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Geant4/global/HEPRandom/src/G4UniformRandPool.cc

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 25 //
 26 //
 27 //
 28 // G4UniformRandPool implementation
 29 //
 30 // Author: A.Dotti (SLAC)
 31 // ------------------------------------------------------------
 32 
 33 #include "G4UniformRandPool.hh"
 34 
 35 #include "G4AutoDelete.hh"
 36 #include "G4Threading.hh"
 37 #include "globals.hh"
 38 
 39 #include <algorithm>
 40 #include <climits>
 41 #include <cstdlib>
 42 #include <cstring>
 43 
 44 // Not aligned memory
 45 //
 46 void create_pool(G4double*& buffer, G4int ps) { buffer = new G4double[ps]; }
 47 
 48 void destroy_pool(G4double*& buffer) { delete[] buffer; }
 49 
 50 #if defined(WIN32) || defined(__MINGW32__)
 51 // No bother with WIN
 52 void create_pool_align(G4double*& buffer, G4int ps) { create_pool(buffer, ps); }
 53 void destroy_pool_align(G4double*& buffer) { destroy_pool(buffer); }
 54 
 55 #else
 56 
 57 // Align memory pools
 58 // Assumption is: static_assert(sizeof(G4double)*CHAR_BIT==64)
 59 //
 60 void create_pool_align(G4double*& buffer, G4int ps)
 61 {
 62   // POSIX standard way
 63   G4int errcode = posix_memalign((void**) &buffer, sizeof(G4double) * CHAR_BIT,
 64                                  ps * sizeof(G4double));
 65   if(errcode != 0)
 66   {
 67     G4Exception("G4UniformRandPool::create_pool_align()", "InvalidCondition",
 68                 FatalException, "Cannot allocate aligned buffer");
 69     return;
 70   }
 71   return;
 72 }
 73 
 74 void destroy_pool_align(G4double*& buffer) { free(buffer); }
 75 #endif
 76 
 77 G4UniformRandPool::G4UniformRandPool() 
 78 {
 79   if(sizeof(G4double) * CHAR_BIT == 64)
 80   {
 81     create_pool_align(buffer, size);
 82   }
 83   else
 84   {
 85     create_pool(buffer, size);
 86   }
 87   Fill(size);
 88 }
 89 
 90 G4UniformRandPool::G4UniformRandPool(G4int siz)
 91   : size(siz)
 92 {
 93   if(sizeof(G4double) * CHAR_BIT == 64)
 94   {
 95     create_pool_align(buffer, size);
 96   }
 97   else
 98   {
 99     create_pool(buffer, size);
100   }
101   Fill(size);
102 }
103 
104 G4UniformRandPool::~G4UniformRandPool()
105 {
106   if(sizeof(G4double) * CHAR_BIT == 64)
107   {
108     destroy_pool_align(buffer);
109   }
110   else
111   {
112     destroy_pool(buffer);
113   }
114 }
115 
116 void G4UniformRandPool::Resize(/*PoolSize_t*/ G4int newSize)
117 {
118   if(newSize != size)
119   {
120     destroy_pool(buffer);
121     create_pool(buffer, newSize);
122     size       = newSize;
123     currentIdx = 0;
124   }
125   currentIdx = 0;
126 }
127 
128 void G4UniformRandPool::Fill(G4int howmany)
129 {
130   assert(howmany > 0 && howmany <= size);
131 
132   // Fill buffer with random numbers
133   //
134   G4Random::getTheEngine()->flatArray(howmany, buffer);
135   currentIdx = 0;
136 }
137 
138 void G4UniformRandPool::GetMany(G4double* rnds, G4int howmany)
139 {
140   assert(rnds != 0 && howmany > 0);
141 
142   // if ( howmany <= 0 ) return;
143   // We generate at max "size" numbers at once, and
144   // We do not want to use recursive calls (expensive).
145   // We need to deal with the case  howmany>size
146   // So:
147   // how many times I need to get "size" numbers?
148 
149   const G4int maxcycles = howmany / size;
150 
151   // This is the rest
152   //
153   const G4int peel = howmany % size;
154   assert(peel < size);
155 
156   // Ok from now on I will get random numbers in group of  "size"
157   // Note that if howmany<size maxcycles == 0
158   //
159   G4int cycle = 0;
160 
161   // Consider the case howmany>size, then maxcycles>=1
162   // and we will request at least "size" rng, so
163   // let's start with a fresh buffer of numbers if needed
164   //
165   if(maxcycles > 0 && currentIdx > 0)
166   {
167     assert(currentIdx <= size);
168     Fill(currentIdx);  //<size?currentIdx:size);
169   }
170   for(; cycle < maxcycles; ++cycle)
171   {
172     // We can use memcpy of std::copy, it turns out that the two are basically
173     // performance-wise equivalent (expected), since in my tests memcpy is a
174     // little bit faster, I use that
175     //
176     memcpy(rnds + (cycle * size), buffer, sizeof(G4double) * size);
177     // std::copy(buffer,buffer+size,rnds+(cycle*size));
178 
179     // Get a new set of numbers
180     //
181     Fill(size);  // Now currentIdx is 0 again
182   }
183 
184   // If maxcycles>0 last think we did was to call Fill(size)
185   // so currentIdx == 0
186   // and it is guaranteed that peel<size, we have enough fresh random numbers
187   // but if maxcycles==0 currentIdx can be whatever, let's make sure we have
188   // enough fresh numbers
189   //
190   if(currentIdx + peel >= size)
191   {
192     Fill(currentIdx < size ? currentIdx : size);
193   }
194   memcpy(rnds + (cycle * size), buffer + currentIdx, sizeof(G4double) * peel);
195   // std::copy(buffer+currentIdx,buffer+(currentIdx+peel), rnds+(cycle*size));
196 
197   // Advance index, we are done
198   //
199   currentIdx += peel;
200   assert(currentIdx <= size);
201 }
202 
203 // Static interfaces implementing CLHEP methods
204 
205 namespace
206 {
207   G4ThreadLocal G4UniformRandPool* rndpool = nullptr;
208 }
209 
210 G4double G4UniformRandPool::flat()
211 {
212   if(rndpool == nullptr)
213   {
214     rndpool = new G4UniformRandPool;
215     G4AutoDelete::Register(rndpool);
216   }
217   return rndpool->GetOne();
218 }
219 
220 void G4UniformRandPool::flatArray(G4int howmany, G4double* rnds)
221 {
222   if(rndpool == nullptr)
223   {
224     rndpool = new G4UniformRandPool;
225     G4AutoDelete::Register(rndpool);
226   }
227   rndpool->GetMany(rnds, (unsigned int) howmany);
228 }
229