Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/run/include/G4MaterialScanner.hh

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
  4 // *                                                                  *
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  6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.                             *
 10 // *                                                                  *
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 14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  LICENSE  and URL above *
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 17 // *                                                                  *
 18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboration.                      *
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 23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // ********************************************************************
 25 //
 26 // G4MaterialScanner
 27 //
 28 // Class description:
 29 //
 30 // Utility class for scanning of materials through ray-tracing
 31 // in a detector setup.
 32 
 33 // Author: M.Asai, May 2006
 34 // --------------------------------------------------------------------
 35 #ifndef G4MaterialScanner_hh
 36 #define G4MaterialScanner_hh 1
 37 
 38 #include "G4ThreeVector.hh"
 39 #include "globals.hh"
 40 
 41 class G4Event;
 42 class G4EventManager;
 43 class G4UserEventAction;
 44 class G4UserStackingAction;
 45 class G4UserTrackingAction;
 46 class G4UserSteppingAction;
 47 class G4MSSteppingAction;
 48 class G4MatScanMessenger;
 49 class G4RayShooter;
 50 class G4Region;
 51 
 52 class G4MaterialScanner
 53 {
 54   public:
 55     G4MaterialScanner();
 56     ~G4MaterialScanner();
 57 
 58     // The main entry point which triggers ray tracing.
 59     // This method is available only if Geant4 is in Idle state.
 60     void Scan();
 61 
 62     inline void SetEyePosition(const G4ThreeVector& val) { eyePosition = val; }
 63     inline G4ThreeVector GetEyePosition() const { return eyePosition; }
 64     inline void SetNTheta(G4int val) { nTheta = val; }
 65     inline G4int GetNTheta() const { return nTheta; }
 66     inline void SetThetaMin(G4double val) { thetaMin = val; }
 67     inline G4double GetThetaMin() const { return thetaMin; }
 68     inline void SetThetaSpan(G4double val) { thetaSpan = val; }
 69     inline G4double GetThetaSpan() const { return thetaSpan; }
 70     inline void SetNPhi(G4int val) { nPhi = val; }
 71     inline G4int GetNPhi() const { return nPhi; }
 72     inline void SetPhiMin(G4double val) { phiMin = val; }
 73     inline G4double GetPhiMin() const { return phiMin; }
 74     inline void SetPhiSpan(G4double val) { phiSpan = val; }
 75     inline G4double GetPhiSpan() const { return phiSpan; }
 76     inline void SetRegionSensitive(G4bool val = true) { regionSensitive = val; }
 77     inline G4bool GetRegionSensitive() const { return regionSensitive; }
 78     G4bool SetRegionName(const G4String& val);
 79     inline const G4String& GetRegionName() const { return regionName; }
 80     inline void SetVerbosity(G4int v) { verbosity = v; };
 81 
 82   private:
 83     void DoScan();
 84     // Event loop
 85 
 86     void StoreUserActions();
 87     void RestoreUserActions();
 88     // Store and restore user action classes if defined.
 89 
 90   private:
 91     G4RayShooter* theRayShooter = nullptr;
 92     G4MatScanMessenger* theMessenger = nullptr;
 93 
 94     G4EventManager* theEventManager = nullptr;
 95 
 96     G4UserEventAction* theUserEventAction = nullptr;
 97     G4UserStackingAction* theUserStackingAction = nullptr;
 98     G4UserTrackingAction* theUserTrackingAction = nullptr;
 99     G4UserSteppingAction* theUserSteppingAction = nullptr;
100 
101     G4UserEventAction* theMatScannerEventAction = nullptr;
102     G4UserStackingAction* theMatScannerStackingAction = nullptr;
103     G4UserTrackingAction* theMatScannerTrackingAction = nullptr;
104     G4MSSteppingAction* theMatScannerSteppingAction = nullptr;
105 
106     G4ThreeVector eyePosition;
107     G4int nTheta = 91;
108     G4double thetaMin = 0.0;
109     G4double thetaSpan = 0.0;
110     G4int nPhi = 37;
111     G4double phiMin = 0.0;
112     G4double phiSpan = 0.0;
113 
114     G4ThreeVector eyeDirection;
115 
116     G4bool regionSensitive = false;
117     G4String regionName = "notDefined";
118     G4Region* theRegion = nullptr;
119 
120     /// Configure degree of verbosity of Material Scan
121     /// verbosity 0: default
122     /// verbosity 1: call PrintIntegratedMaterialVerbose
123     /// verbosity 2: call PrintEachMaterialVerbose
124     G4int verbosity = 0;
125 };
126 
127 #endif
128