Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/graphics_reps/src/G4DimensionedTypeUtils.cc

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
  4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.                             *
 10 // *                                                                  *
 11 // * Neither the authors of this software system, nor their employing *
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 14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  LICENSE  and URL above *
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 17 // *                                                                  *
 18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboration.                      *
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 24 // ********************************************************************
 25 //
 26 // John Allison  1st October 2012
 27 
 28 // Utility moved from G4DimensionedType.hh.
 29 
 30 #include "G4DimensionedType.hh"
 31 
 32 namespace G4DimensionedTypeUtils
 33 {
 34   // Helper class
 35   class HasName{
 36   public:
 37     HasName(const G4String& name): fName(name) {};
 38     bool operator()(const G4UnitDefinition* value) const
 39     {
 40       return ((value->GetName() == fName) || (value->GetSymbol() == fName));
 41     }
 42   private:
 43     G4String fName;
 44   };
 45   
 46   // Get unit value from input string. Return value indicates if
 47   // conversion was successful.
 48   G4bool GetUnitValue(const G4String& unit, G4double& value)
 49   {
 50     // Get units table
 51     G4UnitsTable& unitTable = G4UnitDefinition::GetUnitsTable();
 52     if (unitTable.empty()) G4UnitDefinition::BuildUnitsTable();
 53     
 54     // Iterate over unit lists, searching for unit match
 55     auto iterTable = unitTable.begin();
 56     
 57     HasName myUnit(unit);
 58     G4bool gotUnit(false);
 59     
 60     while (!gotUnit && (iterTable != unitTable.end())) {
 61       G4UnitsContainer unitContainer = (*iterTable)->GetUnitsList();
 62       
 63       auto iterUnits =
 64       std::find_if(unitContainer.begin(), unitContainer.end(), myUnit);
 65       
 66       if (iterUnits != unitContainer.end()) {
 67         value = (*iterUnits)->GetValue();
 68         gotUnit = true;
 69       }
 70       
 71       iterTable++;
 72     }
 73     
 74     return gotUnit;
 75   }
 76 }
 77 
 78