Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/hadronic/models/abrasion/src/G4NuclearAbrasionGeometry.cc

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  1 //
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 35 //
 36 // %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 37 //
 38 // MODULE:    G4NuclearAbrasionGeometry.cc
 39 //
 40 // Version:   B.1
 41 // Date:    15/04/04
 42 // Author:    P R Truscott
 43 // Organisation:  QinetiQ Ltd, UK
 44 // Customer:    ESA/ESTEC, NOORDWIJK
 45 // Contract:    17191/03/NL/LvH
 46 //
 47 // %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 48 //
 49 // CHANGE HISTORY
 50 // --------------
 51 //
 52 // 18 November 2003, P R Truscott, QinetiQ Ltd, UK
 53 // Created.
 54 //
 55 // 15 March 2004, P R Truscott, QinetiQ Ltd, UK
 56 // Beta release
 57 //
 58 // 4 June 2004, J.P. Wellisch, CERN, Switzerland
 59 // resolving technical portability issues.
 60 //
 61 // 12 June 2012, A. Ribon, CERN, Switzerland
 62 // Fixing trivial warning errors of shadowed variables.
 63 //
 64 // 4 August 2015, A. Ribon, CERN, Switzerland
 65 // Replacing std::pow with the faster G4Pow. 
 66 //
 67 // %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 68 ////////////////////////////////////////////////////////////////////////////////
 69 //
 70 #include "G4NuclearAbrasionGeometry.hh"
 71 #include "G4WilsonRadius.hh"
 72 #include "G4PhysicalConstants.hh"
 73 #include "G4SystemOfUnits.hh"
 74 #include "G4Pow.hh"
 75 ////////////////////////////////////////////////////////////////////////////////
 76 //
 77 G4NuclearAbrasionGeometry::G4NuclearAbrasionGeometry (G4double AP1,
 78   G4double AT1, G4double r1)
 79 {
 80 //
 81 //
 82 // Initialise variables for interaction geometry.
 83 //
 84   G4WilsonRadius aR;
 85   AP = AP1;
 86   AT = AT1;
 87   rP = aR.GetWilsonRadius(AP);
 88   rT = aR.GetWilsonRadius(AT);
 89   r  = r1;
 90   n  = rP / (rP + rT);
 91   b  = r / (rP + rT);
 92   m  = rT / rP;
 93   Q  = (1.0 - b)/n;
 94   S  = Q * Q;
 95   T  = S * Q;
 96   R  = std::sqrt(m*n);
 97   U  = 1.0/m - 2.0;
 98 //
 99 //
100 // Initialise the threshold radius-ratio at which interactions are considered
101 // peripheral or central.
102 //  
103   rth = 2.0/3.0;
104   B   = 10.0 * MeV;
105 }
106 ////////////////////////////////////////////////////////////////////////////////
107 //
108 G4NuclearAbrasionGeometry::~G4NuclearAbrasionGeometry ()
109 {;}
110 ////////////////////////////////////////////////////////////////////////////////
111 //
112 void G4NuclearAbrasionGeometry::SetPeripheralThreshold (G4double rth1)
113   {if (rth1 > 0.0 && rth1 <= 1.0) rth = rth1;}
114 ////////////////////////////////////////////////////////////////////////////////
115 //
116 G4double G4NuclearAbrasionGeometry::GetPeripheralThreshold ()
117   {return rth;}
118 ////////////////////////////////////////////////////////////////////////////////
119 //
120 G4double G4NuclearAbrasionGeometry::P ()
121 {
122 //
123 //
124 // Initialise the value for P, then determine the actual value depending upon
125 // whether the projectile is larger or smaller than the target and these radii
126 // in relation to the impact parameter.
127 //
128   G4double valueP = 0.0;
129 
130   if (rT > rP)
131   {
132     if (rT-rP<=r && r<=rT+rP) valueP = 0.125*R*U*S - 0.125*(0.5*R*U+1.0)*T;
133     else                      valueP = -1.0;
134   }
135   else
136   {
137     if (rP-rT<=r && r<=rP+rT) valueP = 0.125*R*U*S - 0.125*(0.5*std::sqrt(n/m)*U-
138       (std::sqrt(1.0-m*m)/n - 1.0)*std::sqrt((2.0-m)/G4Pow::GetInstance()->powN(m,5)))*T;
139     else                      valueP = (std::sqrt(1.0-m*m)/n-1.0)*std::sqrt(1.0-b*b/n/n);
140   }
141 
142   if (!(valueP <= 1.0 && valueP>= -1.0))
143   {
144     if (valueP > 1.0) valueP =  1.0;
145     else         valueP = -1.0;
146   }
147   return valueP;
148 }
149 ////////////////////////////////////////////////////////////////////////////////
150 //
151 G4double G4NuclearAbrasionGeometry::F ()
152 {
153 //
154 //
155 // Initialise the value for F, then determine the actual value depending upon
156 // whether the projectile is larger or smaller than the target and these radii
157 // in relation to the impact parameter.
158 //
159   G4double valueF = 0.0;
160 
161   if (rT > rP)
162   {
163     if (rT-rP<=r && r<=rT+rP) valueF = 0.75*R*S - 0.125*(3.0*R-1.0)*T;
164     else                      valueF = 1.0;
165   }
166   else
167   {
168     if (rP-rT<=r && r<=rP+rT) valueF = 0.75*R*S - 0.125*(3.0*std::sqrt(n/m)-
169       (1.0-G4Pow::GetInstance()->powA(1.0-m*m,3.0/2.0))*std::sqrt(1.0-G4Pow::GetInstance()->powN(1.0-m,2))/G4Pow::GetInstance()->powN(m,3))*T;
170     else                      valueF = (1.0-G4Pow::GetInstance()->powA(1.0-m*m,3.0/2.0))*std::sqrt(1.0-b*b/n/n);
171   }
172 
173   if (!(valueF <= 1.0 && valueF>= 0.0))
174   {
175     if (valueF > 1.0) valueF = 1.0;
176     else         valueF = 0.0;
177   }
178   return valueF;
179 }
180 ////////////////////////////////////////////////////////////////////////////////
181 //
182 G4double G4NuclearAbrasionGeometry::GetExcitationEnergyOfProjectile ()
183 {
184   G4double F1 = F();
185   G4double P1 = P();
186   G4double Es = 0.0;
187 
188   Es = 0.95 * MeV * 4.0 * pi * rP*rP/fermi/fermi *
189        (1.0+P1-G4Pow::GetInstance()->A23(1.0-F1));
190 //  if (rT < rP && r < rP-rT)
191   if ((r-rP)/rT < rth)
192   {
193     G4double omega = 0.0;
194     if      (AP < 12.0)  omega = 1500.0;
195     else if (AP <= 16.0) omega = 1500.0 - 320.0*(AP-12.0);
196     Es *= 1.0 + F1*(5.0+omega*F1*F1);
197   }
198   
199   if (Es < 0.0) 
200     Es = 0.0;
201   else if (Es > B * AP)
202     Es = B * AP;
203   return Es;
204 }
205 
206 
207 G4double G4NuclearAbrasionGeometry::GetExcitationEnergyOfTarget ()
208 {
209   // This member function declares a new G4NuclearAbrasionGeometry object 
210   // but with the projectile and target exchanged to determine the values
211   // for F and P.  Determination of the excess surface area and excitation
212   // energy is as above.
213 
214   G4NuclearAbrasionGeometry* revAbrasionGeometry =
215     new G4NuclearAbrasionGeometry(AT, AP, r);
216   G4double F1 = revAbrasionGeometry->F();
217   G4double P1 = revAbrasionGeometry->P();
218   G4double Es = 0.0;
219 
220   Es = 0.95 * MeV * 4.0 * pi * rT*rT/fermi/fermi *
221        (1.0+P1-G4Pow::GetInstance()->A23(1.0-F1));
222 
223 //  if (rP < rT && r < rT-rP)
224   if ((r-rT)/rP < rth) {
225     G4double omega = 0.0;
226     if      (AT < 12.0)  omega = 1500.0;
227     else if (AT <= 16.0) omega = 1500.0 - 320.0*(AT-12.0);
228     Es *= 1.0 + F1*(5.0+omega*F1*F1);
229   }
230   
231   if (Es < 0.0)
232     Es = 0.0;
233   else if (Es > B * AT)
234     Es = B * AT;
235 
236   delete revAbrasionGeometry;
237 
238   return Es;
239 }
240