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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4VSensitiveDetector << 27 // 26 // 28 // Class description: << 27 // $Id$ 29 // 28 // 30 // This is the abstract base class of the sens << 29 31 // sensitive detector which generates hits mus << 32 // class. << 33 // In the derived class constructor, name(s) o << 34 // are made by the sensitive detector must be << 35 // vector. << 36 // << 37 // Author: Makoto Asai << 38 // ------------------------------------------- << 39 #ifndef G4VSensitiveDetector_h 30 #ifndef G4VSensitiveDetector_h 40 #define G4VSensitiveDetector_h 1 31 #define G4VSensitiveDetector_h 1 41 32 42 #include "G4CollectionNameVector.hh" << 43 #include "G4HCofThisEvent.hh" << 44 #include "G4Step.hh" << 45 #include "G4TouchableHistory.hh" << 46 #include "G4VHit.hh" 33 #include "G4VHit.hh" >> 34 #include "G4Step.hh" >> 35 #include "G4HCofThisEvent.hh" 47 #include "G4VReadOutGeometry.hh" 36 #include "G4VReadOutGeometry.hh" >> 37 #include "G4TouchableHistory.hh" >> 38 #include "G4CollectionNameVector.hh" 48 #include "G4VSDFilter.hh" 39 #include "G4VSDFilter.hh" 49 40 50 class G4VSensitiveDetector << 41 // class description: >> 42 // >> 43 // This is the abstract base class of the sensitive detector. The user's >> 44 // sensitive detector which generates hits must be derived from this >> 45 // class. >> 46 // In the derived class constructor, name(s) of hits collection(s) which >> 47 // are made by the sensitive detector must be set to "collectionName" string >> 48 // vector. >> 49 >> 50 class G4VSensitiveDetector 51 { 51 { 52 public: << 52 53 // Constructors. The user's concrete class m << 53 public: // with description 54 // by the constructor initializer of the der << 54 G4VSensitiveDetector(G4String name); 55 // the sensitive detector must be unique. << 55 G4VSensitiveDetector(const G4VSensitiveDetector &right); 56 explicit G4VSensitiveDetector(const G4String << 56 // Constructors. The user's concrete class must use one of these constructors 57 G4VSensitiveDetector(const G4VSensitiveDetec << 57 // by the constructor initializer of the derived class. The name of 58 G4VSensitiveDetector& operator=(const G4VSen << 58 // the sensitive detector must be unique. 59 virtual ~G4VSensitiveDetector() = default; << 59 60 << 60 public: 61 G4bool operator==(const G4VSensitiveDetector << 61 virtual ~G4VSensitiveDetector(); 62 G4bool operator!=(const G4VSensitiveDetector << 62 63 << 63 const G4VSensitiveDetector & operator=(const G4VSensitiveDetector &right); 64 // These two methods are invoked at the beg << 64 65 // event. The hits collection(s) created by << 65 G4int operator==(const G4VSensitiveDetector &right) const; 66 // be set to the G4HCofThisEvent object at o << 66 G4int operator!=(const G4VSensitiveDetector &right) const; 67 virtual void Initialize(G4HCofThisEvent*) {} << 67 68 virtual void EndOfEvent(G4HCofThisEvent*) {} << 68 public: // with description 69 << 69 virtual void Initialize(G4HCofThisEvent*); 70 // This method is invoked if the event abor << 70 virtual void EndOfEvent(G4HCofThisEvent*); 71 // created but not beibg set to G4HCofThisEv << 71 // These two methods are invoked at the begining and at the end of each 72 // deleted. Collection(s) which have already << 72 // event. The hits collection(s) created by this sensitive detector must 73 // deleted automatically. << 73 // be set to the G4HCofThisEvent object at one of these two methods. 74 virtual void clear() {} << 74 virtual void clear(); 75 << 75 // This method is invoked if the event abortion is occured. Hits collections 76 virtual void DrawAll() {} << 76 // created but not beibg set to G4HCofThisEvent at the event should be deleted. 77 virtual void PrintAll() {} << 77 // Collection(s) which have already set to G4HCofThisEvent will be deleted 78 << 78 // automatically. 79 // This is the public method invoked by G4S << 79 80 // hit(s). The actual user's implementation << 80 public: 81 // implemented in GenerateHits() virtual pro << 81 virtual void DrawAll(); 82 // MUST NOT be overriden. << 82 virtual void PrintAll(); 83 inline G4bool Hit(G4Step* aStep) << 83 84 { << 84 protected: // with description 85 G4TouchableHistory* ROhis = nullptr; << 85 virtual G4bool ProcessHits(G4Step*aStep,G4TouchableHistory*ROhist) = 0; 86 if (! isActive()) return false; << 86 // The user MUST implement this method for generating hit(s) using the 87 if (filter != nullptr) { << 87 // information of G4Step object. Note that the volume and the position 88 if (! (filter->Accept(aStep))) return fa << 88 // information is kept in PreStepPoint of G4Step. 89 } << 89 // Be aware that this method is a protected method and it sill be invoked 90 if (ROgeometry != nullptr) { << 90 // by Hit() method of Base class after Readout geometry associated to the 91 if (! (ROgeometry->CheckROVolume(aStep, << 91 // sensitive detector is handled. 92 } << 92 // "ROhist" will be given only is a Readout geometry is defined to this 93 return ProcessHits(aStep, ROhis); << 93 // sensitive detector. The G4TouchableHistory object of the tracking geometry 94 } << 94 // is stored in the PreStepPoint object of G4Step. 95 << 95 virtual G4int GetCollectionID(G4int i); 96 // Register the Readout geometry. << 96 // This is a utility method which returns the hits collection ID of the 97 inline void SetROgeometry(G4VReadOutGeometry << 97 // "i"-th collection. "i" is the order (starting with zero) of the collection 98 << 98 // whose name is stored to the collectionName protected vector. 99 // Register a filter << 99 G4CollectionNameVector collectionName; 100 inline void SetFilter(G4VSDFilter* value) { << 100 // This protected name vector must be filled at the constructor of the user's 101 << 101 // concrete class for registering the name(s) of hits collection(s) being 102 inline G4int GetNumberOfCollections() const << 102 // created by this particular sensitive detector. 103 inline const G4String& GetCollectionName(G4i << 103 104 inline void SetVerboseLevel(G4int vl) { verb << 104 protected: 105 inline void Activate(G4bool activeFlag) { ac << 105 G4String SensitiveDetectorName; // detector name 106 inline G4bool isActive() const { return acti << 106 G4String thePathName; // directory path 107 inline const G4String& GetName() const { ret << 107 G4String fullPathName; // path + detector name 108 inline const G4String& GetPathName() const { << 108 G4int verboseLevel; 109 inline const G4String& GetFullPathName() con << 109 G4bool active; 110 inline G4VReadOutGeometry* GetROgeometry() c << 110 G4VReadOutGeometry * ROgeometry; 111 inline G4VSDFilter* GetFilter() const { retu << 111 G4VSDFilter* filter; 112 << 112 113 virtual G4VSensitiveDetector* Clone() const; << 113 public: // with description 114 << 114 inline G4bool Hit(G4Step*aStep) 115 protected: // with description << 115 { 116 // The user MUST implement this method for << 116 G4TouchableHistory* ROhis = 0; 117 // information of G4Step object. Note that t << 117 if(!isActive()) return false; 118 // information is kept in PreStepPoint of G4 << 118 if(filter) 119 // Be aware that this method is a protected << 119 { if(!(filter->Accept(aStep))) return false; } 120 // by Hit() method of Base class after Reado << 120 if(ROgeometry) 121 // sensitive detector is handled. << 121 { if(!(ROgeometry->CheckROVolume(aStep,ROhis))) return false; } 122 // "ROhist" will be given only is a Readout << 122 return ProcessHits(aStep,ROhis); 123 // sensitive detector. The G4TouchableHistor << 123 } 124 // is stored in the PreStepPoint object of G << 124 // This is the public method invoked by G4SteppingManager for generating 125 virtual G4bool ProcessHits(G4Step* aStep, G4 << 125 // hit(s). The actual user's implementation for generating hit(s) must be 126 << 126 // implemented in GenerateHits() virtual protected method. This method 127 // This is a utility method which returns t << 127 // MUST NOT be overrided. 128 // "i"-th collection. "i" is the order (star << 128 inline void SetROgeometry(G4VReadOutGeometry*value) 129 // whose name is stored to the collectionNam << 129 { ROgeometry = value; } 130 virtual G4int GetCollectionID(G4int i); << 130 // Register the Readout geometry. 131 << 131 inline void SetFilter(G4VSDFilter*value) 132 protected: << 132 { filter = value; } 133 // This protected name vector must be fille << 133 // Register a filter 134 // concrete class for registering the name(s << 134 135 // created by this particular sensitive dete << 135 public: 136 G4CollectionNameVector collectionName; << 136 inline G4int GetNumberOfCollections() const 137 << 137 { return collectionName.size(); } 138 G4String SensitiveDetectorName; // detector << 138 inline G4String GetCollectionName(G4int id) const 139 G4String thePathName; // directory path << 139 { return collectionName[id]; } 140 G4String fullPathName; // path + detector n << 140 inline void SetVerboseLevel(G4int vl) 141 G4int verboseLevel{0}; << 141 { verboseLevel = vl; } 142 G4bool active{true}; << 142 inline void Activate(G4bool activeFlag) 143 G4VReadOutGeometry* ROgeometry{nullptr}; << 143 { active = activeFlag; } 144 G4VSDFilter* filter{nullptr}; << 144 inline G4bool isActive() const >> 145 { return active; } >> 146 inline G4String GetName() const >> 147 { return SensitiveDetectorName; } >> 148 inline G4String GetPathName() const >> 149 { return thePathName; } >> 150 inline G4String GetFullPathName() const >> 151 { return fullPathName; } >> 152 inline G4VReadOutGeometry* GetROgeometry() const >> 153 { return ROgeometry; } >> 154 inline G4VSDFilter* GetFilter() const >> 155 { return filter; } 145 }; 156 }; 146 157 >> 158 >> 159 >> 160 147 #endif 161 #endif >> 162 148 163