Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/digits_hits/scorer/src/G4PSSphereSurfaceFlux.cc

Version: [ ReleaseNotes ] [ 1.0 ] [ 1.1 ] [ 2.0 ] [ 3.0 ] [ 3.1 ] [ 3.2 ] [ 4.0 ] [ 4.0.p1 ] [ 4.0.p2 ] [ 4.1 ] [ 4.1.p1 ] [ 5.0 ] [ 5.0.p1 ] [ 5.1 ] [ 5.1.p1 ] [ 5.2 ] [ 5.2.p1 ] [ 5.2.p2 ] [ 6.0 ] [ 6.0.p1 ] [ 6.1 ] [ 6.2 ] [ 6.2.p1 ] [ 6.2.p2 ] [ 7.0 ] [ 7.0.p1 ] [ 7.1 ] [ 7.1.p1 ] [ 8.0 ] [ 8.0.p1 ] [ 8.1 ] [ 8.1.p1 ] [ 8.1.p2 ] [ 8.2 ] [ 8.2.p1 ] [ 8.3 ] [ 8.3.p1 ] [ 8.3.p2 ] [ 9.0 ] [ 9.0.p1 ] [ 9.0.p2 ] [ 9.1 ] [ 9.1.p1 ] [ 9.1.p2 ] [ 9.1.p3 ] [ 9.2 ] [ 9.2.p1 ] [ 9.2.p2 ] [ 9.2.p3 ] [ 9.2.p4 ] [ 9.3 ] [ 9.3.p1 ] [ 9.3.p2 ] [ 9.4 ] [ 9.4.p1 ] [ 9.4.p2 ] [ 9.4.p3 ] [ 9.4.p4 ] [ 9.5 ] [ 9.5.p1 ] [ 9.5.p2 ] [ 9.6 ] [ 9.6.p1 ] [ 9.6.p2 ] [ 9.6.p3 ] [ 9.6.p4 ] [ 10.0 ] [ 10.0.p1 ] [ 10.0.p2 ] [ 10.0.p3 ] [ 10.0.p4 ] [ 10.1 ] [ 10.1.p1 ] [ 10.1.p2 ] [ 10.1.p3 ] [ 10.2 ] [ 10.2.p1 ] [ 10.2.p2 ] [ 10.2.p3 ] [ 10.3 ] [ 10.3.p1 ] [ 10.3.p2 ] [ 10.3.p3 ] [ 10.4 ] [ 10.4.p1 ] [ 10.4.p2 ] [ 10.4.p3 ] [ 10.5 ] [ 10.5.p1 ] [ 10.6 ] [ 10.6.p1 ] [ 10.6.p2 ] [ 10.6.p3 ] [ 10.7 ] [ 10.7.p1 ] [ 10.7.p2 ] [ 10.7.p3 ] [ 10.7.p4 ] [ 11.0 ] [ 11.0.p1 ] [ 11.0.p2 ] [ 11.0.p3, ] [ 11.0.p4 ] [ 11.1 ] [ 11.1.1 ] [ 11.1.2 ] [ 11.1.3 ] [ 11.2 ] [ 11.2.1 ] [ 11.2.2 ] [ 11.3.0 ]

Diff markup

Differences between /digits_hits/scorer/src/G4PSSphereSurfaceFlux.cc (Version 11.3.0) and /digits_hits/scorer/src/G4PSSphereSurfaceFlux.cc (Version 1.0)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 //                                                
 27 //                                                
 28 // G4PSSphereSurfaceFlux                          
 29 #include "G4PSSphereSurfaceFlux.hh"               
 30                                                   
 31 #include "G4SystemOfUnits.hh"                     
 32 #include "G4StepStatus.hh"                        
 33 #include "G4Track.hh"                             
 34 #include "G4VSolid.hh"                            
 35 #include "G4VPhysicalVolume.hh"                   
 36 #include "G4VPVParameterisation.hh"               
 37 #include "G4UnitsTable.hh"                        
 38 #include "G4GeometryTolerance.hh"                 
 39 //////////////////////////////////////////////    
 40 // (Description)                                  
 41 //   This is a primitive scorer class for scor    
 42 //  Flux version assumes only for G4Sphere sha    
 43 //                                                
 44 // Surface is defined  at the inside of sphere    
 45 // Direction                  -Rmin   +Rmax       
 46 //   0  IN || OUT            ->|<-     |          
 47 //   1  IN                   ->|       |          
 48 //   2  OUT                    |<-     |          
 49 //                                                
 50 // Created: 2005-11-14  Tsukasa ASO, Akinori K    
 51 // 29-Mar-2007  T.Aso,  Bug fix for momentum d    
 52 // 2010-07-22   Introduce Unit specification.     
 53 // 2010-07-22   Add weighted and divideByAre o    
 54 // 2011-02-21   Get correct momentum direction    
 55 // 2011-09-09   Modify comment in PrintAll().     
 56 // 2014-03-03  T.Aso,  To use always positive     
 57 //////////////////////////////////////////////    
 58                                                   
 59 G4PSSphereSurfaceFlux::G4PSSphereSurfaceFlux(c    
 60                                              G    
 61   : G4PSSphereSurfaceFlux(name, direction, "pe    
 62 {}                                                
 63                                                   
 64 G4PSSphereSurfaceFlux::G4PSSphereSurfaceFlux(c    
 65                                              c    
 66   : G4VPrimitiveScorer(name, depth)               
 67   , HCID(-1)                                      
 68   , fDirection(direction)                         
 69   , EvtMap(nullptr)                               
 70   , weighted(true)                                
 71   , divideByArea(true)                            
 72 {                                                 
 73   DefineUnitAndCategory();                        
 74   SetUnit(unit);                                  
 75 }                                                 
 76                                                   
 77 G4bool G4PSSphereSurfaceFlux::ProcessHits(G4St    
 78 {                                                 
 79   G4StepPoint* preStep = aStep->GetPreStepPoin    
 80                                                   
 81   G4VPhysicalVolume* physVol       = preStep->    
 82   G4VPVParameterisation* physParam = physVol->    
 83   G4VSolid* solid                  = nullptr;     
 84   if(physParam != nullptr)                        
 85   {  // for parameterized volume                  
 86     G4int idx =                                   
 87       ((G4TouchableHistory*) (aStep->GetPreSte    
 88         ->GetReplicaNumber(indexDepth);           
 89     solid = physParam->ComputeSolid(idx, physV    
 90     solid->ComputeDimensions(physParam, idx, p    
 91   }                                               
 92   else                                            
 93   {  // for ordinary volume                       
 94     solid = physVol->GetLogicalVolume()->GetSo    
 95   }                                               
 96                                                   
 97   auto  sphereSolid = (G4Sphere*) (solid);        
 98                                                   
 99   G4int dirFlag = IsSelectedSurface(aStep, sph    
100   if(dirFlag > 0)                                 
101   {                                               
102     if(fDirection == fFlux_InOut || fDirection    
103     {                                             
104       G4StepPoint* thisStep = nullptr;            
105       if(dirFlag == fFlux_In)                     
106       {                                           
107         thisStep = preStep;                       
108       }                                           
109       else if(dirFlag == fFlux_Out)               
110       {                                           
111         thisStep = aStep->GetPostStepPoint();     
112       }                                           
113       else                                        
114       {                                           
115         return false;                             
116       }                                           
117                                                   
118       G4TouchableHandle theTouchable = thisSte    
119       G4ThreeVector pdirection       = thisSte    
120       G4ThreeVector localdir =                    
121         theTouchable->GetHistory()->GetTopTran    
122       G4double localdirL2 = localdir.x() * loc    
123                             localdir.y() * loc    
124                             localdir.z() * loc    
125       G4ThreeVector stppos1 = aStep->GetPreSte    
126       G4ThreeVector localpos1 =                   
127         theTouchable->GetHistory()->GetTopTran    
128       G4double localR2 = localpos1.x() * local    
129                          localpos1.y() * local    
130                          localpos1.z() * local    
131       G4double anglefactor =                      
132         (localdir.x() * localpos1.x() + locald    
133          localdir.z() * localpos1.z()) /          
134         std::sqrt(localdirL2) / std::sqrt(loca    
135       if(anglefactor < 0.0)                       
136         anglefactor *= -1.0;                      
137                                                   
138       G4double current = 1.0 / anglefactor;       
139       if(weighted)                                
140         current *= thisStep->GetWeight();  //     
141       if(divideByArea)                     //     
142       {                                           
143         G4double radi = sphereSolid->GetInnerR    
144         G4double dph  = sphereSolid->GetDeltaP    
145         G4double stth = sphereSolid->GetStartT    
146         G4double enth = stth + sphereSolid->Ge    
147         current /= radi * radi * dph * (-std::    
148       }                                           
149                                                   
150       G4int index = GetIndex(aStep);              
151       EvtMap->add(index, current);                
152     }                                             
153   }                                               
154                                                   
155   return true;                                    
156 }                                                 
157                                                   
158 G4int G4PSSphereSurfaceFlux::IsSelectedSurface    
159                                                   
160 {                                                 
161   G4TouchableHandle theTouchable =                
162     aStep->GetPreStepPoint()->GetTouchableHand    
163   G4double kCarTolerance =                        
164     G4GeometryTolerance::GetInstance()->GetSur    
165                                                   
166   if(aStep->GetPreStepPoint()->GetStepStatus()    
167   {                                               
168     // Entering Geometry                          
169     G4ThreeVector stppos1 = aStep->GetPreStepP    
170     G4ThreeVector localpos1 =                     
171       theTouchable->GetHistory()->GetTopTransf    
172     G4double localR2 = localpos1.x() * localpo    
173                        localpos1.y() * localpo    
174                        localpos1.z() * localpo    
175     // G4double InsideRadius2 =                   
176     //  sphereSolid->GetInsideRadius()*sphereS    
177     // if(std::fabs( localR2 - InsideRadius2 )    
178     G4double InsideRadius = sphereSolid->GetIn    
179     if(localR2 >                                  
180          (InsideRadius - kCarTolerance) * (Ins    
181        localR2 <                                  
182          (InsideRadius + kCarTolerance) * (Ins    
183     {                                             
184       return fFlux_In;                            
185     }                                             
186   }                                               
187                                                   
188   if(aStep->GetPostStepPoint()->GetStepStatus(    
189   {                                               
190     // Exiting Geometry                           
191     G4ThreeVector stppos2 = aStep->GetPostStep    
192     G4ThreeVector localpos2 =                     
193       theTouchable->GetHistory()->GetTopTransf    
194     G4double localR2 = localpos2.x() * localpo    
195                        localpos2.y() * localpo    
196                        localpos2.z() * localpo    
197     // G4double InsideRadius2 =                   
198     //  sphereSolid->GetInsideRadius()*sphereS    
199     // if(std::facb(localR2 - InsideRadius2) )    
200     G4double InsideRadius = sphereSolid->GetIn    
201     if(localR2 >                                  
202          (InsideRadius - kCarTolerance) * (Ins    
203        localR2 <                                  
204          (InsideRadius + kCarTolerance) * (Ins    
205     {                                             
206       return fFlux_Out;                           
207     }                                             
208   }                                               
209                                                   
210   return -1;                                      
211 }                                                 
212                                                   
213 void G4PSSphereSurfaceFlux::Initialize(G4HCofT    
214 {                                                 
215   EvtMap = new G4THitsMap<G4double>(detector->    
216   if(HCID < 0)                                    
217     HCID = GetCollectionID(0);                    
218   HCE->AddHitsCollection(HCID, (G4VHitsCollect    
219 }                                                 
220                                                   
221 void G4PSSphereSurfaceFlux::clear() { EvtMap->    
222                                                   
223 void G4PSSphereSurfaceFlux::PrintAll()            
224 {                                                 
225   G4cout << " MultiFunctionalDet  " << detecto    
226   G4cout << " PrimitiveScorer " << GetName() <    
227   G4cout << " Number of entries " << EvtMap->e    
228   for(const auto& [copy, flux] : *(EvtMap->Get    
229   {                                               
230     G4cout << "  copy no.: " << copy              
231            << "  Flux  : " << *(flux) / GetUni    
232            << GetUnit() << "]" << G4endl;         
233   }                                               
234 }                                                 
235                                                   
236 void G4PSSphereSurfaceFlux::SetUnit(const G4St    
237 {                                                 
238   if(divideByArea)                                
239   {                                               
240     CheckAndSetUnit(unit, "Per Unit Surface");    
241   }                                               
242   else                                            
243   {                                               
244     if(unit.empty())                              
245     {                                             
246       unitName  = unit;                           
247       unitValue = 1.0;                            
248     }                                             
249     else                                          
250     {                                             
251       G4String msg = "Invalid unit [" + unit +    
252                      GetUnit() + "] ) for " +     
253       G4Exception("G4PSSphereSurfaceFlux::SetU    
254                   msg);                           
255     }                                             
256   }                                               
257 }                                                 
258                                                   
259 void G4PSSphereSurfaceFlux::DefineUnitAndCateg    
260 {                                                 
261   // Per Unit Surface                             
262   new G4UnitDefinition("percentimeter2", "perc    
263                        (1. / cm2));               
264   new G4UnitDefinition("permillimeter2", "perm    
265                        (1. / mm2));               
266   new G4UnitDefinition("permeter2", "perm2", "    
267 }                                                 
268