Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/hadronic/models/im_r_matrix/src/G4CollisionInitialState.cc

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
  4 // *                                                                  *
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  6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.                             *
 10 // *                                                                  *
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 13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                                                  *
 18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboration.                      *
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 21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // ********************************************************************
 25 //
 26 //
 27 // -----------------------------------------------------------------------------
 28 //      GEANT 4 class implementation file
 29 //
 30 //      History: first implementation, A. Feliciello, 30th June 1998
 31 // -----------------------------------------------------------------------------
 32 
 33 #include "G4CollisionInitialState.hh"
 34 #include "G4SystemOfUnits.hh"
 35 #include "G4BCAction.hh"
 36 // Class G4CollisionInitialState
 37 
 38 G4CollisionInitialState::G4CollisionInitialState() :
 39    theCollisionTime(DBL_MAX), thePrimary(0), theTarget(0), theFSGenerator(0)
 40 {
 41 }
 42 
 43 
 44 G4CollisionInitialState::G4CollisionInitialState(G4double time,
 45    G4KineticTrack * aPrimary, G4KineticTrack * aTarget)
 46 {
 47    theCollisionTime = time;
 48    thePrimary       = aPrimary;
 49    theTarget        = aTarget;
 50    theTs.clear();
 51    theFSGenerator = 0;
 52 }
 53 
 54 // +new interface post pion:
 55 G4CollisionInitialState::G4CollisionInitialState(G4double time,
 56    G4KineticTrack * aPrimary, const G4KineticTrackVector & aTarget,
 57    G4BCAction * aFSGenerator)
 58 {
 59    theCollisionTime = time;
 60    thePrimary       = aPrimary;
 61    theTarget = 0;
 62    for (size_t i=0; i<aTarget.size(); i++) theTs.push_back(aTarget[i]);
 63    theFSGenerator = aFSGenerator;
 64 }
 65 // -new interface post pion:
 66 
 67 
 68 G4CollisionInitialState::G4CollisionInitialState(const G4CollisionInitialState & right)
 69 {
 70      theCollisionTime = right.theCollisionTime;
 71      thePrimary       = right.thePrimary;
 72      theTarget        = right.theTarget;
 73      for (size_t i=0; i<right.theTs.size(); i++) theTs.push_back(right.theTs[i]);
 74      theFSGenerator   = right.theFSGenerator;
 75 }
 76 
 77 G4CollisionInitialState & G4CollisionInitialState::operator=(const G4CollisionInitialState& right)
 78 {
 79    if (this != &right)
 80    {
 81       theCollisionTime = right.theCollisionTime;
 82       thePrimary       = right.thePrimary;
 83       theTarget        = right.theTarget;
 84       for (size_t i=0; i<right.theTs.size(); i++)
 85           theTs.push_back(right.theTs[i]);
 86       theFSGenerator   = right.theFSGenerator;
 87    }
 88 
 89    return *this;
 90 }
 91 
 92 //#include <typeinfo>
 93 
 94   G4KineticTrackVector * G4CollisionInitialState::
 95   GetFinalState()
 96   {
 97 //    G4cerr << "what is the FS generator? "
 98 //           << typeid(*theFSGenerator).name()
 99 //     <<G4endl;
100     return theFSGenerator->GetFinalState(thePrimary, theTs);
101   }
102 
103 //#include <typeinfo>
104 
105 void G4CollisionInitialState::Print() const
106 {
107    G4int tgtPdg=theTarget ?
108      theTarget->GetDefinition()->GetPDGEncoding() : 0;
109    G4cout << "  collision " << this << " time: "
110      << theCollisionTime/second << " proj: "
111      << thePrimary << "/pdg=" << thePrimary->GetDefinition()->GetPDGEncoding()
112      << " tgt: " << theTarget << "/pdg=" << tgtPdg
113      << " Collision type: "<< typeid(*theFSGenerator).name();
114 
115 }
116 
117   /*
118 std::ostream& G4CollisionInitialState::operator<<(std::ostream& out, const G4CollisionInitialState & collision)
119 {
120   G4int tgtPdg=collision.GetTarget() ?
121     collision.GetTarget()->GetDefinition()->GetPDGEncoding() : 0;
122   out << "  collision " << collision << " time: "
123     << collision.GetCollisionTime()/second << " proj: "
124     << collision.GetPrimary() << "/pdg=" << collision.GetPrimary()->GetDefinition()->GetPDGEncoding()
125     << " tgt: " << collision.GetTarget() << "/pdg=" << tgtPdg
126     << " Collision type: "<< typeid(*collision.GetGenerator()).name();
127 
128   return out;
129 }
130 */
131