Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/electromagnetic/highenergy/include/G4DynamicParticleIonisation.hh

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 25 //
 26 //
 27 // -------------------------------------------------------------------
 28 //
 29 // GEANT4 Class header file
 30 //
 31 //
 32 // File name:     G4DynamicParticleIonisation
 33 //
 34 // Author:        Vladimir Ivanchenko
 35 //
 36 // Creation date: 23.08.2024
 37 //
 38 //
 39 // Class Description:
 40 //
 41 // This class manages the ionisation process for any heavy charged
 42 // particle on-the-fly, using only G4DynamicParticle data, whereas the
 43 // G4ParticleDefinition object is not used.
 44 //
 45 // -------------------------------------------------------------------
 46 //
 47 
 48 #ifndef G4DynamicParticleIonisation_h
 49 #define G4DynamicParticleIonisation_h 1
 50 
 51 #include "G4VContinuousDiscreteProcess.hh"
 52 #include "G4ParticleChangeForLoss.hh"
 53 #include "G4EmSecondaryParticleType.hh"
 54 #include "globals.hh"
 55 #include <vector>
 56 
 57 class G4Track;
 58 class G4Step;
 59 class G4ParticleDefinition;
 60 class G4MaterialCutsCouple;
 61 class G4Material;
 62 class G4LossTableManager;
 63 class G4VEmFluctuationModel;
 64 
 65 class G4DynamicParticleIonisation : public G4VContinuousDiscreteProcess
 66 {
 67 public:
 68 
 69   G4DynamicParticleIonisation();
 70 
 71   ~G4DynamicParticleIonisation() override;
 72 
 73   // initialisation
 74   void BuildPhysicsTable(const G4ParticleDefinition&) override;
 75 
 76   // Step limit from AlongStep 
 77   G4double AlongStepGetPhysicalInteractionLength(
 78                                   const G4Track&,
 79                                   G4double  previousStepSize,
 80                                   G4double  currentMinimumStep,
 81                                   G4double& currentSafety,
 82                                   G4GPILSelection* selection) override;
 83 
 84   // Step limit from cross section
 85   G4double PostStepGetPhysicalInteractionLength(
 86                                   const G4Track& track,
 87                                   G4double previousStepSize,
 88                                   G4ForceCondition* condition) override;
 89 
 90   // AlongStep computations
 91   G4VParticleChange* AlongStepDoIt(const G4Track&, const G4Step&) override;
 92 
 93   // PostStep sampling of secondaries
 94   G4VParticleChange* PostStepDoIt(const G4Track&, const G4Step&) override;
 95 
 96 
 97   // implementation of the pure virtual method
 98   G4double GetMeanFreePath(const G4Track& track, G4double previousStepSize,
 99                            G4ForceCondition* condition) override;
100 
101   // implementation of the pure virtual method
102   G4double GetContinuousStepLimit(const G4Track& track, G4double previousStepSize,
103                                   G4double currentMinimumStep, G4double& currentSafety) override;
104   
105   // print description in html
106   void ProcessDescription(std::ostream&) const override;
107 
108   // hide assignment operator
109   G4DynamicParticleIonisation & operator=
110   (const G4DynamicParticleIonisation& right) = delete;
111   G4DynamicParticleIonisation(const G4DynamicParticleIonisation&) = delete;
112 
113 private:
114 
115   // all parameters are dynamic
116   void PreStepInitialisation(const G4Track&);
117 
118   // dEdx for given energy
119   G4double ComputeDEDX(G4double ekin);
120 
121   // cross section per volume
122   G4double ComputeCrossSection(G4double ekin);
123 
124   G4LossTableManager* lManager;
125   G4VEmFluctuationModel* fUrban;
126   const G4ParticleDefinition* theElectron;
127   const G4MaterialCutsCouple* fCouple{nullptr};
128   const G4Material* fMaterial{nullptr};
129   const std::vector<G4double>* fCuts{nullptr};
130   
131   G4double fMass{0.0};
132   G4double fRatio{0.0};
133   G4double fCharge{0.0};
134   G4double fCut{0.0};
135   G4double fTmax{0.0};
136   G4double fEkinPreStep{0.0};
137   G4double fLowestEkin{0.0};
138   G4double fLinLimit{0.05};
139 
140   G4int fSecID{_DeltaElectron};
141   G4bool fFluct{true};
142 
143   G4ParticleChangeForLoss fParticleChange;
144 };
145 
146 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
147 
148 #endif
149