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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 // 27 // 28 // G4PSSphereSurfaceCurrent 28 // G4PSSphereSurfaceCurrent 29 #include "G4PSSphereSurfaceCurrent.hh" 29 #include "G4PSSphereSurfaceCurrent.hh" 30 30 31 #include "G4SystemOfUnits.hh" 31 #include "G4SystemOfUnits.hh" 32 #include "G4StepStatus.hh" 32 #include "G4StepStatus.hh" 33 #include "G4Track.hh" 33 #include "G4Track.hh" 34 #include "G4VSolid.hh" 34 #include "G4VSolid.hh" 35 #include "G4VPhysicalVolume.hh" 35 #include "G4VPhysicalVolume.hh" 36 #include "G4VPVParameterisation.hh" 36 #include "G4VPVParameterisation.hh" 37 #include "G4UnitsTable.hh" 37 #include "G4UnitsTable.hh" 38 #include "G4GeometryTolerance.hh" 38 #include "G4GeometryTolerance.hh" 39 ////////////////////////////////////////////// 39 //////////////////////////////////////////////////////////////////////////////// 40 // (Description) 40 // (Description) 41 // This is a primitive scorer class for scor 41 // This is a primitive scorer class for scoring only Surface Current. 42 // Current version assumes only for G4Sphere << 42 // Current version assumes only for G4Sphere shape. 43 // 43 // 44 // Surface is defined at the inside of sphere 44 // Surface is defined at the inside of sphere. 45 // Direction -Rmin +Rmax 45 // Direction -Rmin +Rmax 46 // 0 IN || OUT ->|<- | 46 // 0 IN || OUT ->|<- | 47 // 1 IN ->| | 47 // 1 IN ->| | 48 // 2 OUT |<- | 48 // 2 OUT |<- | 49 // 49 // 50 // Created: 2005-11-14 Tsukasa ASO, Akinori K 50 // Created: 2005-11-14 Tsukasa ASO, Akinori Kimura. 51 // 2010-07-22 Introduce Unit specification. 51 // 2010-07-22 Introduce Unit specification. 52 // << 52 // 53 ////////////////////////////////////////////// 53 /////////////////////////////////////////////////////////////////////////////// 54 54 55 G4PSSphereSurfaceCurrent::G4PSSphereSurfaceCur << 55 G4PSSphereSurfaceCurrent::G4PSSphereSurfaceCurrent(G4String name, 56 << 56 G4int direction, G4int depth) 57 : G4PSSphereSurfaceCurrent(name, direction, << 57 :G4VPrimitiveScorer(name,depth),HCID(-1),fDirection(direction), 58 {} << 58 EvtMap(0),weighted(true),divideByArea(true) 59 << 59 { 60 G4PSSphereSurfaceCurrent::G4PSSphereSurfaceCur << 60 DefineUnitAndCategory(); 61 << 61 SetUnit("percm2"); 62 << 62 } 63 << 63 64 : G4VPrimitiveScorer(name, depth) << 64 G4PSSphereSurfaceCurrent::G4PSSphereSurfaceCurrent(G4String name, 65 , HCID(-1) << 65 G4int direction, 66 , fDirection(direction) << 66 const G4String& unit, 67 , EvtMap(nullptr) << 67 G4int depth) 68 , weighted(true) << 68 :G4VPrimitiveScorer(name,depth),HCID(-1),fDirection(direction), 69 , divideByArea(true) << 69 EvtMap(0),weighted(true),divideByArea(true) 70 { 70 { 71 DefineUnitAndCategory(); << 71 DefineUnitAndCategory(); 72 SetUnit(unit); << 72 SetUnit(unit); 73 } 73 } 74 74 75 G4bool G4PSSphereSurfaceCurrent::ProcessHits(G << 75 G4PSSphereSurfaceCurrent::~G4PSSphereSurfaceCurrent() >> 76 {;} >> 77 >> 78 G4bool G4PSSphereSurfaceCurrent::ProcessHits(G4Step* aStep,G4TouchableHistory*) 76 { 79 { 77 G4StepPoint* preStep = aStep->GetPreStepPoin 80 G4StepPoint* preStep = aStep->GetPreStepPoint(); 78 G4VSolid* solid = ComputeCurrentSolid(a << 81 G4VPhysicalVolume* physVol = preStep->GetPhysicalVolume(); 79 assert(dynamic_cast<G4Sphere*>(solid) != nul << 82 G4VPVParameterisation* physParam = physVol->GetParameterisation(); >> 83 G4VSolid * solid = 0; >> 84 if(physParam) >> 85 { // for parameterized volume >> 86 G4int idx = ((G4TouchableHistory*)(aStep->GetPreStepPoint()->GetTouchable())) >> 87 ->GetReplicaNumber(indexDepth); >> 88 solid = physParam->ComputeSolid(idx, physVol); >> 89 solid->ComputeDimensions(physParam,idx,physVol); >> 90 } >> 91 else >> 92 { // for ordinary volume >> 93 solid = physVol->GetLogicalVolume()->GetSolid(); >> 94 } 80 95 81 auto sphereSolid = static_cast<G4Sphere*>(s << 96 G4Sphere* sphereSolid = (G4Sphere*)(solid); 82 97 83 G4int dirFlag = IsSelectedSurface(aStep, sph << 98 G4int dirFlag =IsSelectedSurface(aStep,sphereSolid); 84 if(dirFlag > 0) << 99 if ( dirFlag > 0 ) { 85 { << 100 if ( fDirection == fCurrent_InOut || fDirection == dirFlag ){ 86 if(fDirection == fCurrent_InOut || fDirect << 101 G4double radi = sphereSolid->GetInnerRadius(); 87 { << 102 G4double dph = sphereSolid->GetDeltaPhiAngle()/radian; 88 G4double radi = sphereSolid->GetInner << 103 G4double stth = sphereSolid->GetStartThetaAngle()/radian; 89 G4double dph = sphereSolid->GetDelta << 104 G4double enth = stth+sphereSolid->GetDeltaThetaAngle()/radian; 90 G4double stth = sphereSolid->GetStart << 105 G4double current = 1.0; 91 G4double enth = stth + sphereSolid->G << 106 if ( weighted) current = preStep->GetWeight(); // Current (Particle Weight) 92 G4double current = 1.0; << 107 if ( divideByArea ){ 93 if(weighted) << 108 G4double square = radi*radi*dph*( -std::cos(enth) + std::cos(stth) ); 94 current = preStep->GetWeight(); // Cu << 109 current = current/square; // Current with angle. 95 if(divideByArea) << 110 } 96 { << 97 G4double square = << 98 radi * radi * dph * (-std::cos(enth) << 99 current = current / square; // Curren << 100 } << 101 111 102 G4int index = GetIndex(aStep); << 112 G4int index = GetIndex(aStep); 103 EvtMap->add(index, current); << 113 EvtMap->add(index,current); 104 } 114 } 105 } 115 } 106 116 107 return true; << 117 return TRUE; 108 } 118 } 109 119 110 G4int G4PSSphereSurfaceCurrent::IsSelectedSurf << 120 G4int G4PSSphereSurfaceCurrent::IsSelectedSurface(G4Step* aStep, G4Sphere* sphereSolid){ 111 << 112 { << 113 G4TouchableHandle theTouchable = << 114 aStep->GetPreStepPoint()->GetTouchableHand << 115 G4double kCarTolerance = << 116 G4GeometryTolerance::GetInstance()->GetSur << 117 121 118 if(aStep->GetPreStepPoint()->GetStepStatus() << 122 G4TouchableHandle theTouchable = 119 { << 123 aStep->GetPreStepPoint()->GetTouchableHandle(); >> 124 G4double kCarTolerance = G4GeometryTolerance::GetInstance()->GetSurfaceTolerance(); >> 125 >> 126 if (aStep->GetPreStepPoint()->GetStepStatus() == fGeomBoundary ){ 120 // Entering Geometry 127 // Entering Geometry 121 G4ThreeVector stppos1 = aStep->GetPreStepP << 128 G4ThreeVector stppos1= aStep->GetPreStepPoint()->GetPosition(); 122 G4ThreeVector localpos1 = << 129 G4ThreeVector localpos1 = 123 theTouchable->GetHistory()->GetTopTransf 130 theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos1); 124 G4double localR2 = localpos1.x() * localpo << 131 G4double localR2 = localpos1.x()*localpos1.x() 125 localpos1.y() * localpo << 132 +localpos1.y()*localpos1.y() 126 localpos1.z() * localpo << 133 +localpos1.z()*localpos1.z(); 127 // G4double InsideRadius2 = << 134 //G4double InsideRadius2 = 128 // sphereSolid->GetInsideRadius()*sphereS 135 // sphereSolid->GetInsideRadius()*sphereSolid->GetInsideRadius(); 129 // if(std::fabs( localR2 - InsideRadius2 ) << 136 //if(std::fabs( localR2 - InsideRadius2 ) < kCarTolerance ){ 130 G4double InsideRadius = sphereSolid->GetIn 137 G4double InsideRadius = sphereSolid->GetInnerRadius(); 131 if(localR2 > << 138 if ( localR2 > (InsideRadius-kCarTolerance)*(InsideRadius-kCarTolerance) 132 (InsideRadius - kCarTolerance) * (Ins << 139 &&localR2 < (InsideRadius+kCarTolerance)*(InsideRadius+kCarTolerance)){ 133 localR2 < << 134 (InsideRadius + kCarTolerance) * (Ins << 135 { << 136 return fCurrent_In; 140 return fCurrent_In; 137 } 141 } 138 } 142 } 139 143 140 if(aStep->GetPostStepPoint()->GetStepStatus( << 144 if (aStep->GetPostStepPoint()->GetStepStatus() == fGeomBoundary ){ 141 { << 142 // Exiting Geometry 145 // Exiting Geometry 143 G4ThreeVector stppos2 = aStep->GetPostStep << 146 G4ThreeVector stppos2= aStep->GetPostStepPoint()->GetPosition(); 144 G4ThreeVector localpos2 = << 147 G4ThreeVector localpos2 = 145 theTouchable->GetHistory()->GetTopTransf 148 theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos2); 146 G4double localR2 = localpos2.x() * localpo << 149 G4double localR2 = localpos2.x()*localpos2.x() 147 localpos2.y() * localpo << 150 +localpos2.y()*localpos2.y() 148 localpos2.z() * localpo << 151 +localpos2.z()*localpos2.z(); 149 // G4double InsideRadius2 = << 152 //G4double InsideRadius2 = 150 // sphereSolid->GetInsideRadius()*sphereS 153 // sphereSolid->GetInsideRadius()*sphereSolid->GetInsideRadius(); 151 // if(std::fabs( localR2 - InsideRadius2 ) << 154 //if(std::fabs( localR2 - InsideRadius2 ) < kCarTolerance ){ 152 G4double InsideRadius = sphereSolid->GetIn 155 G4double InsideRadius = sphereSolid->GetInnerRadius(); 153 if(localR2 > << 156 if ( localR2 > (InsideRadius-kCarTolerance)*(InsideRadius-kCarTolerance) 154 (InsideRadius - kCarTolerance) * (Ins << 157 &&localR2 < (InsideRadius+kCarTolerance)*(InsideRadius+kCarTolerance)){ 155 localR2 < << 156 (InsideRadius + kCarTolerance) * (Ins << 157 { << 158 return fCurrent_Out; 158 return fCurrent_Out; 159 } 159 } 160 } 160 } 161 161 162 return -1; 162 return -1; 163 } 163 } 164 164 165 void G4PSSphereSurfaceCurrent::Initialize(G4HC 165 void G4PSSphereSurfaceCurrent::Initialize(G4HCofThisEvent* HCE) 166 { 166 { 167 EvtMap = new G4THitsMap<G4double>(detector-> 167 EvtMap = new G4THitsMap<G4double>(detector->GetName(), GetName()); 168 if(HCID < 0) << 168 if ( HCID < 0 ) HCID = GetCollectionID(0); 169 HCID = GetCollectionID(0); << 169 HCE->AddHitsCollection(HCID, (G4VHitsCollection*)EvtMap); 170 HCE->AddHitsCollection(HCID, (G4VHitsCollect << 171 } 170 } 172 171 173 void G4PSSphereSurfaceCurrent::clear() { EvtMa << 172 void G4PSSphereSurfaceCurrent::EndOfEvent(G4HCofThisEvent*) >> 173 {;} >> 174 >> 175 void G4PSSphereSurfaceCurrent::clear(){ >> 176 EvtMap->clear(); >> 177 } >> 178 >> 179 void G4PSSphereSurfaceCurrent::DrawAll() >> 180 {;} 174 181 175 void G4PSSphereSurfaceCurrent::PrintAll() 182 void G4PSSphereSurfaceCurrent::PrintAll() 176 { 183 { 177 G4cout << " MultiFunctionalDet " << detecto 184 G4cout << " MultiFunctionalDet " << detector->GetName() << G4endl; 178 G4cout << " PrimitiveScorer " << GetName() < << 185 G4cout << " PrimitiveScorer " << GetName() <<G4endl; 179 G4cout << " Number of entries " << EvtMap->e 186 G4cout << " Number of entries " << EvtMap->entries() << G4endl; 180 for(const auto& [copy, current] : *(EvtMap-> << 187 std::map<G4int,G4double*>::iterator itr = EvtMap->GetMap()->begin(); 181 { << 188 for(; itr != EvtMap->GetMap()->end(); itr++) { 182 G4cout << " copy no.: " << copy << " cur << 189 G4cout << " copy no.: " << itr->first << " current : " ; 183 if(divideByArea) << 190 if ( divideByArea ) { 184 { << 191 G4cout << *(itr->second)/GetUnitValue() 185 G4cout << *(current) / GetUnitValue() << << 192 << " [" <<GetUnit()<<"]"; >> 193 }else { >> 194 G4cout << *(itr->second) << " [tracks]" ; 186 } 195 } 187 else << 196 G4cout << G4endl; 188 { << 189 G4cout << *(current) << " [tracks]"; << 190 } << 191 G4cout << G4endl; << 192 } 197 } 193 } 198 } 194 199 >> 200 195 void G4PSSphereSurfaceCurrent::SetUnit(const G 201 void G4PSSphereSurfaceCurrent::SetUnit(const G4String& unit) 196 { 202 { 197 if(divideByArea) << 203 if ( divideByArea ) { 198 { << 204 CheckAndSetUnit(unit,"Per Unit Surface"); 199 CheckAndSetUnit(unit, "Per Unit Surface"); << 205 } else { 200 } << 206 if (unit == "" ){ 201 else << 207 unitName = unit; 202 { << 208 unitValue = 1.0; 203 if(unit.empty()) << 209 }else{ 204 { << 210 G4String msg = "Invalid unit ["+unit+"] (Current unit is [" +GetUnit()+"] ) for " + GetName(); 205 unitName = unit; << 211 G4Exception("G4PSSphereSurfaceCurrent::SetUnit","DetPS0015",JustWarning,msg); 206 unitValue = 1.0; << 212 } 207 } << 208 else << 209 { << 210 G4String msg = "Invalid unit [" + unit + << 211 GetUnit() + "] ) for " + << 212 G4Exception("G4PSSphereSurfaceCurrent::S << 213 msg); << 214 } 213 } 215 } << 216 } 214 } 217 215 218 void G4PSSphereSurfaceCurrent::DefineUnitAndCa << 216 void G4PSSphereSurfaceCurrent::DefineUnitAndCategory(){ 219 { << 217 // Per Unit Surface 220 // Per Unit Surface << 218 new G4UnitDefinition("percentimeter2","percm2","Per Unit Surface",(1./cm2)); 221 new G4UnitDefinition("percentimeter2", "perc << 219 new G4UnitDefinition("permillimeter2","permm2","Per Unit Surface",(1./mm2)); 222 (1. / cm2)); << 220 new G4UnitDefinition("permeter2","perm2","Per Unit Surface",(1./m2)); 223 new G4UnitDefinition("permillimeter2", "perm << 224 (1. / mm2)); << 225 new G4UnitDefinition("permeter2", "perm2", " << 226 } 221 } 227 222