Version:
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1 This G4 Graphics Driver creates a HepRep File suitable for viewing
2 by the HepRApp, Wired4 or FRED Event Display clients.
3 It requires no external packages.
4
5 The HepRep graphics format is further described at
6 http://www.slac.stanford.edu/~perl/heprep/
7
8
9 Two different drivers are available for either HepRep1 or HepRep2.
10
11
12 Driver: HepRepFile
13 ------------------
14 The version of HepRep produced by this driver is HepRep Version 1.
15
16 Writes files with file extension .heprep.
17
18 First file is written to current directory and is named G4Data0.heprep.
19 Subsequent files increment the number, as in G4Data1.heprep, G4Data2.heprep...
20
21 To specify a different output file directory (instead of current directory),
22 set G4HEPREPFILE_DIR
23
24 To specify a different output file name (instead of G4Data),
25 set G4HEPREPFILE_NAME
26
27 To repeatedly overwrite the same output file (instead of having incremental
28 numbers at the end of the file name),
29 set G4HEPREPFILE_OVERWRITE
30
31 By default, invisible objects are not culled but are left in the heprep file
32 with their visibility initially set to false (so that you can subsequently
33 choose to make them visible from within the heprep browser).
34 To force culling of invisible objects,
35 set G44HEPREPFILE_CULL
36
37 View the file using the HepRApp HepRep Browser, available from:
38 http://www.slac.stanford.edu/~perl/HepRApp
39
40 HepRApp can read xml files in zipped format as well as unzipped,
41 so you can save space by applying gzip to the xml file.
42 This will reduce the file to about five percent of its original size.
43
44 Joseph Perl
45 15 November 2007
46
47
48 Driver: HepRepXML
49 -----------------
50 The version of HepRep produced by this driver is HepRep Version 2.
51
52 This driver can write both Binary HepRep (.bheprep) and XML HepRep
53 (.heprep) files. Binary HepRep files are a one-to-one translation
54 of XML HepRep files, but they are considerably shorter and faster
55 to parse by a HepRepViewer such as WIRED 4.
56
57 You can view the files using the WIRED 4 Event Display, available from:
58
59 http://wired4.freehep.org
60
61 Both Binary HepRep and XML HepRep can be compressed using the standard
62 zlib library if linked into Geant4 using G4LIB_USE_ZLIB. If a standard
63 zlib is not available (WIN32-VC for instance) you should also set
64 G4LIB_BUILD_ZLIB to build G4zlib included with Geant4.
65
66 HepRep files (Binary and XML) can contain multiple HepRep events/geometries.
67 If the file contains more than one HepRep it is not strictly XML anymore.
68 Files can be written in .heprep.zip, .heprep.gz or .heprep format and their
69 binary versions .bheprep.zip, .bheprep.gz or .bheprep.
70
71 The .heprep.zip is the default for file output, the .heprep is the default
72 for stdout and stderr.
73
74 (Optional) To set the filename with a particular extension such as:
75 .heprep.zip, .heprep.gz, .heprep, .bheprep.zip, .bheprep.gz or .bheprep
76 use for instance:
77
78 /vis/scene/create filename.bheprep.zip
79
80
81 (Optional) To create separate files for each event, you can set a suffix such as
82 "-0001" to start writing files from filename-0001.bheprep.zip to
83 filename-9999.bheprep.zip (or up), while "-55-sub" will start write files
84 filename-55-sub.bheprep.zip to filename-99-sub.bheprep.zip (or up).
85
86 /vis/heprep/setEventNumberSuffix -0001
87 (Note: suffix has to contain at least one digit)
88
89
90 (Optional) To route the HepRep XML output to stdout (or stderr),
91 by default uncompressed, use:
92
93 /vis/scene/create stdout
94
95
96 To select the driver, where the file if not create by scene is set to
97 G4HepRepOutput.heprep.zip, use:
98
99 /vis/open HepRepXML
100
101
102 (Optional) To write a geometry, use:
103
104 /vis/viewer/flush
105
106
107 (Optional) To signal a change in geometry (to be written with the next event), use:
108
109 /vis/viewer/refresh
110
111
112 To write 10 events (and geometries), use:
113
114 /run/beamOn 10
115
116
117 (Optional) To accumulate multiple (5) G4 events into one HepRep event, use:
118 /vis/scene/endOfEventAction accumulate
119 /run/beamOn 5
120 /vis/viewer/update
121
122
123 (Optional) To add attributes to each point on a trajectory, use:
124 /vis/heprep/addPointAttributes 1
125 Be aware that this may increase the size of the output dramatically.
126
127
128 (Optional) You may use the commands:
129 /vis/viewer/zoom to set an initial zoom factor
130 /vis/viewer/set/viewpointThetaPhi to set an initial view point
131 /vis/heprep/setCoordinateSystem uvw to change the coordinate system, where uvw can be "xyz", "zxy", ...
132
133
134 (Optional) You may decide to write .zip files with events and geometry separated (but linked).
135 This results in a smaller zip file, as the geometry is only written once. Use the command:
136
137 /vis/heprep/appendGeometry false
138
139
140 (Optional) To close the file, remove the SceneHandler, use:
141
142 /vis/sceneHandler/remove scene-handler-0
143
144
145 Limitations:
146
147 Only one SceneHandler can exist at any time, connected to a single Viewer.
148 Since the HepRep format is a model rather than a view this is not a real
149 limitation. In WIRED 4 you can create as many views (SceneHandlers) as you like.
150
151 1 June 2005
152 Mark.Donszelmann@slac.stanford.edu