Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/OpenGL/src/G4gl2ps.cc

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
  4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.                             *
 10 // *                                                                  *
 11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                                                  *
 18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // ********************************************************************
 25 //
 26 //
 27 //
 28 // 
 29 
 30 #include "G4gl2ps.hh"
 31 
 32 #include <tools/gl2ps>
 33 
 34 #include <limits>
 35 #include <cstdlib>
 36 #include <cstring>
 37 
 38 G4gl2ps::G4gl2ps() {
 39   fContext = 0;
 40   fOpenGLFuncs.m_glIsEnabled = tools_dummy_glIsEnabled;
 41   fOpenGLFuncs.m_glBegin = tools_dummy_glBegin;
 42   fOpenGLFuncs.m_glEnd = tools_dummy_glEnd;
 43   fOpenGLFuncs.m_glGetFloatv = tools_dummy_glGetFloatv;
 44   fOpenGLFuncs.m_glVertex3f = tools_dummy_glVertex3f;
 45   fOpenGLFuncs.m_glGetBooleanv = tools_dummy_glGetBooleanv;
 46   fOpenGLFuncs.m_glGetIntegerv = tools_dummy_glGetIntegerv;
 47   fOpenGLFuncs.m_glRenderMode = tools_dummy_glRenderMode;
 48   fOpenGLFuncs.m_glFeedbackBuffer = tools_dummy_glFeedbackBuffer;
 49   fOpenGLFuncs.m_glPassThrough = tools_dummy_glPassThrough;
 50   
 51   fFile = 0;
 52   fViewport[0] = 0;
 53   fViewport[1] = 0;
 54   fViewport[2] = 0;
 55   fViewport[3] = 0;
 56   fBufferSize = 2048;
 57   fBufferSizeLimit = (std::numeric_limits<int>::max)();
 58   fExportImageFormat = TOOLS_GL2PS_PDF;
 59   resetBufferSizeParameters();
 60 }
 61 
 62 G4gl2ps::~G4gl2ps() {
 63   if(fFile) {
 64     ::fclose(fFile);
 65     fFile = 0;
 66   }
 67   if(fContext) {
 68     ::tools_gl2psDeleteContext(fContext);
 69     fContext = 0;
 70   }
 71 }
 72 
 73 void G4gl2ps::setOpenGLFunctions(tools_gl2ps_gl_funcs_t* a_funcs) {
 74   fOpenGLFuncs.m_glIsEnabled = a_funcs->m_glIsEnabled;
 75   fOpenGLFuncs.m_glBegin = a_funcs->m_glBegin;
 76   fOpenGLFuncs.m_glEnd = a_funcs->m_glEnd;
 77   fOpenGLFuncs.m_glGetFloatv = a_funcs->m_glGetFloatv;
 78   fOpenGLFuncs.m_glVertex3f = a_funcs->m_glVertex3f;
 79   fOpenGLFuncs.m_glGetBooleanv = a_funcs->m_glGetBooleanv;
 80   fOpenGLFuncs.m_glGetIntegerv = a_funcs->m_glGetIntegerv;
 81   fOpenGLFuncs.m_glRenderMode = a_funcs->m_glRenderMode;
 82   fOpenGLFuncs.m_glFeedbackBuffer = a_funcs->m_glFeedbackBuffer;
 83   fOpenGLFuncs.m_glPassThrough = a_funcs->m_glPassThrough;
 84 }
 85 
 86 void G4gl2ps::resetBufferSizeParameters() {
 87   fBufferSize = 2048;
 88 }
 89 
 90 void G4gl2ps::setLineWidth(int width) {
 91   if(!fContext) return;
 92   ::tools_gl2psLineWidth(fContext, width );
 93 }
 94 
 95 void G4gl2ps::setPointSize(int size) {
 96   if(!fContext) return;
 97   ::tools_gl2psPointSize(fContext, size );
 98 }
 99 
100 void G4gl2ps::addTextOpt(const char *str, const char *fontname,
101                          tools_GLshort fontsize, tools_GLint alignment,
102        tools_GLfloat angle) {
103   if(!fContext) return;
104   ::tools_gl2psTextOpt(fContext,str,fontname,fontsize,alignment,angle);
105 }
106 
107 void G4gl2ps::setViewport(int a,int b,int winSizeX,int winSizeY) {
108   fViewport[0] = a;
109   fViewport[1] = b;
110   fViewport[2] = winSizeX;
111   fViewport[3] = winSizeY;
112 }
113 
114 void G4gl2ps::setFileName(const char* aFileName) {
115   fFileName = aFileName;
116 }
117 
118 bool G4gl2ps::enableFileWriting() {
119   if(fFile) {
120     ::fclose(fFile);
121     fFile = 0;
122   }
123   if(fContext) {
124     ::tools_gl2psDeleteContext(fContext);
125     fContext = 0;
126   }
127 
128   fContext = ::tools_gl2psCreateContext();
129   if(!fContext) return false;
130 
131   ::tools_gl2ps_set_gl_funcs(fContext,&fOpenGLFuncs);
132   
133   fFile = ::fopen(fFileName,"wb");
134   if(!fFile) {
135     ::tools_gl2psDeleteContext(fContext);
136     fContext = 0;
137     return false;
138   }
139 
140   // No buffering for output file
141   setvbuf ( fFile , NULL , _IONBF , 2048 );
142 
143   return true;
144 }
145 
146 void G4gl2ps::disableFileWriting() {
147   if(fFile) {
148     ::fclose(fFile);
149     fFile = 0;
150   }
151   if(fContext) {
152     ::tools_gl2psDeleteContext(fContext);
153     fContext = 0;
154   }    
155 }
156 
157 bool G4gl2ps::fileWritingEnabled() const {
158   return (fContext && fFile?true:false);
159 }
160 
161 bool G4gl2ps::extendBufferSize() {
162   // extend buffer size *2
163   if (fBufferSize < (fBufferSizeLimit/2)) {
164     fBufferSize = fBufferSize*2;
165     return true;
166   }
167   return false;
168 }
169 
170 
171 // FWJ
172 void G4gl2ps::setBufferSize(int newSize)
173 {
174   fBufferSize = (newSize < int(fBufferSizeLimit)) ? newSize : fBufferSizeLimit;
175 }
176 
177 
178 bool G4gl2ps::beginPage() {
179   if(!fContext) return false;
180   if(!fFile) return false;
181 
182   if( (fViewport[2]<=0) || (fViewport[3]<=0) ) return false;
183 
184   int options = 
185     TOOLS_GL2PS_BEST_ROOT |
186     TOOLS_GL2PS_DRAW_BACKGROUND |
187     TOOLS_GL2PS_USE_CURRENT_VIEWPORT;
188   int sort = TOOLS_GL2PS_BSP_SORT;
189 
190   tools_GLint res = ::tools_gl2psBeginPage(fContext,"Geant4 output","Geant4",
191                  fViewport,
192                  fExportImageFormat,
193                  sort, 
194                  options, 
195                  TOOLS_GL_RGBA,0, NULL,0,0,0,
196                  fBufferSize,
197                  fFile,fFileName.c_str());
198   if (res == TOOLS_GL2PS_ERROR) return false;
199 
200   // enable blending for all
201   ::tools_gl2psEnable(fContext,TOOLS_GL2PS_BLEND);
202   
203   return true;
204 }
205 
206 bool G4gl2ps::endPage() {
207   int _status = 0;
208   if(fContext) {
209     _status = ::tools_gl2psEndPage(fContext);
210   }
211   if (_status == TOOLS_GL2PS_OVERFLOW) return false;
212   return true;
213 }
214 
215 void G4gl2ps::setExportImageFormat(unsigned int type){
216   if(fFile) return;
217   fExportImageFormat = type;
218 }
219 
220