Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/Vtk/src/G4VtkClipClosedSurfacePipeline.cc

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
  4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.                             *
 10 // *                                                                  *
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 14 // * regarding  this  software system or assume any liability for its *
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 24 // ********************************************************************
 25 
 26 #include "G4VtkClipClosedSurfacePipeline.hh"
 27 
 28 #include "G4VtkViewer.hh"
 29 #include "G4VtkVisContext.hh"
 30 
 31 #include <vtkActor.h>
 32 #include <vtkClipPolyData.h>
 33 #include <vtkPlane.h>
 34 #include <vtkPlaneCollection.h>
 35 #include <vtkPolyDataAlgorithm.h>
 36 #include <vtkPolyDataMapper.h>
 37 #include <vtkPolyDataNormals.h>
 38 #include <vtkProperty.h>
 39 #include <vtkSmartPointer.h>
 40 #include <vtkClipClosedSurface.h>
 41 
 42 G4VtkClipClosedSurfacePipeline::G4VtkClipClosedSurfacePipeline(
 43   G4String nameIn, const G4VtkVisContext& vcIn, vtkSmartPointer<vtkPolyDataAlgorithm> filter,
 44   G4bool useVcColour)
 45   : G4VVtkPipeline(nameIn, G4String("G4VtkClipClosedSurfacePipeline"), vcIn, true,
 46                    vcIn.fViewer->renderer)
 47 {
 48   // create implicit function for clipping
 49   plane = vtkSmartPointer<vtkPlane>::New();
 50   plane->SetOrigin(0, 0, 0);
 51   plane->SetNormal(0, 1, 0);
 52 
 53   vtkNew<vtkPlaneCollection> planes;
 54   planes->AddItem(plane);
 55 
 56   // clipper
 57   clipper = vtkSmartPointer<vtkClipClosedSurface>::New();
 58   clipper->SetClippingPlanes(planes);
 59   clipper->SetInputConnection(filter->GetOutputPort());
 60   // clipper->SetScalarModeToColors();
 61   clipper->PassPointDataOn();
 62 
 63   // calculate normals with a feature angle of 45 degrees
 64   auto filterNormals = vtkSmartPointer<vtkPolyDataNormals>::New();
 65   filterNormals->SetFeatureAngle(45);
 66   filterNormals->SetInputConnection(clipper->GetOutputPort());
 67 
 68   // mapper
 69   mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
 70   mapper->SetInputConnection(filterNormals->GetOutputPort());
 71   mapper->SetColorModeToDirectScalars();
 72   mapper->ScalarVisibilityOn();
 73   mapper->SetResolveCoincidentTopologyToPolygonOffset();
 74   mapper->SetRelativeCoincidentTopologyPolygonOffsetParameters(1, -vc.fDepth);
 75 
 76   // add to actor
 77   actor = vtkSmartPointer<vtkActor>::New();
 78   actor->SetMapper(mapper);
 79   actor->SetVisibility(1);
 80 
 81   // colour parameters
 82   if (useVcColour) {
 83     actor->GetProperty()->SetOpacity(vc.alpha);
 84     actor->GetProperty()->SetColor(vc.red, vc.green, vc.blue);
 85   }
 86 
 87   // set actor properties from vis context
 88   if (vc.fDrawingStyle == G4ViewParameters::hsr) {
 89     actor->GetProperty()->SetRepresentationToSurface();
 90   }
 91   else if (vc.fDrawingStyle == G4ViewParameters::hlr) {
 92     actor->GetProperty()->SetRepresentationToSurface();
 93   }
 94   else if (vc.fDrawingStyle == G4ViewParameters::wireframe) {
 95     actor->GetProperty()->SetRepresentationToWireframe();
 96   }
 97 
 98   // shading parameters
 99   actor->GetProperty()->SetAmbient(0.2);
100   actor->GetProperty()->SetDiffuse(0.7);
101   actor->GetProperty()->SetSpecular(0.1);
102   actor->GetProperty()->SetSpecularPower(1);
103 
104   // add to renderer
105   vc.fViewer->renderer->AddActor(actor);
106 }
107 
108 void G4VtkClipClosedSurfacePipeline::SetPlane(const G4Plane3D& planeIn)
109 {
110   auto normal = planeIn.normal();
111   auto point = planeIn.point();
112   this->SetPlane(point.x(), point.y(), point.z(), normal.x(), normal.y(), normal.z());
113 }
114 
115 void G4VtkClipClosedSurfacePipeline::SetPlane(G4double x, G4double y, G4double z, G4double nx,
116                                               G4double ny, G4double nz)
117 {
118   plane->SetOrigin(x, y, z);
119   plane->SetNormal(nx, ny, nz);
120   this->Modified();
121 }
122 
123 void G4VtkClipClosedSurfacePipeline::TransformPlane(G4double dx, G4double dy, G4double dz,
124                                                     G4double r00, G4double r01, G4double r02,
125                                                     G4double r10, G4double r11, G4double r12,
126                                                     G4double r20, G4double r21, G4double r22)
127 {
128   auto o = plane->GetOrigin();
129   auto n = plane->GetNormal();
130 
131   SetPlane(r00 * o[0] + r01 * o[1] + r02 * o[2] + dx, r10 * o[0] + r11 * o[1] + r12 * o[2] + dy,
132            r20 * o[0] + r21 * o[1] + r22 * o[2] + dz, r00 * n[0] + r01 * n[1] + r02 * n[2],
133            r10 * n[0] + r11 * n[1] + r12 * n[2], r20 * n[0] + r21 * n[1] + r22 * n[2]);
134 }
135 
136 void G4VtkClipClosedSurfacePipeline::Enable()
137 {
138   actor->SetVisibility(1);
139 }
140 void G4VtkClipClosedSurfacePipeline::Disable()
141 {
142   actor->SetVisibility(0);
143 }