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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 // 28 // Hadronic Process: Very Low Energy Neutron X-Sections 29 // original by H.P. Wellisch, TRIUMF, 14-Feb-97 30 // Has the Cross-section data for all materials. 31 // P. Arce, June-2014 Conversion neutron_hp to particle_hp 32 // 33 #ifndef G4ParticleHPData_h 34 #define G4ParticleHPData_h 1 35 36 #include "G4Element.hh" 37 #include "G4NeutronHPCaptureData.hh" 38 #include "G4ParticleHPElasticData.hh" 39 #include "G4ParticleHPElementData.hh" 40 #include "G4ParticleHPFissionData.hh" 41 #include "G4ParticleHPInelasticData.hh" 42 #include "globals.hh" 43 44 #include <vector> 45 46 class G4ParticleHPData 47 { 48 public: 49 explicit G4ParticleHPData(G4ParticleDefinition* projectile); 50 51 ~G4ParticleHPData(); 52 53 inline G4PhysicsVector* MakePhysicsVector(const G4Element* thE, G4ParticleHPFissionData* theP) 54 { 55 auto idx = (G4int)thE->GetIndex(); 56 if (numEle <= idx) addPhysicsVector(); 57 return DoPhysicsVector((*theData[idx]).GetData(theP)); 58 } 59 inline G4PhysicsVector* MakePhysicsVector(const G4Element* thE, G4NeutronHPCaptureData* theP) 60 { 61 auto idx = (G4int)thE->GetIndex(); 62 if (numEle <= idx) addPhysicsVector(); 63 return DoPhysicsVector((*theData[idx]).GetData(theP)); 64 } 65 inline G4PhysicsVector* MakePhysicsVector(const G4Element* thE, G4ParticleHPElasticData* theP) 66 { 67 auto idx = (G4int)thE->GetIndex(); 68 if (numEle <= idx) addPhysicsVector(); 69 return DoPhysicsVector((*theData[idx]).GetData(theP)); 70 } 71 inline G4PhysicsVector* MakePhysicsVector(const G4Element* thE, G4ParticleHPInelasticData* theP) 72 { 73 auto idx = (G4int)thE->GetIndex(); 74 if (numEle <= idx) addPhysicsVector(); 75 return DoPhysicsVector((*theData[idx]).GetData(theP)); 76 } 77 78 G4PhysicsVector* DoPhysicsVector(G4ParticleHPVector* theVector); 79 80 static G4ParticleHPData* Instance(G4ParticleDefinition* projectile); 81 82 private: 83 std::vector<G4ParticleHPElementData*> theData; 84 G4int numEle; 85 void addPhysicsVector(); 86 87 G4ParticleDefinition* theProjectile; 88 G4String theDataDirVariable; 89 }; 90 91 #endif 92