Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 // 28 // removing a auther spec that was part of a template. 29 30 #ifndef G4SCATTERER_HH 31 #define G4SCATTERER_HH 32 33 #include "globals.hh" 34 #include <vector> 35 #include "G4VScatterer.hh" 36 #include "G4VCollision.hh" 37 #include "G4KineticTrackVector.hh" 38 #include "G4CollisionVector.hh" 39 #include "G4BCAction.hh" 40 41 class G4KineticTrack; 42 43 class G4Scatterer : public G4VScatterer, public G4BCAction 44 { 45 public: 46 47 G4Scatterer(); 48 49 virtual ~G4Scatterer(); 50 51 virtual G4double GetTimeToInteraction(const G4KineticTrack& trk1, 52 const G4KineticTrack& trk2) const; 53 54 G4double GetCrossSection(const G4KineticTrack& trk1, 55 const G4KineticTrack& trk2) const; 56 57 virtual G4KineticTrackVector* Scatter(const G4KineticTrack& trk1, 58 const G4KineticTrack& trk2) const; 59 60 virtual const std::vector<G4CollisionInitialState *> & 61 GetCollisions(G4KineticTrack * aProjectile, 62 std::vector<G4KineticTrack *> & someCandidates, 63 G4double aCurrentTime); 64 65 virtual G4KineticTrackVector * 66 GetFinalState(G4KineticTrack * aProjectile, 67 std::vector<G4KineticTrack *> & theTargets); 68 69 private: 70 71 const G4VCollision* FindCollision(const G4KineticTrack& trk1, 72 const G4KineticTrack& trk2) const; 73 74 struct Register 75 { 76 template<class T> void operator()(T*, G4CollisionVector * aC) 77 { 78 G4VCollision* aT = new T; 79 aC->push_back(aT); 80 } 81 }; 82 83 static G4CollisionVector collisions; 84 std::vector<G4CollisionInitialState *> theCollisions; 85 86 }; 87 #endif 88 89 90