Geant4 Cross Reference

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Geant4/visualization/OpenInventor/src/SoBox.cc

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  1 //
  2 // ********************************************************************
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 27 //
 28 //
 29 /*----------------------------HEPVis----------------------------------------*/
 30 /*                                                                          */
 31 /* Node:             SoBox                                                  */
 32 /* Description:      Represents the G4Box Geant Geometry entity             */
 33 /* Author:           Joe Boudreau Nov 11 1996                               */
 34 /*                                                                          */
 35 /*--------------------------------------------------------------------------*/
 36 
 37 // this :
 38 #include "HEPVis/nodes/SoBox.h"
 39 
 40 #include <assert.h>
 41 #include <cmath>
 42 
 43 #include <Inventor/SbBox.h>
 44 #include <Inventor/fields/SoSFFloat.h>
 45 #include <Inventor/misc/SoChildList.h>
 46 #include <Inventor/nodes/SoSeparator.h>
 47 #include <Inventor/nodes/SoCube.h>
 48 #include <Inventor/nodes/SoScale.h>
 49 #include <Inventor/actions/SoAction.h>
 50 #include <Inventor/nodes/SoIndexedFaceSet.h>
 51 #include <Inventor/SoPrimitiveVertex.h>
 52 #include <Inventor/elements/SoTextureCoordinateElement.h>
 53 
 54 // This statement is required
 55 SO_NODE_SOURCE(SoBox)
 56 
 57 // Constructor
 58 SoBox::SoBox() {
 59   // This statement is required
 60   SO_NODE_CONSTRUCTOR(SoBox);
 61 
 62   // Data fields are initialized like this:
 63   SO_NODE_ADD_FIELD(fDx,                (1.0));
 64   SO_NODE_ADD_FIELD(fDy,                (1.0));
 65   SO_NODE_ADD_FIELD(fDz,                (1.0));
 66   SO_NODE_ADD_FIELD(alternateRep,       (NULL));
 67   children = new SoChildList(this);
 68 }
 69 
 70 // Destructor
 71 SoBox::~SoBox() {
 72  delete children;
 73 }
 74 
 75 
 76 // initClass
 77 void SoBox::initClass(){
 78   // This statement is required.
 79   static bool first = true;
 80   if (first) {
 81     first = false;
 82     SO_NODE_INIT_CLASS(SoBox,SoShape,"Shape");
 83   }
 84 }
 85 
 86 
 87 // generatePrimitives
 88 void SoBox::generatePrimitives(SoAction *action) {
 89   // This variable is used to store each vertex
 90   SoPrimitiveVertex pv;
 91 
 92   // Access the stat from the action
 93   SoState *state = action->getState();
 94 
 95   // See if we have to use a texture coordinate function,
 96   // rather than generating explicit texture coordinates.
 97   SbBool useTexFunction=
 98     (SoTextureCoordinateElement::getType(state) == 
 99      SoTextureCoordinateElement::FUNCTION);
100 
101   // If we need to generate texture coordinates with a function,
102   // we'll need an SoGLTextureCoordinateElement.  Otherwise, we'll
103   // set up the coordinates directly.
104   const SoTextureCoordinateElement *tce = NULL;
105   SbVec4f texCoord;
106   if (useTexFunction) {
107     tce = SoTextureCoordinateElement::getInstance(state);
108   }
109   else {
110     texCoord[2] = 0.0;
111     texCoord[3] = 1.0;
112   }
113   SbVec3f point, normal;
114 
115 
116   //////////////////////////////////////////
117   //----------------------------------------
118 #define GEN_VERTEX(pv,x,y,z,s,t,nx,ny,nz)  \
119   point.setValue(x,y,z);                   \
120   normal.setValue(nx,ny,nz);               \
121   if (useTexFunction) {                    \
122     texCoord=tce->get(point,normal);       \
123   }                                        \
124   else {                                   \
125     texCoord[0]=s;                         \
126     texCoord[1]=t;                         \
127   }                                        \
128   pv.setPoint(point);                      \
129   pv.setNormal(normal);                    \
130   pv.setTextureCoords(texCoord);           \
131   shapeVertex(&pv);
132   //----------------------------------------
133   //////////////////////////////////////////
134 
135   const int NPOINTS=8, NFACES=6, NINDICES = NFACES*5;
136   int indices[NINDICES] = {3,2,1,0, SO_END_FACE_INDEX,  //z back.
137          4,5,6,7, SO_END_FACE_INDEX,  //z front.
138          0,1,5,4, SO_END_FACE_INDEX,  //y up.
139          1,2,6,5, SO_END_FACE_INDEX,  //x left.
140          2,3,7,6, SO_END_FACE_INDEX,  //y down.
141          3,0,4,7, SO_END_FACE_INDEX}; //x right.
142 
143   
144   // points for the eight vertices
145   float points[NPOINTS][3];
146   points[0][0] =  fDx.getValue(); 
147   points[0][1] =  fDy.getValue(); 
148   points[0][2] = -fDz.getValue();
149 
150   points[1][0] = -fDx.getValue();
151   points[1][1] =  fDy.getValue();
152   points[1][2] = -fDz.getValue();
153 
154   points[2][0] = -fDx.getValue(); 
155   points[2][1] = -fDy.getValue(); 
156   points[2][2] = -fDz.getValue();
157 
158   points[3][0] =  fDx.getValue(); 
159   points[3][1] = -fDy.getValue(); 
160   points[3][2] = -fDz.getValue();
161 
162   points[4][0] =  fDx.getValue(); 
163   points[4][1] =  fDy.getValue(); 
164   points[4][2] =  fDz.getValue();
165 
166   points[5][0] = -fDx.getValue(); 
167   points[5][1] =  fDy.getValue(); 
168   points[5][2] =  fDz.getValue();
169 
170   points[6][0] = -fDx.getValue(); 
171   points[6][1] = -fDy.getValue(); 
172   points[6][2] =  fDz.getValue();
173 
174   points[7][0] =  fDx.getValue(); 
175   points[7][1] = -fDy.getValue(); 
176   points[7][2] =  fDz.getValue();
177 
178   float normals[NFACES][3];
179   //z back.
180   normals[0][0] =  0  ; normals[0][1] =    0; normals [0][2] =  -1;    
181   //z front.
182   normals[1][0] =  0  ; normals[1][1] =    0; normals [1][2] =   1;    
183   //y up.
184   normals[2][0] =  0  ; normals[2][1] =    1; normals [2][2] =   0;    
185   //x left.
186   normals[3][0] = -1  ; normals[3][1] =    0; normals [3][2] =   0;    
187   //y down.
188   normals[4][0] =  0  ; normals[4][1] =   -1; normals [4][2] =   0;    
189   //x right.
190   normals[5][0] =  1  ; normals[5][1] =    0; normals [5][2] =   0;    
191 
192   float x,y,z;
193   int   index;
194   for (int nf=0;nf<NFACES;nf++) {
195     beginShape(action,TRIANGLE_FAN);
196     index = indices[nf * 5];   
197     x = points[index][0];
198     y = points[index][1];
199     z = points[index][2];
200     GEN_VERTEX(pv,x,y,z,0.0,0.0,normals[nf][0],normals[nf][1],normals[nf][2]);   
201     index = indices[nf * 5 + 1];   
202     x = points[index][0];
203     y = points[index][1];
204     z = points[index][2];
205     GEN_VERTEX(pv,x,y,z,0.0,0.0,normals[nf][0],normals[nf][1],normals[nf][2]);   
206     index = indices[nf * 5 + 2];   
207     x = points[index][0];
208     y = points[index][1];
209     z = points[index][2];
210     GEN_VERTEX(pv,x,y,z,0.0,0.0,normals[nf][0],normals[nf][1],normals[nf][2]);   
211     index = indices[nf * 5 + 3];   
212     x = points[index][0];
213     y = points[index][1];
214     z = points[index][2];
215     GEN_VERTEX(pv,x,y,z,0.0,0.0,normals[nf][0],normals[nf][1],normals[nf][2]);   
216     endShape();
217   }
218 }
219 
220 // getChildren
221 SoChildList *SoBox::getChildren() const {
222   return children;
223 }
224 
225 
226 // computeBBox
227 void SoBox::computeBBox(SoAction *, SbBox3f &box, SbVec3f &center ){
228   SbVec3f vmin(-fDx.getValue(),-fDy.getValue(),-fDz.getValue()), 
229           vmax( fDx.getValue(), fDy.getValue(), fDz.getValue());
230   center.setValue(0,0,0);
231   box.setBounds(vmin,vmax);
232 }
233 
234 
235 
236 
237 // updateChildren
238 void SoBox::updateChildren() {
239 
240 
241   // Redraw the G4Box....
242 
243   assert(children->getLength()==1);
244   SoSeparator       *sep                = (SoSeparator *)  ( *children)[0];
245   SoScale           *scale              = (SoScale *)( sep->getChild(0));
246   //SoCube            *cube               = (SoCube  *)( sep->getChild(1));
247   scale->scaleFactor.setValue(fDx.getValue(), fDy.getValue(), fDz.getValue());
248 }
249 
250 // generateChildren
251 void SoBox::generateChildren() {
252 
253   // A box consists of a set of scale factors and a 
254   // cube.
255 
256   assert(children->getLength() ==0);
257   SoSeparator      *sep              = new SoSeparator(); 
258   SoScale          *scale            = new SoScale();
259   SoCube           *cube             = new SoCube();
260 
261   sep->addChild(scale);
262   sep->addChild(cube);
263   children->append(sep);
264 }
265 
266 // generateAlternateRep
267 void SoBox::generateAlternateRep() {
268 
269   // This routine sets the alternate representation to the child
270   // list of this mode.  
271 
272   if (children->getLength() == 0) generateChildren();
273   updateChildren();
274   alternateRep.setValue((SoSeparator *)  ( *children)[0]);
275 }
276 
277 // clearAlternateRep
278 void SoBox::clearAlternateRep() {
279   alternateRep.setValue(NULL);
280 }
281