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These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 // 27 // 28 // G4PSSphereSurfaceCurrent 28 // G4PSSphereSurfaceCurrent 29 #include "G4PSSphereSurfaceCurrent.hh" 29 #include "G4PSSphereSurfaceCurrent.hh" 30 30 31 #include "G4SystemOfUnits.hh" 31 #include "G4SystemOfUnits.hh" 32 #include "G4StepStatus.hh" 32 #include "G4StepStatus.hh" 33 #include "G4Track.hh" 33 #include "G4Track.hh" 34 #include "G4VSolid.hh" 34 #include "G4VSolid.hh" 35 #include "G4VPhysicalVolume.hh" 35 #include "G4VPhysicalVolume.hh" 36 #include "G4VPVParameterisation.hh" 36 #include "G4VPVParameterisation.hh" 37 #include "G4UnitsTable.hh" 37 #include "G4UnitsTable.hh" 38 #include "G4GeometryTolerance.hh" 38 #include "G4GeometryTolerance.hh" 39 ////////////////////////////////////////////// 39 //////////////////////////////////////////////////////////////////////////////// 40 // (Description) 40 // (Description) 41 // This is a primitive scorer class for scor 41 // This is a primitive scorer class for scoring only Surface Current. 42 // Current version assumes only for G4Sphere 42 // Current version assumes only for G4Sphere shape. 43 // 43 // 44 // Surface is defined at the inside of sphere 44 // Surface is defined at the inside of sphere. 45 // Direction -Rmin +Rmax 45 // Direction -Rmin +Rmax 46 // 0 IN || OUT ->|<- | 46 // 0 IN || OUT ->|<- | 47 // 1 IN ->| | 47 // 1 IN ->| | 48 // 2 OUT |<- | 48 // 2 OUT |<- | 49 // 49 // 50 // Created: 2005-11-14 Tsukasa ASO, Akinori K 50 // Created: 2005-11-14 Tsukasa ASO, Akinori Kimura. 51 // 2010-07-22 Introduce Unit specification. 51 // 2010-07-22 Introduce Unit specification. 52 // 52 // 53 ////////////////////////////////////////////// 53 /////////////////////////////////////////////////////////////////////////////// 54 54 55 G4PSSphereSurfaceCurrent::G4PSSphereSurfaceCur << 55 G4PSSphereSurfaceCurrent::G4PSSphereSurfaceCurrent(G4String name, 56 56 G4int direction, G4int depth) 57 : G4PSSphereSurfaceCurrent(name, direction, << 57 : G4VPrimitiveScorer(name, depth) 58 {} << 58 , HCID(-1) >> 59 , fDirection(direction) >> 60 , EvtMap(0) >> 61 , weighted(true) >> 62 , divideByArea(true) >> 63 { >> 64 DefineUnitAndCategory(); >> 65 SetUnit("percm2"); >> 66 } 59 67 60 G4PSSphereSurfaceCurrent::G4PSSphereSurfaceCur << 68 G4PSSphereSurfaceCurrent::G4PSSphereSurfaceCurrent(G4String name, 61 69 G4int direction, 62 70 const G4String& unit, 63 71 G4int depth) 64 : G4VPrimitiveScorer(name, depth) 72 : G4VPrimitiveScorer(name, depth) 65 , HCID(-1) 73 , HCID(-1) 66 , fDirection(direction) 74 , fDirection(direction) 67 , EvtMap(nullptr) << 75 , EvtMap(0) 68 , weighted(true) 76 , weighted(true) 69 , divideByArea(true) 77 , divideByArea(true) 70 { 78 { 71 DefineUnitAndCategory(); 79 DefineUnitAndCategory(); 72 SetUnit(unit); 80 SetUnit(unit); 73 } 81 } 74 82 >> 83 G4PSSphereSurfaceCurrent::~G4PSSphereSurfaceCurrent() { ; } >> 84 75 G4bool G4PSSphereSurfaceCurrent::ProcessHits(G 85 G4bool G4PSSphereSurfaceCurrent::ProcessHits(G4Step* aStep, G4TouchableHistory*) 76 { 86 { 77 G4StepPoint* preStep = aStep->GetPreStepPoin 87 G4StepPoint* preStep = aStep->GetPreStepPoint(); 78 G4VSolid* solid = ComputeCurrentSolid(a 88 G4VSolid* solid = ComputeCurrentSolid(aStep); 79 assert(dynamic_cast<G4Sphere*>(solid) != nul 89 assert(dynamic_cast<G4Sphere*>(solid) != nullptr); 80 90 81 auto sphereSolid = static_cast<G4Sphere*>(s << 91 G4Sphere* sphereSolid = static_cast<G4Sphere*>(solid); 82 92 83 G4int dirFlag = IsSelectedSurface(aStep, sph 93 G4int dirFlag = IsSelectedSurface(aStep, sphereSolid); 84 if(dirFlag > 0) 94 if(dirFlag > 0) 85 { 95 { 86 if(fDirection == fCurrent_InOut || fDirect 96 if(fDirection == fCurrent_InOut || fDirection == dirFlag) 87 { 97 { 88 G4double radi = sphereSolid->GetInner 98 G4double radi = sphereSolid->GetInnerRadius(); 89 G4double dph = sphereSolid->GetDelta 99 G4double dph = sphereSolid->GetDeltaPhiAngle() / radian; 90 G4double stth = sphereSolid->GetStart 100 G4double stth = sphereSolid->GetStartThetaAngle() / radian; 91 G4double enth = stth + sphereSolid->G 101 G4double enth = stth + sphereSolid->GetDeltaThetaAngle() / radian; 92 G4double current = 1.0; 102 G4double current = 1.0; 93 if(weighted) 103 if(weighted) 94 current = preStep->GetWeight(); // Cu 104 current = preStep->GetWeight(); // Current (Particle Weight) 95 if(divideByArea) 105 if(divideByArea) 96 { 106 { 97 G4double square = 107 G4double square = 98 radi * radi * dph * (-std::cos(enth) 108 radi * radi * dph * (-std::cos(enth) + std::cos(stth)); 99 current = current / square; // Curren 109 current = current / square; // Current with angle. 100 } 110 } 101 111 102 G4int index = GetIndex(aStep); 112 G4int index = GetIndex(aStep); 103 EvtMap->add(index, current); 113 EvtMap->add(index, current); 104 } 114 } 105 } 115 } 106 116 107 return true; << 117 return TRUE; 108 } 118 } 109 119 110 G4int G4PSSphereSurfaceCurrent::IsSelectedSurf 120 G4int G4PSSphereSurfaceCurrent::IsSelectedSurface(G4Step* aStep, 111 121 G4Sphere* sphereSolid) 112 { 122 { 113 G4TouchableHandle theTouchable = 123 G4TouchableHandle theTouchable = 114 aStep->GetPreStepPoint()->GetTouchableHand 124 aStep->GetPreStepPoint()->GetTouchableHandle(); 115 G4double kCarTolerance = 125 G4double kCarTolerance = 116 G4GeometryTolerance::GetInstance()->GetSur 126 G4GeometryTolerance::GetInstance()->GetSurfaceTolerance(); 117 127 118 if(aStep->GetPreStepPoint()->GetStepStatus() 128 if(aStep->GetPreStepPoint()->GetStepStatus() == fGeomBoundary) 119 { 129 { 120 // Entering Geometry 130 // Entering Geometry 121 G4ThreeVector stppos1 = aStep->GetPreStepP 131 G4ThreeVector stppos1 = aStep->GetPreStepPoint()->GetPosition(); 122 G4ThreeVector localpos1 = 132 G4ThreeVector localpos1 = 123 theTouchable->GetHistory()->GetTopTransf 133 theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos1); 124 G4double localR2 = localpos1.x() * localpo 134 G4double localR2 = localpos1.x() * localpos1.x() + 125 localpos1.y() * localpo 135 localpos1.y() * localpos1.y() + 126 localpos1.z() * localpo 136 localpos1.z() * localpos1.z(); 127 // G4double InsideRadius2 = 137 // G4double InsideRadius2 = 128 // sphereSolid->GetInsideRadius()*sphereS 138 // sphereSolid->GetInsideRadius()*sphereSolid->GetInsideRadius(); 129 // if(std::fabs( localR2 - InsideRadius2 ) 139 // if(std::fabs( localR2 - InsideRadius2 ) < kCarTolerance ){ 130 G4double InsideRadius = sphereSolid->GetIn 140 G4double InsideRadius = sphereSolid->GetInnerRadius(); 131 if(localR2 > 141 if(localR2 > 132 (InsideRadius - kCarTolerance) * (Ins 142 (InsideRadius - kCarTolerance) * (InsideRadius - kCarTolerance) && 133 localR2 < 143 localR2 < 134 (InsideRadius + kCarTolerance) * (Ins 144 (InsideRadius + kCarTolerance) * (InsideRadius + kCarTolerance)) 135 { 145 { 136 return fCurrent_In; 146 return fCurrent_In; 137 } 147 } 138 } 148 } 139 149 140 if(aStep->GetPostStepPoint()->GetStepStatus( 150 if(aStep->GetPostStepPoint()->GetStepStatus() == fGeomBoundary) 141 { 151 { 142 // Exiting Geometry 152 // Exiting Geometry 143 G4ThreeVector stppos2 = aStep->GetPostStep 153 G4ThreeVector stppos2 = aStep->GetPostStepPoint()->GetPosition(); 144 G4ThreeVector localpos2 = 154 G4ThreeVector localpos2 = 145 theTouchable->GetHistory()->GetTopTransf 155 theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos2); 146 G4double localR2 = localpos2.x() * localpo 156 G4double localR2 = localpos2.x() * localpos2.x() + 147 localpos2.y() * localpo 157 localpos2.y() * localpos2.y() + 148 localpos2.z() * localpo 158 localpos2.z() * localpos2.z(); 149 // G4double InsideRadius2 = 159 // G4double InsideRadius2 = 150 // sphereSolid->GetInsideRadius()*sphereS 160 // sphereSolid->GetInsideRadius()*sphereSolid->GetInsideRadius(); 151 // if(std::fabs( localR2 - InsideRadius2 ) 161 // if(std::fabs( localR2 - InsideRadius2 ) < kCarTolerance ){ 152 G4double InsideRadius = sphereSolid->GetIn 162 G4double InsideRadius = sphereSolid->GetInnerRadius(); 153 if(localR2 > 163 if(localR2 > 154 (InsideRadius - kCarTolerance) * (Ins 164 (InsideRadius - kCarTolerance) * (InsideRadius - kCarTolerance) && 155 localR2 < 165 localR2 < 156 (InsideRadius + kCarTolerance) * (Ins 166 (InsideRadius + kCarTolerance) * (InsideRadius + kCarTolerance)) 157 { 167 { 158 return fCurrent_Out; 168 return fCurrent_Out; 159 } 169 } 160 } 170 } 161 171 162 return -1; 172 return -1; 163 } 173 } 164 174 165 void G4PSSphereSurfaceCurrent::Initialize(G4HC 175 void G4PSSphereSurfaceCurrent::Initialize(G4HCofThisEvent* HCE) 166 { 176 { 167 EvtMap = new G4THitsMap<G4double>(detector-> 177 EvtMap = new G4THitsMap<G4double>(detector->GetName(), GetName()); 168 if(HCID < 0) 178 if(HCID < 0) 169 HCID = GetCollectionID(0); 179 HCID = GetCollectionID(0); 170 HCE->AddHitsCollection(HCID, (G4VHitsCollect 180 HCE->AddHitsCollection(HCID, (G4VHitsCollection*) EvtMap); 171 } 181 } 172 182 >> 183 void G4PSSphereSurfaceCurrent::EndOfEvent(G4HCofThisEvent*) { ; } >> 184 173 void G4PSSphereSurfaceCurrent::clear() { EvtMa 185 void G4PSSphereSurfaceCurrent::clear() { EvtMap->clear(); } 174 186 >> 187 void G4PSSphereSurfaceCurrent::DrawAll() { ; } >> 188 175 void G4PSSphereSurfaceCurrent::PrintAll() 189 void G4PSSphereSurfaceCurrent::PrintAll() 176 { 190 { 177 G4cout << " MultiFunctionalDet " << detecto 191 G4cout << " MultiFunctionalDet " << detector->GetName() << G4endl; 178 G4cout << " PrimitiveScorer " << GetName() < 192 G4cout << " PrimitiveScorer " << GetName() << G4endl; 179 G4cout << " Number of entries " << EvtMap->e 193 G4cout << " Number of entries " << EvtMap->entries() << G4endl; 180 for(const auto& [copy, current] : *(EvtMap-> << 194 std::map<G4int, G4double*>::iterator itr = EvtMap->GetMap()->begin(); >> 195 for(; itr != EvtMap->GetMap()->end(); itr++) 181 { 196 { 182 G4cout << " copy no.: " << copy << " cur << 197 G4cout << " copy no.: " << itr->first << " current : "; 183 if(divideByArea) 198 if(divideByArea) 184 { 199 { 185 G4cout << *(current) / GetUnitValue() << << 200 G4cout << *(itr->second) / GetUnitValue() << " [" << GetUnit() << "]"; 186 } 201 } 187 else 202 else 188 { 203 { 189 G4cout << *(current) << " [tracks]"; << 204 G4cout << *(itr->second) << " [tracks]"; 190 } 205 } 191 G4cout << G4endl; 206 G4cout << G4endl; 192 } 207 } 193 } 208 } 194 209 195 void G4PSSphereSurfaceCurrent::SetUnit(const G 210 void G4PSSphereSurfaceCurrent::SetUnit(const G4String& unit) 196 { 211 { 197 if(divideByArea) 212 if(divideByArea) 198 { 213 { 199 CheckAndSetUnit(unit, "Per Unit Surface"); 214 CheckAndSetUnit(unit, "Per Unit Surface"); 200 } 215 } 201 else 216 else 202 { 217 { 203 if(unit.empty()) << 218 if(unit == "") 204 { 219 { 205 unitName = unit; 220 unitName = unit; 206 unitValue = 1.0; 221 unitValue = 1.0; 207 } 222 } 208 else 223 else 209 { 224 { 210 G4String msg = "Invalid unit [" + unit + 225 G4String msg = "Invalid unit [" + unit + "] (Current unit is [" + 211 GetUnit() + "] ) for " + 226 GetUnit() + "] ) for " + GetName(); 212 G4Exception("G4PSSphereSurfaceCurrent::S 227 G4Exception("G4PSSphereSurfaceCurrent::SetUnit", "DetPS0015", JustWarning, 213 msg); 228 msg); 214 } 229 } 215 } 230 } 216 } 231 } 217 232 218 void G4PSSphereSurfaceCurrent::DefineUnitAndCa 233 void G4PSSphereSurfaceCurrent::DefineUnitAndCategory() 219 { 234 { 220 // Per Unit Surface 235 // Per Unit Surface 221 new G4UnitDefinition("percentimeter2", "perc 236 new G4UnitDefinition("percentimeter2", "percm2", "Per Unit Surface", 222 (1. / cm2)); 237 (1. / cm2)); 223 new G4UnitDefinition("permillimeter2", "perm 238 new G4UnitDefinition("permillimeter2", "permm2", "Per Unit Surface", 224 (1. / mm2)); 239 (1. / mm2)); 225 new G4UnitDefinition("permeter2", "perm2", " 240 new G4UnitDefinition("permeter2", "perm2", "Per Unit Surface", (1. / m2)); 226 } 241 } 227 242