Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 #ifndef G4CollisionManager_hh 27 #define G4CollisionManager_hh 28 29 #include "globals.hh" 30 #include "G4ListOfCollisions.hh" 31 #include "G4KineticTrackVector.hh" 32 33 class G4KineticTrack; 34 class G4CollisionInitialState; 35 36 class G4CollisionManager 37 { 38 public: 39 G4CollisionManager(); 40 ~G4CollisionManager(); 41 42 G4int Entries(); 43 void AddCollision(G4double time, G4KineticTrack * proj, 44 G4KineticTrack * target = nullptr); 45 void AddCollision(G4CollisionInitialState * collision) 46 { 47 theCollisionList->push_back(collision); 48 } 49 void RemoveCollision(G4CollisionInitialState * collision); 50 void RemoveTracksCollisions(G4KineticTrackVector * ktv); 51 void ClearAndDestroy(); 52 G4CollisionInitialState * GetNextCollision(); 53 void Print(); 54 55 private: 56 G4CollisionManager(const G4CollisionManager &); 57 G4CollisionManager & operator= (const G4CollisionManager &); 58 59 private: 60 G4ListOfCollisions * theCollisionList; //was sorted (by time) vector... 61 }; 62 63 inline G4int G4CollisionManager::Entries() 64 { 65 return (G4int)theCollisionList->size(); 66 } 67 68 69 #endif 70