Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/hadronic/models/im_r_matrix/include/G4BCDecay.hh

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
  4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.                             *
 10 // *                                                                  *
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 14 // * regarding  this  software system or assume any liability for its *
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 17 // *                                                                  *
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 25 //
 26 #ifndef G4BCDecay_h
 27 #define G4BCDecay_h 1
 28 #include "G4BCAction.hh"
 29 #include "G4CollisionInitialState.hh"
 30 #include "G4KineticTrack.hh"
 31 #include "G4KineticTrackVector.hh"
 32 #include <vector>
 33 
 34 class G4BCDecay : public G4BCAction
 35 {
 36   public:
 37   
 38   G4BCDecay(){}
 39   virtual ~G4BCDecay(){}
 40   virtual const std::vector<G4CollisionInitialState *> &
 41          GetCollisions(G4KineticTrack * aProjectile, 
 42                  std::vector<G4KineticTrack *> & ,
 43            G4double theCurrentTime)
 44   {
 45     theColl.clear();
 46     if(aProjectile->GetDefinition()->IsShortLived())
 47     {
 48       G4double aTime = theCurrentTime+aProjectile->SampleResidualLifetime();
 49       G4KineticTrackVector noTarget;
 50       G4CollisionInitialState * aDecay = 
 51             new G4CollisionInitialState(aTime, aProjectile, noTarget, this);
 52       theColl.push_back(aDecay);
 53     }
 54     return theColl;
 55   }
 56 
 57   virtual G4KineticTrackVector * GetFinalState(G4KineticTrack * aProjectile, 
 58                              std::vector<G4KineticTrack *> & )
 59   {
 60     return aProjectile->Decay();
 61   }
 62   
 63   private:
 64   
 65   std::vector<G4CollisionInitialState *> theColl;
 66 };
 67 
 68 #endif
 69