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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 #ifndef HEPVis_SoGL2PSAction_h 27 #define HEPVis_SoGL2PSAction_h 28 29 #include <Inventor/actions/SoGLRenderAction.h> 30 31 #include <tools/gl2ps_def.h> 32 33 #include <string> 34 35 /** 36 * SoGL2PSAction inherits Inventor/SoGLRenderAction. 37 * It uses the gl2ps software to produce vector PostScript of a scene graph. 38 */ 39 40 #define SoGL2PSAction Geant4_SoGL2PSAction 41 42 class SoGL2PSAction : public SoGLRenderAction { 43 SO_ACTION_HEADER(SoGL2PSAction); 44 public: 45 SoGL2PSAction(const SbViewportRegion&); 46 virtual ~SoGL2PSAction(); 47 public: /*SoINTERNAL*/ 48 static void initClass(); 49 public: 50 void setFileName(const std::string&); 51 void setTitleAndProducer(const std::string&,const std::string&); 52 void setExportImageFormat_PS(); 53 void setExportImageFormat_EPS(); 54 void setExportImageFormat_TEX(); 55 void setExportImageFormat_PDF(); 56 void setExportImageFormat_SVG(); 57 void setExportImageFormat_PGF(); 58 bool enableFileWriting(); 59 void disableFileWriting(); 60 bool addBitmap(int,int,float=0,float=0,float=0,float=0); 61 protected: 62 virtual void beginTraversal(SoNode*); 63 private: 64 bool openFile(); 65 void closeFile(); 66 bool beginPage(int,int,int,int); 67 bool endPage(); 68 tools_GL2PScontextPointer fContext; 69 FILE* fFile; 70 std::string fFileName; 71 std::string fTitle; 72 std::string fProducer; 73 unsigned int fFormat; 74 }; 75 76 #endif 77 78