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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // History : 27 // - 09/12/98, G.Barrand : creation. 28 29 #ifndef HEPVis_SbPainter_h 30 #define HEPVis_SbPainter_h 31 32 #include <Inventor/SbBasic.h> 33 34 /* 35 #include <HEPVis/SbStyle.h> 36 37 typedef enum { 38 SbPrimitivePoints, 39 SbPrimitiveLineStrip, 40 SbPrimitiveLineLoop, 41 SbPrimitiveLines, 42 SbPrimitivePolygon 43 } SbPrimitiveType; 44 45 class SbPainterContext { 46 public: 47 float fRed,fGreen,fBlue; 48 int fLineWidth; 49 SbLineStyle fLineStyle; 50 int fMarkerSize; 51 SbMarkerStyle fMarkerStyle; 52 SbAreaStyle fAreaStyle; 53 int fPolygonMode; 54 }; 55 */ 56 57 #define SbPainter Geant4_SbPainter 58 59 class SbPainter { 60 public: 61 SbPainter(); 62 virtual ~SbPainter(); 63 void setWindowSize(int,int); 64 void enableEdges(SbBool); 65 virtual void beginTraversal() = 0; 66 virtual void clearColorBuffer(float,float,float) = 0; 67 //virtual void drawPrimitive(SbPrimitiveType, 68 // int,float*,float*,float*, 69 // const SbPainterContext&) = 0; 70 virtual void endTraversal() = 0; 71 protected: 72 int fWindowWidth,fWindowHeight; 73 float fRed,fGreen,fBlue; 74 SbBool fEdges; 75 }; 76 77 #endif 78