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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // INCL++ intra-nuclear cascade model 27 // Alain Boudard, CEA-Saclay, France 28 // Joseph Cugnon, University of Liege, Belgium 29 // Jean-Christophe David, CEA-Saclay, France 30 // Pekka Kaitaniemi, CEA-Saclay, France, and Helsinki Institute of Physics, Finland 31 // Sylvie Leray, CEA-Saclay, France 32 // Davide Mancusi, CEA-Saclay, France 33 // 34 #define INCLXX_IN_GEANT4_MODE 1 35 36 #include "globals.hh" 37 38 #include "G4INCLNNToNLKpiChannel.hh" 39 #include "G4INCLKinematicsUtils.hh" 40 #include "G4INCLBinaryCollisionAvatar.hh" 41 #include "G4INCLRandom.hh" 42 #include "G4INCLGlobals.hh" 43 #include "G4INCLLogger.hh" 44 #include <algorithm> 45 #include "G4INCLPhaseSpaceGenerator.hh" 46 47 namespace G4INCL { 48 49 const G4double NNToNLKpiChannel::angularSlope = 2.; // What is the exact effect? Sould be check 50 51 NNToNLKpiChannel::NNToNLKpiChannel(Particle *p1, Particle *p2) 52 : particle1(p1), particle2(p2) 53 {} 54 55 NNToNLKpiChannel::~NNToNLKpiChannel(){} 56 57 void NNToNLKpiChannel::fillFinalState(FinalState *fs) { 58 59 // pp -> p pi+ L K0 (9) 60 // pp -> p pi0 L K+ (2) 61 // pp -> n pi+ L K+ (1) 62 // pn -> p pi- L K+ (2) 63 // pn -> n pi0 L K+ (4) 64 65 const G4double sqrtS = KinematicsUtils::totalEnergyInCM(particle1, particle2); 66 67 const G4int iso = ParticleTable::getIsospin(particle1->getType()) + ParticleTable::getIsospin(particle2->getType()); 68 69 ParticleType KaonType; 70 ParticleType PionType; 71 72 G4double rdm = Random::shoot(); 73 particle2->setType(Lambda); 74 75 if(iso == 2){ 76 if(rdm*4. < 3.){ 77 KaonType = KZero; 78 PionType = PiPlus; 79 } 80 else if(rdm*12. < 11.){ 81 KaonType = KPlus; 82 PionType = PiZero; 83 } 84 else{ 85 KaonType = KPlus; 86 PionType = PiPlus; 87 particle1->setType(Neutron); 88 } 89 } 90 else if(iso == -2){ 91 if(rdm*4. < 3.){ 92 KaonType = KPlus; 93 PionType = PiMinus; 94 } 95 else if(rdm*12. < 11.){ 96 KaonType = KZero; 97 PionType = PiZero; 98 } 99 else{ 100 KaonType = KZero; 101 PionType = PiMinus; 102 particle1->setType(Proton); 103 } 104 } 105 else if(rdm*6. < 2.){ 106 KaonType = KPlus; 107 PionType = PiZero; 108 particle1->setType(Neutron); 109 } 110 else if(rdm*6. < 4.){ 111 KaonType = KZero; 112 PionType = PiZero; 113 particle1->setType(Proton); 114 } 115 else if(rdm*6. < 5.){ 116 KaonType = KPlus; 117 PionType = PiMinus; 118 particle1->setType(Proton); 119 } 120 else{ 121 KaonType = KZero; 122 PionType = PiPlus; 123 particle1->setType(Neutron); 124 } 125 126 ParticleList list; 127 list.push_back(particle1); 128 list.push_back(particle2); 129 const ThreeVector &rcol1 = particle1->getPosition(); 130 const ThreeVector &rcol2 = particle2->getPosition(); 131 const ThreeVector zero; 132 Particle *pion = new Particle(PionType,zero,rcol1); 133 Particle *kaon = new Particle(KaonType,zero,rcol2); 134 list.push_back(kaon); 135 list.push_back(pion); 136 137 if(Random::shoot()<0.5) PhaseSpaceGenerator::generateBiased(sqrtS, list, 0, angularSlope); 138 else PhaseSpaceGenerator::generateBiased(sqrtS, list, 1, angularSlope); 139 140 fs->addModifiedParticle(particle1); 141 fs->addModifiedParticle(particle2); 142 fs->addCreatedParticle(kaon); 143 fs->addCreatedParticle(pion); 144 145 } 146 } 147