Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 26 #include "G4VtkClipOpenPipeline.hh" 27 28 #include "G4VtkViewer.hh" 29 #include "G4VtkVisContext.hh" 30 31 #include <vtkActor.h> 32 #include <vtkClipPolyData.h> 33 #include <vtkPlane.h> 34 #include <vtkPolyDataAlgorithm.h> 35 #include <vtkPolyDataMapper.h> 36 #include <vtkPolyDataNormals.h> 37 #include <vtkProperty.h> 38 #include <vtkSmartPointer.h> 39 #include <vtkClipClosedSurface.h> 40 41 G4VtkClipOpenPipeline::G4VtkClipOpenPipeline(G4String nameIn, const G4VtkVisContext& vcIn, 42 vtkSmartPointer<vtkPolyDataAlgorithm> filter, 43 G4bool useVcColour) 44 : G4VVtkPipeline(nameIn, G4String("G4VtkClipOpenPipeline"), vcIn, true, vcIn.fViewer->renderer) 45 { 46 // create implicit function for clipping 47 plane = vtkSmartPointer<vtkPlane>::New(); 48 plane->SetOrigin(0, 0, 0); 49 plane->SetNormal(-1, 0, 0); 50 51 // clipper 52 clipper = vtkSmartPointer<vtkClipPolyData>::New(); 53 clipper->SetClipFunction(plane); 54 clipper->SetInputConnection(filter->GetOutputPort()); 55 // clipper->SetScalarModeToColors(); 56 // clipper->PassPointDataOn(); 57 58 // calculate normals with a feature angle of 45 degrees 59 auto filterNormals = vtkSmartPointer<vtkPolyDataNormals>::New(); 60 filterNormals->SetFeatureAngle(45); 61 filterNormals->SetInputConnection(clipper->GetOutputPort()); 62 63 // mapper 64 mapper = vtkSmartPointer<vtkPolyDataMapper>::New(); 65 mapper->SetInputConnection(filterNormals->GetOutputPort()); 66 mapper->SetColorModeToDirectScalars(); 67 mapper->ScalarVisibilityOn(); 68 69 // add to actor 70 actor = vtkSmartPointer<vtkActor>::New(); 71 actor->SetMapper(mapper); 72 actor->SetVisibility(1); 73 74 // colour parameters 75 if (useVcColour) { 76 actor->GetProperty()->SetOpacity(vc.alpha); 77 actor->GetProperty()->SetColor(vc.red, vc.green, vc.blue); 78 } 79 80 // set actor properties from vis context 81 if (vc.fDrawingStyle == G4ViewParameters::hsr) { 82 actor->GetProperty()->SetRepresentationToSurface(); 83 } 84 else if (vc.fDrawingStyle == G4ViewParameters::hlr) { 85 actor->GetProperty()->SetRepresentationToSurface(); 86 } 87 else if (vc.fDrawingStyle == G4ViewParameters::wireframe) { 88 actor->GetProperty()->SetRepresentationToWireframe(); 89 } 90 91 // shading parameters 92 actor->GetProperty()->SetAmbient(0.2); 93 actor->GetProperty()->SetDiffuse(0.7); 94 actor->GetProperty()->SetSpecular(0.1); 95 actor->GetProperty()->SetSpecularPower(1); 96 97 // add to renderer 98 vc.fViewer->renderer->AddActor(actor); 99 } 100 101 void G4VtkClipOpenPipeline::SetPlane(const G4Plane3D& planeIn) 102 { 103 auto normal = planeIn.normal(); 104 auto point = planeIn.point(); 105 this->SetPlane(point.x(), point.y(), point.z(), normal.x(), normal.y(), normal.z()); 106 } 107 108 void G4VtkClipOpenPipeline::SetPlane(G4double x, G4double y, G4double z, G4double nx, G4double ny, 109 G4double nz) 110 { 111 plane->SetOrigin(x, y, z); 112 plane->SetNormal(nx, ny, nz); 113 Modified(); 114 } 115 116 void G4VtkClipOpenPipeline::TransformPlane(G4double dx, G4double dy, G4double dz, G4double r00, 117 G4double r01, G4double r02, G4double r10, G4double r11, 118 G4double r12, G4double r20, G4double r21, G4double r22) 119 { 120 auto o = plane->GetOrigin(); 121 auto n = plane->GetNormal(); 122 123 SetPlane(r00 * o[0] + r01 * o[1] + r02 * o[2] + dx, r10 * o[0] + r11 * o[1] + r12 * o[2] + dy, 124 r20 * o[0] + r21 * o[1] + r22 * o[2] + dz, r00 * n[0] + r01 * n[1] + r02 * n[2], 125 r10 * n[0] + r11 * n[1] + r12 * n[2], r20 * n[0] + r21 * n[1] + r22 * n[2]); 126 } 127 128 void G4VtkClipOpenPipeline::Enable() 129 { 130 actor->SetVisibility(1); 131 } 132 void G4VtkClipOpenPipeline::Disable() 133 { 134 actor->SetVisibility(0); 135 }