Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/hadronic/models/im_r_matrix/src/G4VCollision.cc

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
  4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.                             *
 10 // *                                                                  *
 11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                                                  *
 18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // ********************************************************************
 25 //
 26 //
 27 
 28 #include "globals.hh"
 29 #include "G4ios.hh"
 30 #include "G4VCollision.hh"
 31 #include "G4VCrossSectionSource.hh"
 32 #include "G4KineticTrack.hh"
 33 
 34 G4VCollision::G4VCollision()
 35 { }
 36 
 37 G4VCollision::~G4VCollision()
 38 {
 39 }
 40 
 41 
 42 G4bool G4VCollision::operator==(const G4VCollision &right) const
 43 {
 44   return (this == (G4VCollision *) &right);
 45 }
 46 
 47 
 48 G4bool G4VCollision::operator!=(const G4VCollision &right) const
 49 {
 50   return (this != (G4VCollision *) &right);
 51 }
 52 
 53 
 54 G4double G4VCollision::CrossSection(const G4KineticTrack& aTrk1, 
 55                                     const G4KineticTrack& aTrk2) const
 56 {
 57   G4double sigma = 0.;
 58 
 59   const G4VCrossSectionSource* xSource = GetCrossSectionSource();
 60 
 61   if (xSource != nullptr)
 62   {
 63     // There is a cross section for this Collision
 64     sigma = xSource->CrossSection(aTrk1,aTrk2);
 65   }
 66   return sigma;
 67 }
 68 
 69 
 70 void G4VCollision::Print() const
 71 {
 72   G4String name = GetName();
 73 
 74   G4cout << "---- " << name << "---- Cross section" << G4endl;
 75 
 76   const G4VCrossSectionSource* xSource = GetCrossSectionSource();
 77   if (xSource) xSource->Print();
 78 
 79   G4int nComponents = 0;
 80   const G4CollisionVector* components = GetComponents();
 81   if (components)
 82   {
 83     nComponents = (G4int)components->size();
 84   }
 85   G4cout << "---- " << name << "---- has " << nComponents << " components" <<G4endl;
 86   G4int i = 0;
 87   if (components)
 88   {
 89     for (auto iter = components->cbegin(); iter != components->cend(); ++iter)
 90     {
 91       G4cout << "---- " << name << " ---- Component " << i << G4endl;
 92       ((*iter))->Print();
 93       ++i;
 94     }
 95   }
 96 }
 97 
 98 
 99 void G4VCollision::Print(const G4KineticTrack& trk1, 
100                          const G4KineticTrack& trk2) const
101 {
102   G4String name = GetName();
103 
104   if (IsInCharge(trk1,trk2))
105   {
106     G4cout << "---- " << name << "is in charge ---- " << G4endl;
107   }
108   else
109   {
110     G4cout << "---- " << name << "is not in charge ---- " << G4endl;
111   }
112 
113   G4cout << "---- " << name << "---- Cross section" << G4endl;
114 
115   const G4VCrossSectionSource* xSource = GetCrossSectionSource();
116   if (xSource) xSource->Print();
117   G4cout << "Cross section = " << CrossSection(trk1,trk2) << G4endl;
118 
119   G4int nComponents = 0;
120   const G4CollisionVector* components = GetComponents();
121   if (components)
122   {
123     nComponents = (G4int)components->size();
124   }
125   G4cout << "---- " << name << "has " << nComponents << " components" <<G4endl;
126 
127   G4int i = 0;
128   if (components)
129   {
130     for (auto iter = components->cbegin(); iter != components->cend(); ++iter)
131     {
132       G4cout << "Component " << i << G4endl;
133       ((*iter))->Print();
134       ++i;
135     }
136   }
137 }
138 
139 G4VCollision::G4VCollision(void*, void*, void *, void *, void *, void *, void *)
140 {
141 }
142 
143 void G4VCollision::establish_G4MT_TLS_G4VCollision()
144 {
145 }
146