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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 26 //////////////////////////////////////////////////////////////////////// 27 // 28 // class G4MaterialPropertyVector 29 // 30 // Class description: 31 // 32 // A one-to-one mapping from Photon Energy to some optical property 33 34 // File: G4MaterialPropertyVector.hh 35 // 36 // Version: 2.0 37 // Created: 1996-02-08 38 // Author: Juliet Armstrong 39 // Updated: 2011-10-13 by Peter Gumplinger 40 // remove the class: simply typedef to G4PhysicsFreeVector 41 // 42 //////////////////////////////////////////////////////////////////////// 43 44 #ifndef G4MaterialPropertyVector_h 45 #define G4MaterialPropertyVector_h 1 46 47 #include "G4PhysicsFreeVector.hh" 48 using G4MaterialPropertyVector = G4PhysicsFreeVector; 49 50 #endif /* G4MaterialPropertyVector_h */ 51