Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/hadronic/models/lend/src/G4LENDCapture.cc

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  1 //
  2 // ********************************************************************
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 25 //
 26 
 27 #include "G4LENDCapture.hh"
 28 #include "G4Fragment.hh"
 29 #include "G4PhotonEvaporation.hh"
 30 #include "G4SystemOfUnits.hh"
 31 #include "G4Nucleus.hh"
 32 #include "G4ParticleTable.hh"
 33 #include "G4IonTable.hh"
 34   
 35 G4HadFinalState * G4LENDCapture::ApplyYourself(const G4HadProjectile& aTrack, G4Nucleus& aTarg )
 36 {
 37 
 38    G4double temp = aTrack.GetMaterial()->GetTemperature();
 39 
 40    //G4int iZ = int ( aTarg.GetZ() );
 41    //G4int iA = int ( aTarg.GetN() );
 42    //migrate to integer A and Z (GetN_asInt returns number of neutrons in the nucleus since this) 
 43    G4int iZ = aTarg.GetZ_asInt();
 44    G4int iA = aTarg.GetA_asInt();
 45    G4int iM = 0;
 46    if ( aTarg.GetIsotope() != NULL ) {
 47       iM = aTarg.GetIsotope()->Getm();
 48    }
 49 
 50    G4double ke = aTrack.GetKineticEnergy();
 51 
 52    G4HadFinalState* theResult = &theParticleChange;
 53    theResult->Clear();
 54 
 55    G4GIDI_target* aTarget = get_target_from_map( lend_manager->GetNucleusEncoding( iZ , iA , iM ) );
 56    if ( aTarget == NULL ) return returnUnchanged( aTrack , theResult );
 57    std::vector<G4GIDI_Product>* products = aTarget->getCaptureFinalState( ke*MeV, temp, MyRNG, NULL );
 58 
 59    G4int ipZ = aTrack.GetDefinition()->GetAtomicNumber();
 60    G4int ipA = aTrack.GetDefinition()->GetAtomicMass();
 61 
 62    G4bool needResidual=true;
 63 
 64    G4ThreeVector p(0,0,0);
 65    if ( products != NULL ) 
 66    {
 67 
 68       G4int totN = 0;
 69 
 70       for ( G4int j = 0; j < int( products->size() ); j++ ) 
 71       {
 72          G4int jZ = (*products)[j].Z; 
 73          G4int jA = (*products)[j].A; 
 74 
 75          //G4cout << "ZA = " << 1000 * (*products)[j].Z + (*products)[j].A << "  EK = "
 76          //     << (*products)[j].kineticEnergy
 77          //     << " px  " <<  (*products)[j].px
 78          //     << " py  " <<  (*products)[j].py
 79          //     << " pz  " <<  (*products)[j].pz
 80          //     << G4endl;
 81 
 82          if ( jZ == iZ + ipZ && jA == iA + ipA ) needResidual = false;
 83 
 84          G4ThreeVector dp((*products)[j].px,(*products)[j].py,(*products)[j].pz);
 85          p += dp;
 86           
 87          G4DynamicParticle* theSec = new G4DynamicParticle;
 88 
 89          if ( jA == 1 && jZ == 1 ) {
 90             theSec->SetDefinition( G4Proton::Proton() );
 91             totN += 1;
 92          }
 93          else if ( jA == 1 && jZ == 0 )
 94          {
 95             theSec->SetDefinition( G4Neutron::Neutron() );
 96             totN += 1;
 97          } 
 98          else if ( jZ > 0 ) {
 99             if ( jA != 0 )
100             {
101                theSec->SetDefinition( G4IonTable::GetIonTable()->GetIon( jZ , jA , iM ) );
102                totN += jA;
103             }
104             else 
105             {
106                theSec->SetDefinition( G4IonTable::GetIonTable()->GetIon( jZ , iA+1-totN , iM ) );
107             }
108          } 
109          else {
110             theSec->SetDefinition( G4Gamma::Gamma() );
111          } 
112 
113          theSec->SetMomentum( G4ThreeVector( (*products)[j].px*MeV , (*products)[j].py*MeV , (*products)[j].pz*MeV ) );
114 
115 /*
116          if ( dp.mag() == 0 ) 
117          {
118             //theSec->SetMomentum( -p*MeV ); 
119          }
120 */
121 
122          theResult->AddSecondary( theSec, secID );
123       } 
124    }
125    else 
126    {
127 
128       //For the case data does not provide final states 
129 
130       //G4cout << "products != NULL; iZ = " << iZ << ", iA = " << iA << G4endl; 
131 
132       // TK comment 
133       // aTarg->ReturnTargetParticle()->Get4Momentum has trouble, thus we use following  
134       G4Fragment nucleus( iA + ipA , iZ + ipZ ,  aTrack.Get4Momentum() + G4LorentzVector( G4ThreeVector(0,0,0) , G4IonTable::GetIonTable()->GetIon( iZ + ipZ , iA )->GetPDGMass() ) );
135       G4PhotonEvaporation photonEvaporation;
136       photonEvaporation.SetICM( TRUE );
137       G4FragmentVector* products_from_PE = photonEvaporation.BreakItUp(nucleus);
138       G4FragmentVector::iterator it;
139 
140       for (it = products_from_PE->begin(); it != products_from_PE->end(); it++)
141       {
142          if ( (*it)->GetZ_asInt() == iZ + ipZ &&  (*it)->GetA_asInt() == iA + ipA )  needResidual = false;
143          G4DynamicParticle* theSec = new G4DynamicParticle;
144          if ( (*it)->GetParticleDefinition() != NULL ) {
145             //G4cout << (*it)->GetParticleDefinition()->GetParticleName() << G4endl; 
146             theSec->SetDefinition( (*it)->GetParticleDefinition() );
147             theSec->Set4Momentum( (*it)->GetMomentum() );
148          } else {
149             //G4cout << (*it)->GetZ_asInt() << " " << (*it)->GetA_asInt() << G4endl;
150             theSec->SetDefinition( G4IonTable::GetIonTable()->GetIon( (*it)->GetZ_asInt() , (*it)->GetA_asInt() ) );
151             theSec->Set4Momentum( (*it)->GetMomentum() );
152          }
153          theResult->AddSecondary( theSec, secID );
154       }
155       delete products_from_PE;
156    }
157    
158    //if necessary, generate residual nucleus
159    if ( needResidual ) {
160       G4DynamicParticle* residual = new G4DynamicParticle;
161       residual->SetDefinition( G4IonTable::GetIonTable()->GetIon( iZ + ipZ , iA + ipA ) );
162       residual->SetMomentum( -p*MeV ); 
163       theResult->AddSecondary( residual, secID );
164    }
165 
166    delete products;
167 
168    theResult->SetStatusChange( stopAndKill );
169 
170    return theResult; 
171 
172 }
173