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Geant4/digits_hits/scorer/src/G4PSCylinderSurfaceFlux.cc

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Differences between /digits_hits/scorer/src/G4PSCylinderSurfaceFlux.cc (Version 11.3.0) and /digits_hits/scorer/src/G4PSCylinderSurfaceFlux.cc (Version 10.2)


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 26 //                                                 26 //
                                                   >>  27 // $Id: G4PSCylinderSurfaceFlux.cc 81087 2014-05-20 15:44:27Z gcosmo $
 27 //                                                 28 //
 28 // // G4PSCylinderSurfaceFlux                      29 // // G4PSCylinderSurfaceFlux
 29 #include "G4PSCylinderSurfaceFlux.hh"              30 #include "G4PSCylinderSurfaceFlux.hh"
 30                                                    31 
 31 #include "G4SystemOfUnits.hh"                      32 #include "G4SystemOfUnits.hh"
 32 #include "G4StepStatus.hh"                         33 #include "G4StepStatus.hh"
 33 #include "G4Track.hh"                              34 #include "G4Track.hh"
 34 #include "G4VSolid.hh"                             35 #include "G4VSolid.hh"
 35 #include "G4VPhysicalVolume.hh"                    36 #include "G4VPhysicalVolume.hh"
 36 #include "G4VPVParameterisation.hh"                37 #include "G4VPVParameterisation.hh"
 37 #include "G4UnitsTable.hh"                         38 #include "G4UnitsTable.hh"
 38 #include "G4GeometryTolerance.hh"                  39 #include "G4GeometryTolerance.hh"
 39 #include "G4VScoreHistFiller.hh"               << 
 40                                                << 
 41 // ///////////////////////////////////////////     40 // ////////////////////////////////////////////////////////////////////////////////
 42 // (Description)                                   41 // (Description)
 43 //   This is a primitive scorer class for scor     42 //   This is a primitive scorer class for scoring Surface Flux.
 44 //  Current version assumes only for G4Tubs sh     43 //  Current version assumes only for G4Tubs shape, and the surface
 45 //  is fixed on inner plane of the tube.           44 //  is fixed on inner plane of the tube.
 46 //                                                 45 //
 47 // Surface is defined at the innner surface of     46 // Surface is defined at the innner surface of the tube.
 48 // Direction                   R    R+dR           47 // Direction                   R    R+dR
 49 //   0  IN || OUT            ->|<-  |              48 //   0  IN || OUT            ->|<-  |
 50 //   1  IN                   ->|    |              49 //   1  IN                   ->|    |
 51 //   2  OUT                    |<-  |              50 //   2  OUT                    |<-  |
 52 //                                                 51 //
 53 // Created: 2007-03-29  Tsukasa ASO                52 // Created: 2007-03-29  Tsukasa ASO
 54 // 2010-07-22   Introduce Unit specification.      53 // 2010-07-22   Introduce Unit specification.
 55 // 2010-07-22   Add weighted and divideByArea      54 // 2010-07-22   Add weighted and divideByArea options
 56 // 2011-02-21   Get correct momentum direction     55 // 2011-02-21   Get correct momentum direction in Flux_Out.
 57 // 2020-10-06   Use G4VPrimitivePlotter and fi << 
 58 //              vs. surface flux * track weigh << 
 59 //                                             << 
 60 //////////////////////////////////////////////     56 ///////////////////////////////////////////////////////////////////////////////
 61                                                    57 
 62 G4PSCylinderSurfaceFlux::G4PSCylinderSurfaceFl <<  58 G4PSCylinderSurfaceFlux::G4PSCylinderSurfaceFlux(G4String name, 
 63                                                <<  59              G4int direction, G4int depth)
 64   : G4PSCylinderSurfaceFlux(name, direction, " <<  60     : G4VPrimitiveScorer(name,depth),HCID(-1),fDirection(direction),EvtMap(0),
 65 {}                                             <<  61       weighted(true),divideByArea(true)
 66                                                << 
 67 G4PSCylinderSurfaceFlux::G4PSCylinderSurfaceFl << 
 68                                                << 
 69                                                << 
 70   : G4VPrimitivePlotter(name, depth)           << 
 71   , HCID(-1)                                   << 
 72   , fDirection(direction)                      << 
 73   , EvtMap(nullptr)                            << 
 74   , weighted(true)                             << 
 75   , divideByArea(true)                         << 
 76 {                                                  62 {
 77   DefineUnitAndCategory();                     <<  63     DefineUnitAndCategory();
 78   SetUnit(unit);                               <<  64     SetUnit("percm2");
 79 }                                                  65 }
 80                                                    66 
 81 G4bool G4PSCylinderSurfaceFlux::ProcessHits(G4 <<  67 G4PSCylinderSurfaceFlux::G4PSCylinderSurfaceFlux(G4String name, 
                                                   >>  68              G4int direction, 
                                                   >>  69              const G4String& unit, 
                                                   >>  70              G4int depth)
                                                   >>  71     : G4VPrimitiveScorer(name,depth),HCID(-1),fDirection(direction),EvtMap(0),
                                                   >>  72       weighted(true),divideByArea(true)
                                                   >>  73 {
                                                   >>  74     DefineUnitAndCategory();
                                                   >>  75     SetUnit(unit);
                                                   >>  76 }
                                                   >>  77 
                                                   >>  78 G4PSCylinderSurfaceFlux::~G4PSCylinderSurfaceFlux()
                                                   >>  79 {;}
                                                   >>  80 
                                                   >>  81 G4bool G4PSCylinderSurfaceFlux::ProcessHits(G4Step* aStep,G4TouchableHistory*)
 82 {                                                  82 {
 83   G4StepPoint* preStep = aStep->GetPreStepPoin     83   G4StepPoint* preStep = aStep->GetPreStepPoint();
 84   G4VSolid* solid      = ComputeCurrentSolid(a << 
 85   assert(dynamic_cast<G4Tubs*>(solid));        << 
 86                                                    84 
 87   auto  tubsSolid = static_cast<G4Tubs*>(solid <<  85   G4VPhysicalVolume* physVol = preStep->GetPhysicalVolume();
                                                   >>  86   G4VPVParameterisation* physParam = physVol->GetParameterisation();
                                                   >>  87   G4VSolid * solid = 0;
                                                   >>  88   if(physParam)
                                                   >>  89   { // for parameterized volume
                                                   >>  90     G4int idx = ((G4TouchableHistory*)(aStep->GetPreStepPoint()->GetTouchable()))
                                                   >>  91                 ->GetReplicaNumber(indexDepth);
                                                   >>  92     solid = physParam->ComputeSolid(idx, physVol);
                                                   >>  93     solid->ComputeDimensions(physParam,idx,physVol);
                                                   >>  94   }
                                                   >>  95   else
                                                   >>  96   { // for ordinary volume
                                                   >>  97     solid = physVol->GetLogicalVolume()->GetSolid();
                                                   >>  98   }
 88                                                    99 
 89   G4int dirFlag = IsSelectedSurface(aStep, tub << 100   G4Tubs* tubsSolid = (G4Tubs*)(solid);
                                                   >> 101   
                                                   >> 102   G4int dirFlag =IsSelectedSurface(aStep,tubsSolid);
                                                   >> 103   
                                                   >> 104   if ( dirFlag > 0 ){
                                                   >> 105     if (fDirection == fFlux_InOut || dirFlag == fDirection ){
 90                                                   106 
 91   if(dirFlag > 0)                              << 107       G4StepPoint* thisStep=0;
 92   {                                            << 108       if ( dirFlag == fFlux_In ){
 93     if(fDirection == fFlux_InOut || dirFlag == << 109   thisStep = preStep;
 94     {                                          << 110       }else if ( dirFlag == fFlux_Out ){
 95       G4StepPoint* thisStep = nullptr;         << 111   thisStep = aStep->GetPostStepPoint();
 96       if(dirFlag == fFlux_In)                  << 112       }else{
 97       {                                        << 113   return FALSE;
 98         thisStep = preStep;                    << 
 99       }                                        << 
100       else if(dirFlag == fFlux_Out)            << 
101       {                                        << 
102         thisStep = aStep->GetPostStepPoint();  << 
103       }                                           114       }
104       else                                     << 115   
105       {                                        << 
106         return false;                          << 
107       }                                        << 
108                                                << 
109       G4TouchableHandle theTouchable = thisSte    116       G4TouchableHandle theTouchable = thisStep->GetTouchableHandle();
110       G4ThreeVector pdirection       = thisSte << 117       G4ThreeVector pdirection = thisStep->GetMomentumDirection();
111       G4ThreeVector localdir =                 << 118       G4ThreeVector localdir  = 
112         theTouchable->GetHistory()->GetTopTran << 119   theTouchable->GetHistory()->GetTopTransform().TransformAxis(pdirection);
113       G4ThreeVector position = thisStep->GetPo    120       G4ThreeVector position = thisStep->GetPosition();
114       G4ThreeVector localpos =                 << 121       G4ThreeVector localpos  =
115         theTouchable->GetHistory()->GetTopTran << 122   theTouchable->GetHistory()->GetTopTransform().TransformAxis(position);
116       G4double angleFactor =                   << 123       G4double angleFactor = (localdir.x()*localpos.x()+localdir.y()*localpos.y())
117         (localdir.x() * localpos.x() + localdi << 124   /std::sqrt(localdir.x()*localdir.x()
118         std::sqrt(localdir.x() * localdir.x()  << 125        +localdir.y()*localdir.y()+localdir.z()*localdir.z())
119                   localdir.z() * localdir.z()) << 126   /std::sqrt(localpos.x()*localpos.x()+localpos.y()*localpos.y());
120         std::sqrt(localpos.x() * localpos.x()  << 127     
121                                                << 128       if ( angleFactor < 0 ) angleFactor *= -1.;
122       if(angleFactor < 0)                      << 129       G4double square = 2.*tubsSolid->GetZHalfLength()
123         angleFactor *= -1.;                    << 130   *tubsSolid->GetInnerRadius()* tubsSolid->GetDeltaPhiAngle()/radian;
124       G4double square = 2. * tubsSolid->GetZHa << 131     
125                         tubsSolid->GetInnerRad << 
126                         tubsSolid->GetDeltaPhi << 
127                                                << 
128       G4double flux = 1.0;                        132       G4double flux = 1.0;
129       if(weighted)                             << 133       if ( weighted ) flux *=preStep->GetWeight();  
130         flux *= preStep->GetWeight();          << 
131       // Current (Particle Weight)                134       // Current (Particle Weight)
132                                                   135 
133       flux = flux / angleFactor;               << 136       flux = flux/angleFactor;   
134       if(divideByArea)                         << 137       if ( divideByArea ) flux /= square;
135         flux /= square;                        << 138       //Flux with angle.
136       // Flux with angle.                      << 
137       G4int index = GetIndex(aStep);              139       G4int index = GetIndex(aStep);
138       EvtMap->add(index, flux);                << 140       EvtMap->add(index,flux);
139                                                << 141       return TRUE;
140       if(!hitIDMap.empty() && hitIDMap.find(in << 142     }else{
141       {                                        << 143       return FALSE;
142         auto filler = G4VScoreHistFiller::Inst << 
143         if(filler == nullptr)                  << 
144         {                                      << 
145           G4Exception("G4PSCylinderSurfaceFlux << 
146                       JustWarning,             << 
147                       "G4TScoreHistFiller is n << 
148                       "not filled.");          << 
149         }                                      << 
150         else                                   << 
151         {                                      << 
152           filler->FillH1(hitIDMap[index], this << 
153         }                                      << 
154       }                                        << 
155                                                << 
156       return true;                             << 
157     }                                             144     }
158                                                << 145   }else{
159     return false;                              << 146       return FALSE;
160   }                                               147   }
161                                                << 
162   return false;                                << 
163 }                                                 148 }
164                                                   149 
165 G4int G4PSCylinderSurfaceFlux::IsSelectedSurfa << 150 G4int G4PSCylinderSurfaceFlux::IsSelectedSurface(G4Step* aStep, G4Tubs* tubsSolid){
166                                                << 151 
167 {                                              << 152   G4TouchableHandle theTouchable = 
168   G4TouchableHandle theTouchable =             << 
169     aStep->GetPreStepPoint()->GetTouchableHand    153     aStep->GetPreStepPoint()->GetTouchableHandle();
170   G4double kCarTolerance =                     << 154   G4double kCarTolerance = G4GeometryTolerance::GetInstance()->GetSurfaceTolerance();  
171     G4GeometryTolerance::GetInstance()->GetSur << 
172                                                   155 
173   if(aStep->GetPreStepPoint()->GetStepStatus() << 156   if (aStep->GetPreStepPoint()->GetStepStatus() == fGeomBoundary ){
174   {                                            << 
175     // Entering Geometry                          157     // Entering Geometry
176     G4ThreeVector stppos1 = aStep->GetPreStepP << 158     G4ThreeVector stppos1= aStep->GetPreStepPoint()->GetPosition();
177     G4ThreeVector localpos1 =                  << 159     G4ThreeVector localpos1 = 
178       theTouchable->GetHistory()->GetTopTransf    160       theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos1);
179     if(std::fabs(localpos1.z()) > tubsSolid->G << 161     if ( std::fabs(localpos1.z()) > tubsSolid->GetZHalfLength() ) return -1;
180       return -1;                               << 162     //if(std::fabs( localpos1.x()*localpos1.x()+localpos1.y()*localpos1.y()  
181     // if(std::fabs( localpos1.x()*localpos1.x << 
182     //   - (tubsSolid->GetInnerRadius()*tubsSo    163     //   - (tubsSolid->GetInnerRadius()*tubsSolid->GetInnerRadius()))
183     //   <kCarTolerance ){                        164     //   <kCarTolerance ){
184     G4double localR2 =                         << 165     G4double localR2 = localpos1.x()*localpos1.x()+localpos1.y()*localpos1.y();
185       localpos1.x() * localpos1.x() + localpos << 
186     G4double InsideRadius = tubsSolid->GetInne    166     G4double InsideRadius = tubsSolid->GetInnerRadius();
187     if(localR2 >                               << 167     if (localR2 > (InsideRadius-kCarTolerance)*(InsideRadius-kCarTolerance)
188          (InsideRadius - kCarTolerance) * (Ins << 168   &&localR2 < (InsideRadius+kCarTolerance)*(InsideRadius+kCarTolerance)){
189        localR2 <                               << 
190          (InsideRadius + kCarTolerance) * (Ins << 
191     {                                          << 
192       return fFlux_In;                            169       return fFlux_In;
193     }                                             170     }
194   }                                               171   }
195                                                   172 
196   if(aStep->GetPostStepPoint()->GetStepStatus( << 173   if (aStep->GetPostStepPoint()->GetStepStatus() == fGeomBoundary ){
197   {                                            << 
198     // Exiting Geometry                           174     // Exiting Geometry
199     G4ThreeVector stppos2 = aStep->GetPostStep << 175     G4ThreeVector stppos2= aStep->GetPostStepPoint()->GetPosition();
200     G4ThreeVector localpos2 =                  << 176     G4ThreeVector localpos2 = 
201       theTouchable->GetHistory()->GetTopTransf    177       theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos2);
202     if(std::fabs(localpos2.z()) > tubsSolid->G << 178     if ( std::fabs(localpos2.z()) > tubsSolid->GetZHalfLength() ) return -1;
203       return -1;                               << 179     //if(std::fabs( localpos2.x()*localpos2.x()+localpos2.y()*localpos2.y()  
204     // if(std::fabs( localpos2.x()*localpos2.x << 180     //   - (tubsSolid->GetInnerRadius()*tubsSolid->GetInnerRadius())) 
205     //   - (tubsSolid->GetInnerRadius()*tubsSo << 
206     // <kCarTolerance ){                          181     // <kCarTolerance ){
207     G4double localR2 =                         << 182     G4double localR2 = localpos2.x()*localpos2.x()+localpos2.y()*localpos2.y();
208       localpos2.x() * localpos2.x() + localpos << 
209     G4double InsideRadius = tubsSolid->GetInne    183     G4double InsideRadius = tubsSolid->GetInnerRadius();
210     if(localR2 >                               << 184     if (localR2 > (InsideRadius-kCarTolerance)*(InsideRadius-kCarTolerance)
211          (InsideRadius - kCarTolerance) * (Ins << 185   &&localR2 < (InsideRadius+kCarTolerance)*(InsideRadius+kCarTolerance)){
212        localR2 <                               << 
213          (InsideRadius + kCarTolerance) * (Ins << 
214     {                                          << 
215       return fFlux_Out;                           186       return fFlux_Out;
216     }                                             187     }
217   }                                               188   }
218                                                   189 
219   return -1;                                      190   return -1;
220 }                                                 191 }
221                                                   192 
222 void G4PSCylinderSurfaceFlux::Initialize(G4HCo    193 void G4PSCylinderSurfaceFlux::Initialize(G4HCofThisEvent* HCE)
223 {                                                 194 {
224   EvtMap = new G4THitsMap<G4double>(GetMultiFu    195   EvtMap = new G4THitsMap<G4double>(GetMultiFunctionalDetector()->GetName(),
225                                     GetName()) << 196             GetName());
226   if(HCID < 0)                                 << 197   if ( HCID < 0 ) HCID = GetCollectionID(0);
227     HCID = GetCollectionID(0);                 << 198   HCE->AddHitsCollection(HCID, (G4VHitsCollection*)EvtMap);
228   HCE->AddHitsCollection(HCID, (G4VHitsCollect << 199 }
                                                   >> 200 
                                                   >> 201 void G4PSCylinderSurfaceFlux::EndOfEvent(G4HCofThisEvent*)
                                                   >> 202 {;}
                                                   >> 203 
                                                   >> 204 void G4PSCylinderSurfaceFlux::clear(){
                                                   >> 205   EvtMap->clear();
229 }                                                 206 }
230                                                   207 
231 void G4PSCylinderSurfaceFlux::clear() { EvtMap << 208 void G4PSCylinderSurfaceFlux::DrawAll()
                                                   >> 209 {;}
232                                                   210 
233 void G4PSCylinderSurfaceFlux::PrintAll()          211 void G4PSCylinderSurfaceFlux::PrintAll()
234 {                                                 212 {
235   G4cout << " MultiFunctionalDet  " << detecto    213   G4cout << " MultiFunctionalDet  " << detector->GetName() << G4endl;
236   G4cout << " PrimitiveScorer" << GetName() << << 214   G4cout << " PrimitiveScorer" << GetName() <<G4endl; 
237   G4cout << " Number of entries " << EvtMap->e    215   G4cout << " Number of entries " << EvtMap->entries() << G4endl;
238   for(const auto& [copy, flux] : *(EvtMap->Get << 216   std::map<G4int,G4double*>::iterator itr = EvtMap->GetMap()->begin();
239   {                                            << 217   for(; itr != EvtMap->GetMap()->end(); itr++) {
240     G4cout << "  copy no.: " << copy           << 218     G4cout << "  copy no.: " << itr->first
241            << "  flux  : " << *(flux) / GetUni << 219      << "  flux  : " << *(itr->second)/GetUnitValue()
242            << GetUnit() << "]" << G4endl;      << 220      << " ["<<GetUnit()<<"]"
                                                   >> 221      << G4endl;
243   }                                               222   }
244 }                                                 223 }
245                                                   224 
246 void G4PSCylinderSurfaceFlux::SetUnit(const G4    225 void G4PSCylinderSurfaceFlux::SetUnit(const G4String& unit)
247 {                                                 226 {
248   if(divideByArea)                             << 227     if ( divideByArea ) {
249   {                                            << 228   CheckAndSetUnit(unit,"Per Unit Surface");
250     CheckAndSetUnit(unit, "Per Unit Surface"); << 229     } else {
251   }                                            << 230   if (unit == "" ){
252   else                                         << 231       unitName = unit;
253   {                                            << 232       unitValue = 1.0;
254     if(unit.empty())                           << 233   }else{
255     {                                          << 234       G4String msg = "Invalid unit ["+unit+"] (Current  unit is [" +GetUnit()+"] ) for " + GetName();
256       unitName  = unit;                        << 235       G4Exception("G4PSCylinderSurfaceFlux::SetUnit","DetPS0003",JustWarning,msg);
257       unitValue = 1.0;                         << 236   }
258     }                                          << 
259     else                                       << 
260     {                                          << 
261       G4String msg = "Invalid unit [" + unit + << 
262                      GetUnit() + "] ) for " +  << 
263       G4Exception("G4PSCylinderSurfaceFlux::Se << 
264                   msg);                        << 
265     }                                             237     }
266   }                                            << 
267 }                                                 238 }
268                                                   239 
269 void G4PSCylinderSurfaceFlux::DefineUnitAndCat << 240 void G4PSCylinderSurfaceFlux::DefineUnitAndCategory(){
270 {                                              << 241    // Per Unit Surface
271   // Per Unit Surface                          << 242    new G4UnitDefinition("percentimeter2","percm2","Per Unit Surface",(1./cm2));
272   new G4UnitDefinition("percentimeter2", "perc << 243    new G4UnitDefinition("permillimeter2","permm2","Per Unit Surface",(1./mm2));
273                        (1. / cm2));            << 244    new G4UnitDefinition("permeter2","perm2","Per Unit Surface",(1./m2));
274   new G4UnitDefinition("permillimeter2", "perm << 
275                        (1. / mm2));            << 
276   new G4UnitDefinition("permeter2", "perm2", " << 
277 }                                                 245 }
                                                   >> 246 
                                                   >> 247 
278                                                   248