Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/graphics_reps/src/G4Text.cc

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
  4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.                             *
 10 // *                                                                  *
 11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                                                  *
 18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // ********************************************************************
 25 //
 26 //
 27 //
 28 // 
 29 // John Allison  17/11/96.
 30 
 31 #include "G4Text.hh"
 32 
 33 G4Text::G4Text (const G4String& text):
 34 fText   (text),
 35 fLayout (left),
 36 fXOffset(0.) , fYOffset(0.)
 37 {}
 38 
 39 G4Text::G4Text (const G4String& text, const G4Point3D& pos):
 40 G4VMarker (pos),
 41 fText     (text),
 42 fLayout   (left),
 43 fXOffset(0.) , fYOffset(0.)
 44 {}
 45 
 46 G4Text::G4Text (const G4VMarker& marker):
 47 G4VMarker (marker),
 48 fText     ("")    ,
 49 fLayout   (left)  ,
 50 fXOffset(0.) , fYOffset(0.)
 51 {}
 52 
 53 G4Text::~G4Text () = default;
 54 
 55 std::ostream& operator<< (std::ostream& os, const G4Text& text)
 56 {
 57   os << "G4Text: \"" << text.GetText()
 58      << "\"\n  layout " << text.GetLayout()
 59      << ", offset (" << text.GetXOffset() << ',' << text.GetYOffset() << ")\n"
 60      << (const G4VMarker&)text;
 61   return os;
 62 }
 63 
 64 std::ostream& operator<< (std::ostream& os, G4Text::Layout layout)
 65 {
 66   if (layout == G4Text::left) os << "left";
 67   if (layout == G4Text::centre) os << "centre";
 68   if (layout == G4Text::right) os << "right";
 69   return os;
 70 }
 71