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The user's >> 45 // sensitive detector which generates hits must be derived from this >> 46 // class. >> 47 // In the derived class constructor, name(s) of hits collection(s) which >> 48 // are made by the sensitive detector must be set to "collectionName" string >> 49 // vector. >> 50 >> 51 class G4VSensitiveDetector 51 { 52 { 52 public: << 53 53 // Constructors. The user's concrete class m << 54 public: // with description 54 // by the constructor initializer of the der << 55 G4VSensitiveDetector(G4String name); 55 // the sensitive detector must be unique. << 56 G4VSensitiveDetector(const G4VSensitiveDetector &right); 56 explicit G4VSensitiveDetector(const G4String << 57 // Constructors. The user's concrete class must use one of these constructors 57 G4VSensitiveDetector(const G4VSensitiveDetec << 58 // by the constructor initializer of the derived class. The name of 58 G4VSensitiveDetector& operator=(const G4VSen << 59 // the sensitive detector must be unique. 59 virtual ~G4VSensitiveDetector() = default; << 60 60 << 61 public: 61 G4bool operator==(const G4VSensitiveDetector << 62 virtual ~G4VSensitiveDetector(); 62 G4bool operator!=(const G4VSensitiveDetector << 63 63 << 64 const G4VSensitiveDetector & operator=(const G4VSensitiveDetector &right); 64 // These two methods are invoked at the beg << 65 65 // event. The hits collection(s) created by << 66 G4int operator==(const G4VSensitiveDetector &right) const; 66 // be set to the G4HCofThisEvent object at o << 67 G4int operator!=(const G4VSensitiveDetector &right) const; 67 virtual void Initialize(G4HCofThisEvent*) {} << 68 68 virtual void EndOfEvent(G4HCofThisEvent*) {} << 69 public: // with description 69 << 70 virtual void Initialize(G4HCofThisEvent*); 70 // This method is invoked if the event abor << 71 virtual void EndOfEvent(G4HCofThisEvent*); 71 // created but not beibg set to G4HCofThisEv << 72 // These two methods are invoked at the begining and at the end of each 72 // deleted. Collection(s) which have already << 73 // event. The hits collection(s) created by this sensitive detector must 73 // deleted automatically. << 74 // be set to the G4HCofThisEvent object at one of these two methods. 74 virtual void clear() {} << 75 virtual void clear(); 75 << 76 // This method is invoked if the event abortion is occured. Hits collections 76 virtual void DrawAll() {} << 77 // created but not beibg set to G4HCofThisEvent at the event should be deleted. 77 virtual void PrintAll() {} << 78 // Collection(s) which have already set to G4HCofThisEvent will be deleted 78 << 79 // automatically. 79 // This is the public method invoked by G4S << 80 80 // hit(s). The actual user's implementation << 81 public: 81 // implemented in GenerateHits() virtual pro << 82 virtual void DrawAll(); 82 // MUST NOT be overriden. << 83 virtual void PrintAll(); 83 inline G4bool Hit(G4Step* aStep) << 84 84 { << 85 protected: // with description 85 G4TouchableHistory* ROhis = nullptr; << 86 virtual G4bool ProcessHits(G4Step*aStep,G4TouchableHistory*ROhist) = 0; 86 if (! isActive()) return false; << 87 // The user MUST implement this method for generating hit(s) using the 87 if (filter != nullptr) { << 88 // information of G4Step object. Note that the volume and the position 88 if (! (filter->Accept(aStep))) return fa << 89 // information is kept in PreStepPoint of G4Step. 89 } << 90 // Be aware that this method is a protected method and it sill be invoked 90 if (ROgeometry != nullptr) { << 91 // by Hit() method of Base class after Readout geometry associated to the 91 if (! (ROgeometry->CheckROVolume(aStep, << 92 // sensitive detector is handled. 92 } << 93 // "ROhist" will be given only is a Readout geometry is defined to this 93 return ProcessHits(aStep, ROhis); << 94 // sensitive detector. The G4TouchableHistory object of the tracking geometry 94 } << 95 // is stored in the PreStepPoint object of G4Step. 95 << 96 virtual G4int GetCollectionID(G4int i); 96 // Register the Readout geometry. << 97 // This is a utility method which returns the hits collection ID of the 97 inline void SetROgeometry(G4VReadOutGeometry << 98 // "i"-th collection. "i" is the order (starting with zero) of the collection 98 << 99 // whose name is stored to the collectionName protected vector. 99 // Register a filter << 100 G4CollectionNameVector collectionName; 100 inline void SetFilter(G4VSDFilter* value) { << 101 // This protected name vector must be filled at the constructor of the user's 101 << 102 // concrete class for registering the name(s) of hits collection(s) being 102 inline G4int GetNumberOfCollections() const << 103 // created by this particular sensitive detector. 103 inline const G4String& GetCollectionName(G4i << 104 104 inline void SetVerboseLevel(G4int vl) { verb << 105 protected: 105 inline void Activate(G4bool activeFlag) { ac << 106 G4String SensitiveDetectorName; // detector name 106 inline G4bool isActive() const { return acti << 107 G4String thePathName; // directory path 107 inline const G4String& GetName() const { ret << 108 G4String fullPathName; // path + detector name 108 inline const G4String& GetPathName() const { << 109 G4int verboseLevel; 109 inline const G4String& GetFullPathName() con << 110 G4bool active; 110 inline G4VReadOutGeometry* GetROgeometry() c << 111 G4VReadOutGeometry * ROgeometry; 111 inline G4VSDFilter* GetFilter() const { retu << 112 G4VSDFilter* filter; 112 << 113 113 virtual G4VSensitiveDetector* Clone() const; << 114 public: // with description 114 << 115 inline G4bool Hit(G4Step*aStep) 115 protected: // with description << 116 { 116 // The user MUST implement this method for << 117 G4TouchableHistory* ROhis = 0; 117 // information of G4Step object. Note that t << 118 if(!isActive()) return false; 118 // information is kept in PreStepPoint of G4 << 119 if(filter) 119 // Be aware that this method is a protected << 120 { if(!(filter->Accept(aStep))) return false; } 120 // by Hit() method of Base class after Reado << 121 if(ROgeometry) 121 // sensitive detector is handled. << 122 { if(!(ROgeometry->CheckROVolume(aStep,ROhis))) return false; } 122 // "ROhist" will be given only is a Readout << 123 return ProcessHits(aStep,ROhis); 123 // sensitive detector. The G4TouchableHistor << 124 } 124 // is stored in the PreStepPoint object of G << 125 // This is the public method invoked by G4SteppingManager for generating 125 virtual G4bool ProcessHits(G4Step* aStep, G4 << 126 // hit(s). The actual user's implementation for generating hit(s) must be 126 << 127 // implemented in GenerateHits() virtual protected method. This method 127 // This is a utility method which returns t << 128 // MUST NOT be overrided. 128 // "i"-th collection. "i" is the order (star << 129 inline void SetROgeometry(G4VReadOutGeometry*value) 129 // whose name is stored to the collectionNam << 130 { ROgeometry = value; } 130 virtual G4int GetCollectionID(G4int i); << 131 // Register the Readout geometry. 131 << 132 inline void SetFilter(G4VSDFilter*value) 132 protected: << 133 { filter = value; } 133 // This protected name vector must be fille << 134 // Register a filter 134 // concrete class for registering the name(s << 135 135 // created by this particular sensitive dete << 136 public: 136 G4CollectionNameVector collectionName; << 137 inline G4int GetNumberOfCollections() const 137 << 138 { return collectionName.size(); } 138 G4String SensitiveDetectorName; // detector << 139 inline G4String GetCollectionName(G4int id) const 139 G4String thePathName; // directory path << 140 { return collectionName[id]; } 140 G4String fullPathName; // path + detector n << 141 inline void SetVerboseLevel(G4int vl) 141 G4int verboseLevel{0}; << 142 { verboseLevel = vl; } 142 G4bool active{true}; << 143 inline void Activate(G4bool activeFlag) 143 G4VReadOutGeometry* ROgeometry{nullptr}; << 144 { active = activeFlag; } 144 G4VSDFilter* filter{nullptr}; << 145 inline G4bool isActive() const >> 146 { return active; } >> 147 inline G4String GetName() const >> 148 { return SensitiveDetectorName; } >> 149 inline G4String GetPathName() const >> 150 { return thePathName; } >> 151 inline G4String GetFullPathName() const >> 152 { return fullPathName; } >> 153 inline G4VReadOutGeometry* GetROgeometry() const >> 154 { return ROgeometry; } >> 155 inline G4VSDFilter* GetFilter() const >> 156 { return filter; } 145 }; 157 }; 146 158 >> 159 >> 160 >> 161 147 #endif 162 #endif >> 163 148 164