Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/gMocren/include/private/G4GMocrenFileSceneHandler.hh

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
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 25 //
 26 //
 27 //
 28 //
 29 // Created:  Mar. 31, 2009  Akinori Kimura  
 30 //
 31 // Scene handler to export geometry and trajectories to a gMocren file.
 32 //
 33 #ifndef G4GMocrenFile_SCENE_HANDLER_HH
 34 #define G4GMocrenFile_SCENE_HANDLER_HH
 35 
 36 #include "globals.hh"
 37 
 38 #include "G4VSceneHandler.hh"
 39 
 40 #include <fstream>
 41 
 42 #include "G4THitsMap.hh"
 43 
 44 class G4VisAttributes ;
 45 class G4GMocrenFile;
 46 class G4GMocrenMessenger;
 47 class G4GMocrenIO;
 48 class G4VSolid;
 49 class G4Polyhedron;
 50 class G4Colour;
 51 
 52 //-----
 53 class G4GMocrenFileSceneHandler: public G4VSceneHandler {
 54 
 55   friend class G4GMocrenFileViewer;
 56 
 57 public:
 58 
 59   //----- constructor and destructor
 60   G4GMocrenFileSceneHandler (G4GMocrenFile& system,
 61            G4GMocrenMessenger & messenger,
 62            const G4String& name = "");
 63   virtual ~G4GMocrenFileSceneHandler ();
 64 
 65   //----- overriding base class methods
 66   using G4VSceneHandler::AddPrimitive;
 67   void AddPrimitive (const G4Polyline& line);
 68   void AddPrimitive (const G4Polyhedron& p);
 69   void AddPrimitive (const G4Text&);
 70   void AddPrimitive (const G4Circle&);
 71   void AddPrimitive (const G4Square&);
 72 
 73   virtual void BeginModeling () { G4VSceneHandler::BeginModeling ();} 
 74   virtual void EndModeling   () { G4VSceneHandler::EndModeling   ();}
 75 
 76   virtual void BeginPrimitives (const G4Transform3D& objectTransformation);
 77   virtual void EndPrimitives ();
 78 
 79   using G4VSceneHandler::AddSolid;
 80   void AddSolid ( const G4Box&    box    );
 81   void AddSolid ( const G4Cons&   cons   );
 82   void AddSolid ( const G4Tubs&   tubs   );
 83   void AddSolid ( const G4Trd&    trd    );
 84   void AddSolid ( const G4Trap&   trap   );
 85   void AddSolid ( const G4Sphere& sphere );
 86   void AddSolid ( const G4Para&   para   );
 87   void AddSolid ( const G4Torus&  torus  );
 88   void AddSolid ( const G4VSolid& solid  );
 89 
 90   using G4VSceneHandler::AddCompound;
 91   void AddCompound ( const G4VTrajectory& traj);
 92   void AddCompound ( const G4VHit& hit);
 93   void AddCompound ( const G4VDigi& hit);
 94   void AddCompound ( const G4THitsMap<G4double> & hits);
 95   void AddCompound ( const G4THitsMap<G4StatDouble> & hits);
 96 
 97 
 98   void ClearTransientStore();  // Used for triggering detector re-drawing.
 99 
100   //----- public methods inherent to this class
101   void         GFBeginModeling () ;
102   void         GFEndModeling   () ;
103   G4bool       GFIsInModeling  () { return kFlagInModeling ; }
104 
105   G4bool IsSavingGdd   ( void ) { return kFlagSaving_g4_gdd ; }
106   void  BeginSavingGdd( void ); 
107   void  EndSavingGdd  ( void ) ;
108   void  SetGddFileName() ;
109 
110   G4GMocrenFile&  GetSystem   () { return kSystem   ; }
111   const char*  GetGddFileName () { return kGddFileName ; }
112 
113 
114 private:
115 
116   //----- initialize all parameters
117   void InitializeParameters();
118 
119   //----- Utilities etc.
120   G4bool IsVisible();
121 
122   //
123   void AddDetector(const G4VSolid & solid);
124   void ExtractDetector();
125 
126   void GetNestedVolumeIndex(G4int, G4int[3]);
127 
128 private:
129   G4GMocrenFile&  kSystem;     // Graphics system for this scene.
130   G4GMocrenMessenger & kMessenger;
131   G4GMocrenIO * kgMocrenIO;
132 
133   std::map<G4int, float> kModality;
134   G4int kModalitySize[3];
135   //std::map<G4ThreeVector, float> kModalityDensities; // key: position, val: density
136   G4bool kbSetModalityVoxelSize;
137   G4bool kbModelingTrajectory;
138 
139   static G4int  kSceneIdCount;
140   //std::vector<float *> fTrajectories;
141   //std::vector<unsigned char *> fTrajectoryColors;
142   G4Transform3D kVolumeTrans3D;
143 
144   class Detector {
145   public:
146     G4String name;
147     G4Polyhedron * polyhedron;
148     G4Transform3D transform3D;
149     unsigned char color[3];
150     Detector();
151     ~Detector();
152     void clear();
153   };
154   std::vector<Detector> kDetectors;
155   G4ThreeVector kVolumeSize;
156   G4ThreeVector kVoxelDimension;
157   std::vector<G4String> kNestedVolumeNames;
158   G4int kNestedVolumeDimension[3];
159   G4int kNestedVolumeDirAxis[3];
160 
161   class Index3D {
162   public:
163     G4int x, y, z;
164 
165     Index3D();
166     Index3D(const Index3D & _index3D);
167     Index3D(G4int _x, G4int _y, G4int _z);
168     ~Index3D(){;}
169     G4bool operator < (const Index3D & _right) const;
170     G4bool operator == (const Index3D & _right) const;
171   private:
172     // Private assigment operator -
173     // assignment not allowed.  Keeps Coverity happy.
174     // Index3D& operator = (const Index3D&);
175   };
176 
177   std::map<Index3D, float> kNestedModality;
178   //std::map<Index3D, G4double> * fTempNestedHits;
179   std::map<G4String, std::map<Index3D, G4double> > kNestedHitsList;
180   //std::map<G4String, G4String> kNestedHitsUnit;
181 
182   std::ofstream kGddDest;  // defined here
183   G4bool kFlagInModeling; 
184     // true:  GF_BEGIN_MODELING has sent to gMocrenFile, and
185     //        GF_END_MODELING   has not sent yet.
186     // false:  otherwise
187     // 
188     // kFlagInModeling is set to "true"
189     // in GFBeginModeling(), and to "false" 
190     // in GFEndModeling().
191 
192   G4bool kFlagSaving_g4_gdd ; 
193 
194   G4int kFlagParameterization; // 0: G4VNestedParameterisation based geometry
195                                // 1: G4PhantomParameterisation
196                                // 2: interactive scorer
197   G4bool kFlagProcessedInteractiveScorer;
198 
199   char kGddDestDir[256]; 
200   char kGddFileName[256];
201   G4int kMaxFileNum;
202 
203 };
204 
205 #endif
206