Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/hadronic/models/im_r_matrix/src/G4VElasticCollision.cc

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
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 10 // *                                                                  *
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 25 //
 26 //
 27 
 28 #include "globals.hh"
 29 #include "G4VElasticCollision.hh"
 30 #include "G4KineticTrack.hh"
 31 #include "G4VCrossSectionSource.hh"
 32 #include "G4Proton.hh"
 33 #include "G4Neutron.hh"
 34 #include "G4XNNElastic.hh"
 35 #include "G4AngularDistribution.hh"
 36 #include "G4ThreeVector.hh"
 37 #include "G4LorentzVector.hh"
 38 #include "G4LorentzRotation.hh"
 39 #include "G4KineticTrackVector.hh"
 40 #include "G4AngularDistributionNP.hh"   //  np scattering
 41 #include "G4AngularDistributionPP.hh"   //  nn and pp scattering
 42 #include <typeinfo>
 43 
 44 G4VElasticCollision::G4VElasticCollision()
 45 { 
 46 }
 47 
 48 
 49 G4VElasticCollision::~G4VElasticCollision()
 50 { }
 51 
 52 
 53 G4KineticTrackVector* G4VElasticCollision::FinalState(const G4KineticTrack& trk1,
 54                   const G4KineticTrack& trk2) const
 55 {
 56   const G4VAngularDistribution* angDistribution;
 57 
 58   angDistribution = GetAngularDistribution();
 59 
 60 
 61   G4LorentzVector pCM=trk1.Get4Momentum() + trk2.Get4Momentum();
 62 
 63   G4LorentzRotation toLabFrame(pCM.boostVector());
 64   G4LorentzVector Ptmp=toLabFrame.inverse() * trk1.Get4Momentum();  //trk1 in CMS
 65   G4LorentzRotation toZ;
 66   toZ.rotateZ(-Ptmp.phi());
 67   toZ.rotateY(-Ptmp.theta());
 68   toLabFrame *= toZ.inverse();
 69 
 70   G4double S = pCM.mag2();
 71   G4double m10 = trk1.GetDefinition()->GetPDGMass();
 72   G4double m20 = trk2.GetDefinition()->GetPDGMass();
 73   if(S-(m10+m20)*(m10+m20) < 0) return new G4KineticTrackVector;
 74 
 75   G4double m_1 = trk1.GetActualMass();
 76   G4double m_2 = trk2.GetActualMass();
 77   
 78   // Angles of outgoing particles
 79   G4double cosTheta = angDistribution->CosTheta(S,m_1,m_2);
 80 
 81    if ( (trk1.GetDefinition() == G4Proton::Proton() || trk1.GetDefinition() == G4Neutron::Neutron() )
 82       &&(trk2.GetDefinition() == G4Proton::Proton() || trk2.GetDefinition() == G4Neutron::Neutron() ) )
 83    {
 84       if ( trk1.GetDefinition() == trk2.GetDefinition() )
 85       {
 86     if ( trk1.GetDefinition() == G4Proton::Proton() )
 87     {
 88 //        G4cout << "scatterangle pp " << cosTheta
 89 //               << " " << typeid(*angDistribution).name() << G4endl;
 90     } else {
 91 //        G4cout << "scatterangle nn " << cosTheta
 92 //               << " " << typeid(*angDistribution).name() << G4endl;
 93     }
 94       } else {
 95 //    G4cout << "scatterangle pn " << cosTheta
 96 //               << " " << typeid(*angDistribution).name() << G4endl;
 97       }
 98    } else {
 99 //      G4cout << "scatterangle other " << cosTheta
100 //               << " " << typeid(*angDistribution).name() << G4endl;
101    }
102 
103   G4double phi = angDistribution->Phi();
104   G4double Theta = std::acos(cosTheta);
105 
106   // Unit vector of three-momentum
107   G4ThreeVector pFinal1(std::sin(Theta)*std::cos(phi), std::sin(Theta)*std::sin(phi), cosTheta);
108   // Three momentum in cm system
109   G4double pInCM = std::sqrt((S-(m10+m20)*(m10+m20))*(S-(m10-m20)*(m10-m20))/(4.*S));
110   pFinal1 = pFinal1 * pInCM;
111   G4ThreeVector pFinal2 = -pFinal1;
112 
113   G4double eFinal1 = std::sqrt(pFinal1.mag2() + m10*m10);
114   G4double eFinal2 = std::sqrt(pFinal2.mag2() + m20*m20);
115 
116   G4LorentzVector p4Final1(pFinal1, eFinal1);
117   G4LorentzVector p4Final2(pFinal2, eFinal2);
118 
119   // Lorentz transformation
120   p4Final1 *= toLabFrame;
121   p4Final2 *= toLabFrame;
122 
123   // Final tracks are copies of incoming ones, with modified 4-momenta
124   G4KineticTrack* final1 = new G4KineticTrack(trk1);
125   final1->Set4Momentum(p4Final1);
126   G4KineticTrack* final2 = new G4KineticTrack(trk2);
127   final2->Set4Momentum(p4Final2);
128 
129   G4KineticTrackVector* finalTracks = new G4KineticTrackVector;
130   finalTracks->push_back(final1);
131   finalTracks->push_back(final2);
132 
133   return finalTracks;
134 }
135