Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/electromagnetic/dna/management/include/G4ITNavigator2.icc

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
  4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.                             *
 10 // *                                                                  *
 11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                                                  *
 18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // ********************************************************************
 25 //
 26 //
 27 //
 28 // class G4ITNavigator2 Inline implementation
 29 // 
 30 // G4ITNavigator2 is a duplicate version of G4Navigator started from Geant4.9.5
 31 // initially written by Paul Kent and colleagues.
 32 // The only difference resides in the way the information is saved and managed
 33 //
 34 // ********************************************************************
 35 
 36 // ********************************************************************
 37 // GetCurrentLocalCoordinate
 38 //
 39 // Returns the local coordinate of the current track
 40 // ********************************************************************
 41 //
 42 inline
 43 G4ThreeVector G4ITNavigator2::GetCurrentLocalCoordinate() const
 44 {
 45   CheckNavigatorStateIsValid();
 46   return fpNavigatorState->fLastLocatedPointLocal;
 47 }
 48 
 49 // ********************************************************************
 50 // ComputeLocalAxis
 51 //
 52 // Returns local direction of vector direction in world coord system
 53 // ********************************************************************
 54 //
 55 inline
 56 G4ThreeVector G4ITNavigator2::ComputeLocalAxis(const G4ThreeVector& pVec) const
 57 {
 58   CheckNavigatorStateIsValid();
 59   return (fpNavigatorState->fHistory.GetTopTransform().IsRotated())
 60          ? fpNavigatorState->fHistory.GetTopTransform().TransformAxis(pVec) : pVec ;
 61 }
 62 
 63 // ********************************************************************
 64 // ComputeLocalPoint
 65 //
 66 // Returns local coordinates of a point in the world coord system
 67 // ********************************************************************
 68 //
 69 inline
 70 G4ThreeVector
 71 G4ITNavigator2::ComputeLocalPoint(const G4ThreeVector& pGlobalPoint) const
 72 {
 73     CheckNavigatorStateIsValid();
 74     return ( fpNavigatorState->fHistory.GetTopTransform().TransformPoint(pGlobalPoint) ) ;
 75 }
 76 
 77 // ********************************************************************
 78 // GetWorldVolume
 79 //
 80 // Returns the current  world (`topmost') volume
 81 // ********************************************************************
 82 //
 83 inline
 84 G4VPhysicalVolume* G4ITNavigator2::GetWorldVolume() const
 85 {
 86   return fTopPhysical;
 87 }
 88 
 89 // ********************************************************************
 90 // SetWorldVolume
 91 //
 92 // Sets the world (`topmost') volume
 93 // ********************************************************************
 94 //
 95 inline
 96 void G4ITNavigator2::SetWorldVolume(G4VPhysicalVolume* pWorld)
 97 {
 98   if ( !(pWorld->GetTranslation()==G4ThreeVector(0,0,0)) )
 99   {
100     G4Exception ("G4ITNavigator2::SetWorldVolume()", "GeomNav0002",
101                  FatalException, "Volume must be centered on the origin.");
102   }
103   const G4RotationMatrix* rm = pWorld->GetRotation();
104   if ( (rm != nullptr) && (!rm->isIdentity()) )
105   {
106     G4Exception ("G4ITNavigator2::SetWorldVolume()", "GeomNav0002",
107                  FatalException, "Volume must not be rotated.");
108   }
109   fTopPhysical = pWorld;
110   if(fpNavigatorState != nullptr)
111     fpNavigatorState->fHistory.SetFirstEntry(pWorld);
112 }
113 
114 // ********************************************************************
115 // SetGeometrycallyLimitedStep
116 //
117 // Informs the navigator that the previous Step calculated
118 // by the geometry was taken in its entirety
119 // ********************************************************************
120 //
121 inline
122 void G4ITNavigator2::SetGeometricallyLimitedStep()
123 {
124   fpNavigatorState->fWasLimitedByGeometry=true;
125 }
126 
127 // ********************************************************************
128 // ResetStackAndState
129 //
130 // Resets stack and minimum of navigator state `machine'
131 // ********************************************************************
132 //
133 inline
134 void G4ITNavigator2::ResetStackAndState()
135 {
136   fpNavigatorState->fHistory.Reset();
137   ResetState();
138 }
139 
140 // ********************************************************************
141 // VolumeType
142 // ********************************************************************
143 //
144 inline
145 EVolume G4ITNavigator2::VolumeType(const G4VPhysicalVolume *pVol) const
146 {
147   return pVol->VolumeType();
148 }
149 
150 // ********************************************************************
151 // CharacteriseDaughters
152 // ********************************************************************
153 //
154 inline
155 EVolume G4ITNavigator2::CharacteriseDaughters(const G4LogicalVolume *pLog) const
156 {
157   return pLog->CharacteriseDaughters();
158 }
159 
160 inline std::shared_ptr<G4ITNavigatorState_Lock2> G4ITNavigator2::GetSnapshotOfState()
161 {
162   if(fpNavigatorState != nullptr)
163   {
164     std::shared_ptr<G4ITNavigatorState_Lock2>
165       snapShot(new G4NavigatorState(*fpNavigatorState));
166    return snapShot;
167   }
168   
169   return std::shared_ptr<G4ITNavigatorState_Lock2>(nullptr);
170 }
171 
172 inline void G4ITNavigator2::ResetFromSnapshot(std::shared_ptr<G4ITNavigatorState_Lock2> snapShot)
173 {
174   if((fpNavigatorState != nullptr) && snapShot)
175   {
176     *fpNavigatorState = *((G4NavigatorState*) snapShot.get());
177   }
178 }
179 
180 // ********************************************************************
181 // GetDaughtersRegularStructureId
182 // ********************************************************************
183 //
184 inline
185 G4int G4ITNavigator2::
186 GetDaughtersRegularStructureId(const G4LogicalVolume *pLog) const
187 {
188   G4int regId = 0;
189   G4VPhysicalVolume *pVol;
190 
191   if ( pLog->GetNoDaughters()==1 )
192   {
193     pVol = pLog->GetDaughter(0);
194     regId = pVol->GetRegularStructureId();
195   }
196   return regId;
197 }
198 
199 // ********************************************************************
200 // GetGlobalToLocalTransform
201 //
202 // Returns local to global transformation.
203 // I.e. transformation that will take point or axis in world coord system
204 // and return one in the local coord system
205 // ********************************************************************
206 //
207 inline
208 const G4AffineTransform& G4ITNavigator2::GetGlobalToLocalTransform() const
209 {
210     CheckNavigatorStateIsValid();
211     return fpNavigatorState->fHistory.GetTopTransform();
212 }
213 
214 // ********************************************************************
215 // GetLocalToGlobalTransform
216 //
217 // Returns global to local transformation 
218 // ********************************************************************
219 //
220 inline
221 const G4AffineTransform G4ITNavigator2::GetLocalToGlobalTransform() const
222 {
223     CheckNavigatorStateIsValid();
224     G4AffineTransform  tempTransform;
225     tempTransform = fpNavigatorState->fHistory.GetTopTransform().Inverse();
226     return tempTransform;
227 }
228 
229 // ********************************************************************
230 // NetTranslation
231 //
232 // Computes+returns the local->global translation of current volume
233 // ********************************************************************
234 //
235 inline
236 G4ThreeVector G4ITNavigator2::NetTranslation() const
237 {
238     CheckNavigatorStateIsValid();
239     G4AffineTransform tf(fpNavigatorState->fHistory.GetTopTransform().Inverse());
240     return tf.NetTranslation();
241 }
242 
243 // ********************************************************************
244 // NetRotation
245 //
246 // Computes+returns the local->global rotation of current volume
247 // ********************************************************************
248 //
249 inline
250 G4RotationMatrix G4ITNavigator2::NetRotation() const
251 {
252     CheckNavigatorStateIsValid();
253     G4AffineTransform tf(fpNavigatorState->fHistory.GetTopTransform().Inverse());
254     return tf.NetRotation();
255 }
256 
257 // ********************************************************************
258 // CreateTouchableHistory
259 //
260 // `Touchable' creation method: caller has deletion responsibility
261 // ********************************************************************
262 //
263 inline
264 G4TouchableHistory* G4ITNavigator2::CreateTouchableHistory() const
265 {
266     CheckNavigatorStateIsValid();
267     return new G4TouchableHistory(fpNavigatorState->fHistory);
268 }
269 
270 // ********************************************************************
271 // CreateTouchableHistory(history)
272 //
273 // `Touchable' creation method: caller has deletion responsibility
274 // ********************************************************************
275 //
276 inline
277 G4TouchableHistory*
278 G4ITNavigator2::CreateTouchableHistory(const G4NavigationHistory* history) const
279 {
280   return new G4TouchableHistory(*history);
281 }
282 
283 // ********************************************************************
284 // LocateGlobalPointAndUpdateTouchableHandle
285 // ********************************************************************
286 //
287 inline
288 void G4ITNavigator2::LocateGlobalPointAndUpdateTouchableHandle(
289                                const G4ThreeVector&       position,
290                                const G4ThreeVector&       direction,
291                                      G4TouchableHandle&   oldTouchableToUpdate,
292                                const G4bool               RelativeSearch )
293 {
294   G4VPhysicalVolume* pPhysVol;
295   pPhysVol = LocateGlobalPointAndSetup( position,&direction,RelativeSearch );
296   // Will check navigatorState validity
297   if( fpNavigatorState->fEnteredDaughter || fpNavigatorState->fExitedMother )
298   {
299      oldTouchableToUpdate = CreateTouchableHistory();
300      if( pPhysVol == nullptr )
301      {
302        // We want to ensure that the touchable is correct in this case.
303        //  The method below should do this and recalculate a lot more ....
304        //
305        oldTouchableToUpdate->UpdateYourself( pPhysVol, &fpNavigatorState->fHistory );
306      }
307   }
308   return;
309 }
310 
311 // ********************************************************************
312 // LocateGlobalPointAndUpdateTouchable
313 //
314 // Use direction
315 // ********************************************************************
316 //
317 inline
318 void G4ITNavigator2::LocateGlobalPointAndUpdateTouchable(
319                            const G4ThreeVector&       position,
320                            const G4ThreeVector&       direction,
321                                  G4VTouchable*        touchableToUpdate,
322                            const G4bool               RelativeSearch  )
323 {
324   G4VPhysicalVolume* pPhysVol;
325   pPhysVol = LocateGlobalPointAndSetup( position, &direction, RelativeSearch);  
326   // Will check navigatorState validity
327   touchableToUpdate->UpdateYourself( pPhysVol, &fpNavigatorState->fHistory );
328 }
329 
330 // ********************************************************************
331 // LocateGlobalPointAndUpdateTouchable
332 // ********************************************************************
333 //
334 inline
335 void G4ITNavigator2::LocateGlobalPointAndUpdateTouchable(
336                            const G4ThreeVector&       position,
337                                  G4VTouchable*        touchableToUpdate,
338                            const G4bool               RelativeSearch )
339 {
340   G4VPhysicalVolume* pPhysVol;
341   pPhysVol = LocateGlobalPointAndSetup( position, nullptr, RelativeSearch);  
342   // Will check navigatorState validity
343   touchableToUpdate->UpdateYourself( pPhysVol, &fpNavigatorState->fHistory );
344 }
345 
346 // ********************************************************************
347 // GetVerboseLevel
348 // ********************************************************************
349 //
350 inline
351 G4int G4ITNavigator2::GetVerboseLevel() const
352 {
353   return fVerbose;
354 }
355 
356 // ********************************************************************
357 // SetVerboseLevel
358 // ********************************************************************
359 //
360 inline
361 void G4ITNavigator2::SetVerboseLevel(G4int level)
362 {
363   fVerbose = level;
364   fnormalNav.SetVerboseLevel(level);
365   fvoxelNav.SetVerboseLevel(level);
366   fparamNav.SetVerboseLevel(level);
367   freplicaNav.SetVerboseLevel(level);
368   fregularNav.SetVerboseLevel(level);
369 }
370 
371 // ********************************************************************
372 // IsActive
373 // ********************************************************************
374 //
375 inline
376 G4bool G4ITNavigator2::IsActive() const
377 {
378   return fActive;
379 }
380 
381 // ********************************************************************
382 // Activate
383 // ********************************************************************
384 //
385 inline
386 void G4ITNavigator2::Activate(G4bool flag)
387 {
388   fActive = flag;
389 }
390 
391 // ********************************************************************
392 // EnteredDaughterVolume
393 //
394 // To inform the caller if the track is entering a daughter volume
395 // ********************************************************************
396 //
397 inline
398 G4bool G4ITNavigator2::EnteredDaughterVolume() const
399 {
400     CheckNavigatorStateIsValid();
401     return fpNavigatorState->fEnteredDaughter;
402 }
403 
404 // ********************************************************************
405 // ExitedMotherVolume
406 // ********************************************************************
407 //
408 inline
409 G4bool G4ITNavigator2::ExitedMotherVolume() const
410 {
411     CheckNavigatorStateIsValid();
412     return fpNavigatorState->fExitedMother;
413 }
414 
415 // ********************************************************************
416 // CheckMode
417 // ********************************************************************
418 //
419 inline
420 void  G4ITNavigator2::CheckMode(G4bool mode)
421 {
422   fCheck = mode;
423   fnormalNav.CheckMode(mode);
424   fvoxelNav.CheckMode(mode);
425   fparamNav.CheckMode(mode);
426   freplicaNav.CheckMode(mode);
427   fregularNav.CheckMode(mode);
428 }
429 
430 // ********************************************************************
431 // IsCheckModeActive
432 // ********************************************************************
433 //
434 inline
435 G4bool G4ITNavigator2::IsCheckModeActive() const
436 {
437   return fCheck;
438 }
439 
440 // ********************************************************************
441 // SetPushVerbosity
442 // ********************************************************************
443 //
444 inline
445 void G4ITNavigator2::SetPushVerbosity(G4bool mode)
446 {
447   fWarnPush = mode;
448 }
449 
450 // ********************************************************************
451 // SeverityOfZeroStepping
452 //
453 // Reports on severity of error in case Navigator is stuck
454 // and is returning zero steps
455 // ********************************************************************
456 //
457 inline 
458 G4int G4ITNavigator2::SeverityOfZeroStepping( G4int* noZeroSteps ) const
459 {
460     CheckNavigatorStateIsValid();
461     G4int severity=0, noZeros= fpNavigatorState->fNumberZeroSteps;
462     if( noZeroSteps != nullptr) *noZeroSteps = fpNavigatorState->fNumberZeroSteps;
463 
464   if( noZeros >= fAbandonThreshold_NoZeroSteps )
465   {
466     severity = 10;
467   }
468   if( noZeros > 0 && noZeros < fActionThreshold_NoZeroSteps )
469   {
470     severity =  5 * noZeros / fActionThreshold_NoZeroSteps;
471   }
472   else if( noZeros == fActionThreshold_NoZeroSteps )
473   {
474     severity =  5; 
475   }
476   else if( noZeros >= fAbandonThreshold_NoZeroSteps - 2 )
477   {
478     severity =  9; 
479   }
480   else if( noZeros < fAbandonThreshold_NoZeroSteps - 2 )
481   {
482     severity =  5 + 4 * (noZeros-fAbandonThreshold_NoZeroSteps)
483                       / fActionThreshold_NoZeroSteps;
484   }
485   return severity;
486 }
487 
488 // ********************************************************************
489 // EnableBestSafety
490 // ********************************************************************
491 //
492 inline void G4ITNavigator2::EnableBestSafety( G4bool value )
493 {
494   fvoxelNav.EnableBestSafety( value );
495 }
496