Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/FukuiRenderer/include/private/G4FRConst.hh

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
  4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
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 10 // *                                                                  *
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 13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                                                  *
 18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboration.                      *
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 21 // * any work based  on the software)  you  agree  to acknowledge its *
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 24 // ********************************************************************
 25 //
 26 //
 27 //
 28 // Satoshi TANAKA, Tue Jul  2 15:30:49 JST 1996
 29 ///////////////////////////////////
 30 ///// G4FRConst.hh /////
 31 ///////////////////////////////////
 32 
 33 #ifndef G4_FR_COMMAND_LIST_HH
 34 #define G4_FR_COMMAND_LIST_HH
 35 
 36 //----- Header comment
 37 const char FR_G4_PRIM_HEADER[] = "##G4.PRIM-FORMAT-2.4";
 38 // const   char  FR_PHYSICAL_VOLUME_NAME  [] = "#/PhysicalVolumeName" ;
 39 const char FR_PHYSICAL_VOLUME_NAME[] = "#/PVName";
 40 
 41 //----- Execution control (beginning with !)
 42 const char FR_GUI[]              = "!GraphicalUserInterface";
 43 const char FR_DEVICE[]           = "!Device";
 44 const char FR_SET_CAMERA[]       = "!SetCamera";
 45 const char FR_OPEN_DEVICE[]      = "!OpenDevice";
 46 const char FR_CLOSE_DEVICE[]     = "!CloseDevice";
 47 const char FR_DRAW_ALL[]         = "!DrawAll";
 48 const char FR_CLEAR_DATA[]       = "!ClearData";
 49 const char FR_QUIT[]             = "!Quit";
 50 const char FR_DISCONNECT_DAWND[] = "!DisconnectDawnd";
 51 const char FR_TERMINATE_DAWND[]  = "!TerminateDawnd";
 52 const char FR_SAVE[]             = "!Save";
 53 const char FR_END_SAVE[]         = "!EndSave";
 54 const char FR_WAIT[]             = "!Wait";
 55 const char FR_PAUSE[]            = "!Pause";
 56 
 57 //----- Drawing Style
 58 const char FR_WIREFRAME[] = "/Wireframe";
 59 const char FR_SURFACE[]   = "/Surface";
 60 const char FR_LINES[]     = "/Lines";
 61 
 62 //----- Begin and End of Modeling
 63 const char FR_BEGIN_MODELING[] = "!BeginModeling";
 64 const char FR_END_MODELING[]   = "!EndModeling";
 65 
 66 //----- Bounding box
 67 const char FR_BOUNDING_BOX[]      = "/BoundingBox";
 68 const char FR_BOUNDING_BOX_UNIT[] = "/BoundingBox -0.5 -0.5 -0.5  0.5 0.5 0.5";
 69 
 70 //----- Number of divising curved surface
 71 const int FR_DEFALUT_NDIV_VALUE = 24;
 72 
 73 const char FR_NDIV[]         = "/Ndiv";
 74 const char FR_NDIV_DEFAULT[] = "/Ndiv  24";
 75 const char FR_NDIV_3[]       = "/Ndiv   3";
 76 const char FR_NDIV_4[]       = "/Ndiv   4";
 77 const char FR_NDIV_8[]       = "/Ndiv   8";
 78 const char FR_NDIV_16[]      = "/Ndiv  16";
 79 const char FR_NDIV_24[]      = "/Ndiv  24";
 80 const char FR_NDIV_48[]      = "/Ndiv  48";
 81 const char FR_NDIV_96[]      = "/Ndiv  96";
 82 
 83 //----- Camera information
 84 const char FR_CAMERA_POSITION[]         = "/CameraPosition";
 85 const char FR_CAMERA_POSITION_DEFAULT[] = "/CameraPosition  100000.0  0.0  0.0";
 86 // see from far upward position
 87 const char FR_TARGET_POINT[]   = "/TargetPoint";
 88 const char FR_ZOOM_FACTOR[]    = "/ZoomFactor";
 89 const char FR_SCALE[]          = "/Scale";
 90 const char FR_FOCAL_DISTANCE[] = "/FocalDistance";
 91 
 92 //----- Body coordinate information
 93 const char FR_BASE_VECTOR[] = "/BaseVector";
 94 // Give e1 and e2. Then e3 is calculated.
 95 const char FR_BASE_VECTOR_DEFAULT[] = "/BaseVector 1.0 0.0 0.0  0.0 1.0 0.0";
 96 const char FR_ORIGIN[]              = "/Origin";
 97 const char FR_ORIGIN_DEFAULT[]      = "/Origin  0.0  0.0  0.0";
 98 
 99 //----- Attribute information
100 const char FR_DIFFUSE_RGB[] = "/DiffuseRGB";
101 // old name of /ColorRGB
102 
103 const char FR_COLOR_RGB[]         = "/ColorRGB";
104 const char FR_COLOR_RGB_DEFAULT[] = "/ColorRGB  1.0  1.0  1.0";
105 const char FR_COLOR_RGB_WHITE[]   = "/ColorRGB  1.0  1.0  1.0";
106 
107 const char FR_COLOR_RGB_RED[]   = "/ColorRGB  1.0  0.0  0.0";
108 const char FR_COLOR_RGB_GREEN[] = "/ColorRGB  0.0  1.0  0.0";
109 const char FR_COLOR_RGB_BLUE[]  = "/ColorRGB  0.0  0.0  1.0";
110 
111 const char FR_COLOR_RGB_CYAN[]    = "/ColorRGB  0.0  1.0  1.0";
112 const char FR_COLOR_RGB_MAGENTA[] = "/ColorRGB  1.0  0.0  1.0";
113 const char FR_COLOR_RGB_YELLOW[]  = "/ColorRGB  1.0  1.0  0.0";
114 
115 const char FR_SPECULAR_RGB[]         = "/SpecularRGB";
116 const char FR_SPECULAR_RGB_DEFAULT[] = "/SpecularRGB  1.0  1.0  1.0";
117 const char FR_SPECULAR_RGB_WHITE[]   = "/SpecularRGB  1.0  1.0  1.0";
118 
119 const char FR_PHONG_POWER[]         = "/PhongPower";
120 const char FR_PHONG_POWER_DEFAULT[] = "/PhongPower  3";
121 
122 const char FR_TRANSPARENCY[]     = "/Transparency";
123 const char FR_TRANSPARENCY_ON[]  = "/Transparency  1 ";  // transparent
124 const char FR_TRANSPARENCY_OFF[] = "/Transparency  0 ";  // non-transparent
125 
126 const char FR_FORCE_WIREFRAME[]     = "/ForceWireframe";
127 const char FR_FORCE_WIREFRAME_ON[]  = "/ForceWireframe  1";
128 const char FR_FORCE_WIREFRAME_OFF[] = "/ForceWireframe  0";
129 
130 const char FR_VISIBILITY[]     = "/Visibility";
131 const char FR_VISIBILITY_ON[]  = "/Visibility  1";  // visible
132 const char FR_VISIBILITY_OFF[] = "/Visibility  0";  // invisible
133 
134 //----- 3D Primitives
135 const char FR_POLYHEDRON[]     = "/Polyhedron";
136 const char FR_VERTEX[]         = "/Vertex";
137 const char FR_FACET[]          = "/Facet";
138 const char FR_END_POLYHEDRON[] = "/EndPolyhedron";
139 
140 const char FR_BOX[]      = "/Box";
141 const char FR_BOX_UNIT[] = "/Box  0.5  0.5  0.5";  // dx, dy, dz
142 
143 const char FR_COLUMN[]      = "/Column";
144 const char FR_COLUMN_UNIT[] = "/Column 0.5  0.5";  // R dz
145 
146 const char FR_POLYLINE[]      = "/Polyline";
147 const char FR_PL_VERTEX[]     = "/PLVertex";
148 const char FR_PL_VERTEX_OLD[] = "PLVertex";
149 const char FR_END_POLYLINE[]  = "/EndPolyline";
150 
151 const char FR_TRD[] = "/Trd";
152 // /Trd  dx1 dx2 dy1 dy2 dz    ;
153 const char FR_TRAP[] = "/Trap";
154 // /Trap dz theta phi h1 bl1 tl1 alpha1 h2 bl2 tl2 alpha2
155 const char FR_TUBS[] = "/Tubs";
156 // /Tubs rmin rmax dz sphi dphi
157 const char FR_CONS[] = "/Cons";
158 // /Cons rmin1 rmax1 rmin2 rmax2 dz sphi dphi
159 const char FR_SPHERE[] = "/Sphere";
160 // /Sphere  R
161 const char FR_SPHERE_SEG[] = "/SphereSeg";
162 // /SphereSeg  rmin rmax s_theta d_theta s_phi d_phi
163 const char FR_PARA[] = "/Parallelepiped";
164 // /Parallelepiped  dx dy dz tanAlpha tanTheta_cosPhi tanTheta_sinPhi
165 const char FR_PCON[] = "/PolyCone";
166 // /PolyCone  sphi  dphi  nz  z[nz]  rmin[nz]  rmax[nz]
167 const char FR_PGON[] = "/PolyGon";
168 // /PolyGon   sphi  dphi  ndiv  nz  z[nz]  rmin[nz]  rmax[nz]
169 const char FR_TORUS[] = "/Torus";
170 // /PolyGon   sphi  dphi  ndiv  nz  z[nz]  rmin[nz]  rmax[nz]
171 
172 //----- Marks I (arg: x y z half_size_3d)
173 const char FR_FONT_NAME[] = "/FontName";
174 
175 //----- Marks I (arg: x y z half_size_3d)
176 const char FR_MARK_CIRCLE_2D[] = "/MarkCircle2D";
177 const char FR_MARK_SQUARE_2D[] = "/MarkSquare2D";
178 const char FR_MARK_TEXT_2D[]   = "/MarkText2D";
179 // /MarkText2D  x y z  size_world x_offset_world y_offset_world string
180 
181 //----- Marks II (arg: x y z half_size_2d)
182 const char FR_MARK_CIRCLE_2DS[] = "/MarkCircle2DS";
183 const char FR_MARK_SQUARE_2DS[] = "/MarkSquare2DS";
184 const char FR_MARK_TEXT_2DS[]   = "/MarkText2DS";
185 // /MarkText2DS  x y z  size_pt x_offset_pt y_offset_pt string
186 
187 //----- Text
188 const char FR_TEXT_2DS[] = "/Text2DS";
189 
190 //----- For DAWNCUT
191 const char FR_CLIPPING_PLANE[] = "/ClippingPlane";
192 // /ClippingPlaneMarkCross2D  a b c d
193 //   for plane   ax + by + cz + d = 0
194 
195 #endif
196