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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // G4FastVector 27 // 28 // Class description: 29 // 30 // Template class defining a vector of pointers, 31 // not performing boundary checking. 32 33 // Author: G.Cosmo, 2 December 1995 34 // First implementation, based on object model 35 // -------------------------------------------------------------------- 36 #ifndef G4FastVector_hh 37 #define G4FastVector_hh 1 38 39 #include "globals.hh" 40 41 template <class Type, G4int N> 42 class G4FastVector 43 { 44 public: 45 G4FastVector() { ptr = &theArray[0]; } 46 47 ~G4FastVector() 48 { 49 if(ptr != &theArray[0]) 50 delete[] ptr; 51 } 52 53 inline Type* operator[](G4int anIndex) const 54 // Access operator to the array. 55 { 56 return ptr[anIndex]; 57 } 58 59 inline void Initialize(G4int items) 60 // Normally the pointer ptr points to the stack-array 61 // theArray; only when the number of items is greater 62 // than N, memory is allocated dynamically. 63 { 64 if(ptr != &theArray[0]) 65 delete[] ptr; 66 if(items > N) 67 ptr = new Type*[items]; 68 else 69 ptr = &theArray[0]; 70 } 71 72 inline void SetElement(G4int anIndex, Type* anElement) 73 // To insert an element at the given position inside 74 // the vector. 75 { 76 ptr[anIndex] = anElement; 77 } 78 79 private: 80 Type* theArray[N]; 81 Type** ptr; 82 }; 83 84 #endif 85