Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 // Abstract base class for multibody uniform phase space generators. 28 // Subclasses implement a specific algorithm, such as Kopylov, GENBOD, 29 // or Makoto's NBody. Subclasses are used by G4HadDecayGenerator. 30 // 31 // Author: Michael Kelsey (SLAC) <kelsey@slac.stanford.edu> 32 33 #include "G4VHadPhaseSpaceAlgorithm.hh" 34 #include "G4HadronicException.hh" 35 #include "G4PhysicalConstants.hh" 36 #include "G4SystemOfUnits.hh" 37 #include "G4ThreeVector.hh" 38 #include "Randomize.hh" 39 #include <algorithm> 40 #include <iostream> 41 #include <iterator> 42 #include <numeric> 43 #include <vector> 44 45 46 47 48 // Two body decay with uniform angular distribution 49 50 void G4VHadPhaseSpaceAlgorithm:: 51 GenerateTwoBody(G4double initialMass, 52 const std::vector<G4double>& masses, 53 std::vector<G4LorentzVector>& finalState) { 54 if (GetVerboseLevel()>1) 55 G4cout << " >>> G4HadDecayGenerator::FillTwoBody" << G4endl; 56 57 // Initialization and sanity check 58 finalState.clear(); 59 if (masses.size() != 2U) return; // Should not have been called 60 61 // Momentum of final state (energy balance has already been checked) 62 G4double p = TwoBodyMomentum(initialMass,masses[0],masses[1]); 63 if (GetVerboseLevel()>2) G4cout << " finalState momentum = " << p << G4endl; 64 65 finalState.resize(2); // Allows filling by index 66 finalState[0].setVectM(UniformVector(p), masses[0]); 67 finalState[1].setVectM(-finalState[0].vect(), masses[1]); 68 } 69 70 71 // Samples a random vector with given magnitude 72 73 G4ThreeVector G4VHadPhaseSpaceAlgorithm::UniformVector(G4double mag) const { 74 // FIXME: Should this be made a static thread-local buffer? 75 G4ThreeVector v; 76 v.setRThetaPhi(mag, UniformTheta(), UniformPhi()); 77 return v; 78 } 79