Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/hadronic/models/particle_hp/src/G4ParticleHPPartial.cc

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  1 //
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 25 //
 26 // neutron_hp -- source file
 27 // J.P. Wellisch, Nov-1996
 28 // A prototype of the low energy neutron transport model.
 29 //
 30 // 13-Jan-06 fix in Sample by T. Koi
 31 //
 32 // P. Arce, June-2014 Conversion neutron_hp to particle_hp
 33 //
 34 #include "G4ParticleHPPartial.hh"
 35 
 36 #include "G4ParticleHPInterpolator.hh"
 37 #include "Randomize.hh"
 38 
 39 G4ParticleHPVector* G4ParticleHPPartial::GetY(G4double e1)
 40 {
 41   auto aBuffer = new G4ParticleHPVector();
 42   G4int i;
 43   if (nData == 1) {
 44     for (i = 0; i < data[0].GetVectorLength(); i++) {
 45       aBuffer->SetInterpolationManager(data[0].GetInterpolationManager());
 46       aBuffer->SetData(i, data[0].GetX(i), data[0].GetY(i));
 47     }
 48     return aBuffer;
 49   }
 50   for (i = 0; i < nData; i++) {
 51     if (X[i] > e1) break;
 52   }
 53   if (i == nData) i--;
 54   if (0 == i) i = 1;
 55   G4double x1, x2, y1, y2, y;
 56   G4int i1 = 0, ib = 0;
 57   G4double E1 = X[i - 1];
 58   G4double E2 = X[i];
 59   for (G4int ii = 0; ii < data[i].GetVectorLength(); ii++) {
 60     x1 = data[i - 1].GetX(std::min(i1, data[i - 1].GetVectorLength() - 1));
 61     x2 = data[i].GetX(ii);
 62     if (x1 < x2 && i1 < data[i - 1].GetVectorLength()) {
 63       y1 = data[i - 1].GetY(i1);
 64       y2 = data[i].GetY(x1);
 65       if (E2 - E1 != 0) {
 66         y = theInt.Interpolate(theManager.GetScheme(i), e1, E1, E2, y1, y2);
 67       }
 68       else {
 69         y = 0.5 * (y1 + y2);
 70       }
 71       aBuffer->SetData(ib, x1, y);
 72       aBuffer->SetScheme(ib++, data[i - 1].GetScheme(i1));
 73       i1++;
 74       if (x2 - x1 > 0.001 * x1) {
 75         ii--;
 76       }
 77     }
 78     else {
 79       y1 = data[i - 1].GetY(x2);
 80       y2 = data[i].GetY(ii);
 81       if (E2 - E1 != 0) {
 82         y = theInt.Interpolate(theManager.GetScheme(i), e1, E1, E2, y1, y2);
 83       }
 84       else {
 85         y = 0.5 * (y1 + y2);
 86       }
 87       aBuffer->SetData(ib, x2, y);
 88       aBuffer->SetScheme(ib++, data[i].GetScheme(ii));
 89       if (x1 - x2 < 0.001 * x2) i1++;
 90     }
 91   }
 92   return aBuffer;
 93 }
 94 
 95 G4double G4ParticleHPPartial::Sample(G4double x)
 96 {
 97   G4int i;
 98   for (i = 0; i < nData; i++) {
 99     if (x < X[i]) break;
100   }
101   G4ParticleHPVector theBuff;
102   if (i == 0) {
103     theBuff.SetInterpolationManager(data[0].GetInterpolationManager());
104     for (G4int ii = 0; ii < GetNEntries(0); ii++) {
105       theBuff.SetX(ii, GetX(0, ii));
106       theBuff.SetY(ii, GetY(0, ii));
107     }
108   }
109   // else if(i==nData-1) this line will be delete
110   else if (i == nData) {
111     for (i = 0; i < GetNEntries(nData - 1); i++) {
112       theBuff.SetX(i, GetX(nData - 1, i));
113       theBuff.SetY(i, GetY(nData - 1, i));
114       theBuff.SetInterpolationManager(data[nData - 1].GetInterpolationManager());
115     }
116   }
117   else {
118     G4int low = i - 1;
119     G4int high = low + 1;
120     G4double x1, x2, y1, y2;
121     G4int i1 = 0, i2 = 0, ii = 0;
122     x1 = X[low];
123     x2 = X[high];
124     while (i1 < GetNEntries(low) || i2 < GetNEntries(high))  // Loop checking, 11.05.2015, T. Koi
125     {
126       if ((GetX(low, i1) < GetX(high, i2) && i1 < GetNEntries(low)) || (i2 == GetNEntries(high))) {
127         theBuff.SetX(ii, GetX(low, i1));
128         y1 = GetY(low, i1);
129         y2 = GetY(high, GetX(low, i1));  // prob at ident theta
130         theBuff.SetY(ii, theInt.Interpolate(theManager.GetScheme(high), x, x1, x2, y1,
131                                             y2));  // energy interpol
132         theBuff.SetScheme(ii, data[low].GetScheme(i1));
133         if (std::abs(GetX(low, i1) - GetX(high, i2)) < 0.001) i2++;
134         i1++;
135         ii++;
136       }
137       else {
138         theBuff.SetX(ii, GetX(high, i2));
139         //*******************************************************************************
140         // Change by E.Mendoza and D.Cano (CIEMAT):
141         // y1 = GetY(high,i2);
142         // y2 = GetY(low, GetX(high,i2));  //prob at ident theta
143         y2 = GetY(high, i2);
144         y1 = GetY(low, GetX(high, i2));  // prob at ident theta
145         //*******************************************************************************
146         theBuff.SetY(ii, theInt.Interpolate(theManager.GetScheme(high), x, x1, x2, y1,
147                                             y2));  // energy interpol
148         theBuff.SetScheme(ii, data[high].GetScheme(i2));
149         if (std::abs(GetX(low, i1) - GetX(high, i2)) < 0.001) i1++;
150         i2++;
151         ii++;
152       }
153     }
154   }
155   // buff is full, now sample.
156   return theBuff.Sample();
157 }
158