Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 26 #include "G4VtkCutterPipeline.hh" 27 28 #include "G4String.hh" 29 #include "G4VtkViewer.hh" 30 #include "G4VtkVisContext.hh" 31 32 #include <vtkActor.h> 33 #include <vtkCutter.h> 34 #include <vtkPlane.h> 35 #include <vtkPolyDataAlgorithm.h> 36 #include <vtkPolyDataMapper.h> 37 #include <vtkProperty.h> 38 #include <vtkSmartPointer.h> 39 40 G4VtkCutterPipeline::G4VtkCutterPipeline(G4String nameIn, const G4VtkVisContext& vcIn, 41 vtkSmartPointer<vtkPolyDataAlgorithm> filter, 42 G4bool useVcColour) 43 : G4VVtkPipeline(nameIn, G4String("G4VtkCutterPipeline"), vcIn, false, vcIn.fViewer->renderer) 44 { 45 // cutter plane 46 plane = vtkSmartPointer<vtkPlane>::New(); 47 plane->SetOrigin(0, 0, 0); 48 plane->SetNormal(0, 1, 0); 49 50 // cutter 51 cutter = vtkSmartPointer<vtkCutter>::New(); 52 cutter->SetCutFunction(plane); 53 cutter->SetInputConnection(filter->GetOutputPort()); 54 55 // mapper 56 mapper = vtkSmartPointer<vtkPolyDataMapper>::New(); 57 mapper->SetInputConnection(cutter->GetOutputPort()); 58 mapper->SetColorModeToDirectScalars(); 59 mapper->ScalarVisibilityOn(); 60 61 // add to actor 62 actor = vtkSmartPointer<vtkActor>::New(); 63 actor->SetMapper(mapper); 64 actor->SetVisibility(1); 65 66 // want the actor not to have shading 67 actor->GetProperty()->SetAmbient(1); 68 actor->GetProperty()->SetDiffuse(1); 69 actor->GetProperty()->SetSpecular(0.0); 70 actor->GetProperty()->SetSpecularPower(0); 71 72 actor->GetProperty()->SetLineWidth(10); 73 74 // colour parameters 75 if (useVcColour) { 76 actor->GetProperty()->SetOpacity(vc.alpha); 77 actor->GetProperty()->SetColor(vc.red, vc.green, vc.blue); 78 } 79 80 // add to renderer 81 vc.fViewer->renderer->AddActor(actor); 82 } 83 84 void G4VtkCutterPipeline::SetPlane(const G4Plane3D& planeIn) 85 { 86 auto normal = planeIn.normal(); 87 auto point = planeIn.point(); 88 this->SetPlane(point.x(), point.y(), point.z(), normal.x(), normal.y(), normal.z()); 89 } 90 91 void G4VtkCutterPipeline::SetPlane(G4double x, G4double y, G4double z, G4double nx, G4double ny, 92 G4double nz) 93 { 94 plane->SetOrigin(x, y, z); 95 plane->SetNormal(nx, ny, nz); 96 Modified(); 97 } 98 99 void G4VtkCutterPipeline::TransformPlane(G4double dx, G4double dy, G4double dz, G4double r00, 100 G4double r01, G4double r02, G4double r10, G4double r11, 101 G4double r12, G4double r20, G4double r21, G4double r22) 102 { 103 auto o = plane->GetOrigin(); 104 auto n = plane->GetNormal(); 105 106 SetPlane(r00 * o[0] + r01 * o[1] + r02 * o[2] + dx, r10 * o[0] + r11 * o[1] + r12 * o[2] + dy, 107 r20 * o[0] + r21 * o[1] + r22 * o[2] + dz, r00 * n[0] + r01 * n[1] + r02 * n[2], 108 r10 * n[0] + r11 * n[1] + r12 * n[2], r20 * n[0] + r21 * n[1] + r22 * n[2]); 109 } 110 111 void G4VtkCutterPipeline::Enable() 112 { 113 actor->SetVisibility(1); 114 } 115 void G4VtkCutterPipeline::Disable() 116 { 117 actor->SetVisibility(0); 118 }