBER FUNCTIONS
 36 // application take care that only one thread  <<  57 // ----------------
 37 // In addition take care of calling these meth <<  58 //
 38 // Do not use the setters during the event loo <<  59 // G4SPSRandomGenerator ()
 39                                                <<  60 //    Constructor: Initializes variables
 40 // Author: Fan Lei, QinetiQ ltd.               <<  61 //
 41 // Customer: ESA/ESTEC                         <<  62 // ~G4SPSRandomGenerator ()
 42 // History:                                    <<  63 //    Destructor: 
 43 // - 05/02/2004, Fan Lei - Created.            <<  64 //
 44 //     Based on the G4GeneralParticleSource cl <<  65 // void SetXBias(G4ThreeVector)
 45 // - 06/06/2014, Andrea Dotti                  <<  66 //    Allows the user to re-distribute the random
 46 //     Added a mutex to protect access to shar <<  67 //    numbers used to generate x co-ordinates.
 47 //     Getters and Setters are mutex'd but not <<  68 //
 48 //     because it is assumed these are called  <<  69 // void SetYBias(G4ThreeVector)
 49 //     during which the status of this class i <<  70 //    Allows the user to re-distribute the random
 50 // ------------------------------------------- <<  71 //    numbers used to generate y co-ordinates.
 51 #ifndef G4SPSRandomGenerator_hh                <<  72 //
 52 #define G4SPSRandomGenerator_hh 1              <<  73 // void SetZBias(G4ThreeVector)
                                                   >>  74 //    Allows the user to re-distribute the random
                                                   >>  75 //    numbers used to generate z co-ordinates.
                                                   >>  76 //
                                                   >>  77 // void SetThetaBias(G4ThreeVector)
                                                   >>  78 //    Allows the user to re-distribute the random
                                                   >>  79 //    numbers used to generate values of theta.
                                                   >>  80 //
                                                   >>  81 // void SetPhiBias(G4ThreeVector)
                                                   >>  82 //    Allows the user to re-distribute the random
                                                   >>  83 //    numbers used to generate values of phi.
                                                   >>  84 //
                                                   >>  85 // void SetPosThetaBias(G4ThreeVector)
                                                   >>  86 //    Allows the user to re-distribute the random
                                                   >>  87 //    numbers used to generate values of theta for position distribution.
                                                   >>  88 //
                                                   >>  89 // void SetPosPhiBias(G4ThreeVector)
                                                   >>  90 //    Allows the user to re-distribute the random
                                                   >>  91 //    numbers used to generate values of phi for position distribution.
                                                   >>  92 //
                                                   >>  93 // void SetEnergyBias(G4ThreeVector)
                                                   >>  94 //    Allows the user to re-distribute the random
                                                   >>  95 //    numbers used to generate the energies.
                                                   >>  96 //
                                                   >>  97 // G4double GenRandX()
                                                   >>  98 //    Generates the random number for x, with or without biasing.
                                                   >>  99 //
                                                   >> 100 // G4double GenRandY()
                                                   >> 101 //    Generates the random number for y, with or without biasing.
                                                   >> 102 //
                                                   >> 103 // G4double GenRandZ()
                                                   >> 104 //    Generates the random number for z, with or without biasing.
                                                   >> 105 //
                                                   >> 106 // G4double GenRandTheta()
                                                   >> 107 //    Generates the random number for theta, with or without biasing.
                                                   >> 108 //
                                                   >> 109 // G4double GenRandPhi()
                                                   >> 110 //    Generates the random number for phi, with or without biasing.
                                                   >> 111 //
                                                   >> 112 // G4double GenRandEnergy()
                                                   >> 113 //    Generates the random number for energy, with or without biasing.
                                                   >> 114 //
                                                   >> 115 // G4double GenRandPosTheta()
                                                   >> 116 //    Generates the random number for theta, with or without biasing for position distribution.
                                                   >> 117 //
                                                   >> 118 // G4double GenRandPosPhi()
                                                   >> 119 //    Generates the random number for phi, with or without biasing for position distribution.
                                                   >> 120 //
                                                   >> 121 //  inline G4double GetBiasWeight()
                                                   >> 122 //    Returns the weight change after biasing
                                                   >> 123 // 
                                                   >> 124 //  void ReSetHist(G4String);
                                                   >> 125 //    Re-sets the histogram for user defined distribution
                                                   >> 126 //
                                                   >> 127 // void SetVerbosity(G4int)
                                                   >> 128 //    Sets the verbosity level.
                                                   >> 129 //
                                                   >> 130 ///////////////////////////////////////////////////////////////////////////////
                                                   >> 131 //
                                                   >> 132 #ifndef G4SPSRandomGenerator_h
                                                   >> 133 #define G4SPSRandomGenerator_h 1
 53                                                   134 
 54 #include "G4PhysicsFreeVector.hh"              << 135 #include "G4PhysicsOrderedFreeVector.hh"
 55 #include "G4DataInterpolation.hh"                 136 #include "G4DataInterpolation.hh"
 56 #include "G4ThreeVector.hh"                    << 
 57 #include "G4Threading.hh"                      << 
 58 #include "G4Cache.hh"                          << 
 59                                                   137 
 60 class G4SPSRandomGenerator                        138 class G4SPSRandomGenerator
 61 {                                                 139 {
 62   public:                                      << 140 public:
                                                   >> 141   G4SPSRandomGenerator (); 
                                                   >> 142   ~G4SPSRandomGenerator ();
                                                   >> 143 
                                                   >> 144   //  static G4SPSRandomGenerator* getInstance ();
                                                   >> 145 
                                                   >> 146   // Biasing Methods 
                                                   >> 147   void SetXBias(G4ThreeVector);
                                                   >> 148   void SetYBias(G4ThreeVector);
                                                   >> 149   void SetZBias(G4ThreeVector);
                                                   >> 150   void SetThetaBias(G4ThreeVector);
                                                   >> 151   void SetPhiBias(G4ThreeVector);
                                                   >> 152   void SetEnergyBias(G4ThreeVector);
                                                   >> 153   void SetPosThetaBias(G4ThreeVector);
                                                   >> 154   void SetPosPhiBias(G4ThreeVector);
                                                   >> 155   G4double GenRandX();
                                                   >> 156   G4double GenRandY();
                                                   >> 157   G4double GenRandZ();
                                                   >> 158   G4double GenRandTheta();
                                                   >> 159   G4double GenRandPhi();
                                                   >> 160   G4double GenRandEnergy();
                                                   >> 161   G4double GenRandPosTheta();
                                                   >> 162   G4double GenRandPosPhi();
 63                                                   163 
 64     G4SPSRandomGenerator();                    << 164   inline void SetIntensityWeight(G4double weight) {bweights[8]=weight;};
 65       // Constructor: initializes variables    << 
 66                                                   165 
 67    ~G4SPSRandomGenerator();                    << 166   inline G4double GetBiasWeight() 
 68       // Destructor                            << 167   { return bweights[0]*bweights[1]*bweights[2]*bweights[3]*bweights[4]*bweights[5]*bweights[6]*bweights[7]*bweights[8];};
                                                   >> 168  
                                                   >> 169  // method to re-set the histograms
                                                   >> 170   void ReSetHist(G4String);
 69                                                   171 
 70     // Biasing Methods                         << 172   // Set the verbosity level.
 71                                                << 173    void SetVerbosity(G4int a) {verbosityLevel = a; } ;
 72     void SetXBias(const G4ThreeVector&);       << 
 73       // Allows the user to re-distribute the  << 
 74       // numbers used to generate x co-ordinat << 
 75                                                << 
 76     void SetYBias(const G4ThreeVector&);       << 
 77       // Allows the user to re-distribute the  << 
 78       // numbers used to generate y co-ordinat << 
 79                                                << 
 80     void SetZBias(const G4ThreeVector&);       << 
 81       // Allows the user to re-distribute the  << 
 82       // numbers used to generate z co-ordinat << 
 83                                                << 
 84     void SetThetaBias(const G4ThreeVector&);   << 
 85       // Allows the user to re-distribute the  << 
 86       // numbers used to generate values of th << 
 87                                                << 
 88     void SetPhiBias(const G4ThreeVector&);     << 
 89       // Allows the user to re-distribute the  << 
 90       // numbers used to generate values of ph << 
 91                                                << 
 92     void SetEnergyBias(const G4ThreeVector&);  << 
 93     // Allows the user to re-distribute the ra << 
 94     // numbers used to generate the energies   << 
 95                                                << 
 96     void SetPosThetaBias(const G4ThreeVector&) << 
 97       // Allows the user to re-distribute the  << 
 98       // numbers used to generate values of th << 
 99                                                << 
100     void SetPosPhiBias(const G4ThreeVector&);  << 
101       // Allows the user to re-distribute the  << 
102       // numbers used to generate values of ph << 
103                                                << 
104     G4double GenRandX();                       << 
105       // Generates the random number for x, wi << 
106                                                << 
107     G4double GenRandY();                       << 
108       // Generates the random number for y, wi << 
109                                                << 
110     G4double GenRandZ();                       << 
111       // Generates the random number for z, wi << 
112                                                << 
113     G4double GenRandTheta();                   << 
114       // Generates the random number for theta << 
115                                                << 
116     G4double GenRandPhi();                     << 
117       // Generates the random number for phi,  << 
118                                                << 
119     G4double GenRandEnergy();                  << 
120       // Generates the random number for energ << 
121                                                << 
122     G4double GenRandPosTheta();                << 
123       // Generates the random number for theta << 
124       // for position distribution             << 
125                                                << 
126     G4double GenRandPosPhi();                  << 
127       // Generates the random number for phi,  << 
128       // for position distribution             << 
129                                                << 
130     void SetIntensityWeight(G4double weight);  << 
131                                                << 
132     G4double GetBiasWeight() const ;           << 
133       // Returns the weight change after biasi << 
134                                                << 
135         // method to re-set the histograms     << 
136     void ReSetHist(const G4String&);           << 
137       // Resets the histogram for user defined << 
138                                                << 
139     void SetVerbosity(G4int a);                << 
140       // Sets the verbosity level              << 
141                                                << 
142   private:                                     << 
143                                                << 
144     // Encapsulate in a struct to guarantee th << 
145     // initial state is set via constructor    << 
146     //                                         << 
147     struct a_check                             << 
148     {                                          << 
149       G4bool val;                              << 
150       a_check() { val = false; }               << 
151     };                                         << 
152                                                << 
153     // See .cc for an explanation of this in m << 
154     //                                         << 
155     G4Cache<a_check> local_IPDFXBias;          << 
156     G4bool XBias, IPDFXBias;                   << 
157     G4PhysicsFreeVector XBiasH;                << 
158     G4PhysicsFreeVector IPDFXBiasH;            << 
159     G4Cache<a_check> local_IPDFYBias;          << 
160     G4bool YBias, IPDFYBias;                   << 
161     G4PhysicsFreeVector YBiasH;                << 
162     G4PhysicsFreeVector IPDFYBiasH;            << 
163     G4Cache<a_check> local_IPDFZBias;          << 
164     G4bool ZBias, IPDFZBias;                   << 
165     G4PhysicsFreeVector ZBiasH;                << 
166     G4PhysicsFreeVector IPDFZBiasH;            << 
167     G4Cache<a_check> local_IPDFThetaBias;      << 
168     G4bool ThetaBias, IPDFThetaBias;           << 
169     G4PhysicsFreeVector ThetaBiasH;            << 
170     G4PhysicsFreeVector IPDFThetaBiasH;        << 
171     G4Cache<a_check> local_IPDFPhiBias;        << 
172     G4bool PhiBias, IPDFPhiBias;               << 
173     G4PhysicsFreeVector PhiBiasH;              << 
174     G4PhysicsFreeVector IPDFPhiBiasH;          << 
175     G4Cache<a_check> local_IPDFEnergyBias;     << 
176     G4bool EnergyBias, IPDFEnergyBias;         << 
177     G4PhysicsFreeVector EnergyBiasH;           << 
178     G4PhysicsFreeVector IPDFEnergyBiasH;       << 
179     G4Cache<a_check> local_IPDFPosThetaBias;   << 
180     G4bool PosThetaBias, IPDFPosThetaBias;     << 
181     G4PhysicsFreeVector PosThetaBiasH;         << 
182     G4PhysicsFreeVector IPDFPosThetaBiasH;     << 
183     G4Cache<a_check> local_IPDFPosPhiBias;     << 
184     G4bool PosPhiBias, IPDFPosPhiBias;         << 
185     G4PhysicsFreeVector PosPhiBiasH;           << 
186     G4PhysicsFreeVector IPDFPosPhiBiasH;       << 
187                                                << 
188     struct bweights_t                          << 
189     {                                          << 
190       G4double w[9];                           << 
191       bweights_t();                            << 
192       G4double& operator[] (const int i);      << 
193     };                                         << 
194     G4Cache<bweights_t> bweights;              << 
195       // record x,y,z,theta,phi,energy,posThet << 
196                                                   174 
197     G4int verbosityLevel;                      << 175 private:
198       // Verbosity                             << 176 
199                                                << 177   //  static G4SPSRandomGenerator  *instance;
200     G4Mutex mutex;                             << 178 
201       // Protect shared resources              << 179   G4bool XBias, IPDFXBias;
                                                   >> 180   G4PhysicsOrderedFreeVector XBiasH;
                                                   >> 181   G4PhysicsOrderedFreeVector IPDFXBiasH;
                                                   >> 182   G4bool YBias, IPDFYBias;
                                                   >> 183   G4PhysicsOrderedFreeVector YBiasH;
                                                   >> 184   G4PhysicsOrderedFreeVector IPDFYBiasH;
                                                   >> 185   G4bool ZBias, IPDFZBias;
                                                   >> 186   G4PhysicsOrderedFreeVector ZBiasH;
                                                   >> 187   G4PhysicsOrderedFreeVector IPDFZBiasH;
                                                   >> 188   G4bool ThetaBias, IPDFThetaBias;
                                                   >> 189   G4PhysicsOrderedFreeVector ThetaBiasH;
                                                   >> 190   G4PhysicsOrderedFreeVector IPDFThetaBiasH;
                                                   >> 191   G4bool PhiBias, IPDFPhiBias;
                                                   >> 192   G4PhysicsOrderedFreeVector PhiBiasH;
                                                   >> 193   G4PhysicsOrderedFreeVector IPDFPhiBiasH;
                                                   >> 194   G4bool EnergyBias, IPDFEnergyBias;
                                                   >> 195   G4PhysicsOrderedFreeVector EnergyBiasH;
                                                   >> 196   G4PhysicsOrderedFreeVector IPDFEnergyBiasH;
                                                   >> 197   G4bool PosThetaBias, IPDFPosThetaBias;
                                                   >> 198   G4PhysicsOrderedFreeVector PosThetaBiasH;
                                                   >> 199   G4PhysicsOrderedFreeVector IPDFPosThetaBiasH;
                                                   >> 200   G4bool PosPhiBias, IPDFPosPhiBias;
                                                   >> 201   G4PhysicsOrderedFreeVector PosPhiBiasH;
                                                   >> 202   G4PhysicsOrderedFreeVector IPDFPosPhiBiasH;
                                                   >> 203 
                                                   >> 204   G4double bweights[9]; //record x,y,z,theta,phi,energy,posThet,posPhi,intensity weights
                                                   >> 205 
                                                   >> 206   // Verbosity
                                                   >> 207   G4int verbosityLevel;
                                                   >> 208 
                                                   >> 209   G4PhysicsOrderedFreeVector ZeroPhysVector ; // for re-set only 
                                                   >> 210   
202 };                                                211 };
203                                                   212 
                                                   >> 213 
204 #endif                                            214 #endif
                                                   >> 215 
                                                   >> 216 
                                                   >> 217 
                                                   >> 218 
205                                                   219