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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // G4ExtrudedSolid 27 // 28 // Class description: 29 // 30 // G4ExtrudedSolid is a solid which represents the extrusion of an arbitrary 31 // polygon with fixed outline in the defined Z sections. 32 // The z-sides of the solid are the scaled versions of the same polygon. 33 // The solid is implemented as a specification of G4TessellatedSolid. 34 // 35 // Parameters in the constructor: 36 // const G4String& pName - solid name 37 // std::vector<G4TwoVector> polygon - the vertices of the outlined polygon 38 // defined in clockwise or anti-clockwise order 39 // std::vector<ZSection> - the z-sections defined by 40 // z position, offset and scale 41 // in increasing z-position order 42 // 43 // Parameters in the special constructor (for solid with 2 z-sections: 44 // G4double halfZ - the solid half length in Z 45 // G4TwoVector off1 - offset of the side in -halfZ 46 // G4double scale1 - scale of the side in -halfZ 47 // G4TwoVector off2 - offset of the side in +halfZ 48 // G4double scale2 - scale of the side in -halfZ 49 50 // Author: Ivana Hrivnacova, IPN Orsay 51 // -------------------------------------------------------------------- 52 #ifndef G4EXTRUDEDSOLID_HH 53 #define G4EXTRUDEDSOLID_HH 54 55 #include "G4GeomTypes.hh" 56 57 #if defined(G4GEOM_USE_USOLIDS) 58 #define G4GEOM_USE_UEXTRUDEDSOLID 1 59 #endif 60 61 #if defined(G4GEOM_USE_UEXTRUDEDSOLID) 62 #define G4UExtrudedSolid G4ExtrudedSolid 63 #include "G4UExtrudedSolid.hh" 64 #else 65 66 #include <vector> 67 68 #include "G4TwoVector.hh" 69 #include "G4TessellatedSolid.hh" 70 71 class G4ExtrudedSolid : public G4TessellatedSolid 72 { 73 74 public: 75 76 struct ZSection 77 { 78 ZSection() : fZ(0.), fOffset(0.,0.), fScale(1.) {} 79 ZSection(G4double z, const G4TwoVector& offset, G4double scale) 80 : fZ(z), fOffset(offset), fScale(scale) {} 81 82 G4double fZ; 83 G4TwoVector fOffset; 84 G4double fScale; 85 }; 86 87 G4ExtrudedSolid( const G4String& pName, 88 const std::vector<G4TwoVector>& polygon, 89 const std::vector<ZSection>& zsections); 90 // General constructor 91 92 G4ExtrudedSolid( const G4String& pName, 93 const std::vector<G4TwoVector>& polygon, 94 G4double halfZ, 95 const G4TwoVector& off1 = G4TwoVector(0.,0.), 96 G4double scale1 = 1., 97 const G4TwoVector& off2 = G4TwoVector(0.,0.), 98 G4double scale2 = 1. ); 99 // Special constructor for solid with 2 z-sections 100 101 ~G4ExtrudedSolid() override; 102 // Destructor 103 104 // Accessors 105 106 inline G4int GetNofVertices() const; 107 inline G4TwoVector GetVertex(G4int index) const; 108 inline std::vector<G4TwoVector> GetPolygon() const; 109 110 inline G4int GetNofZSections() const; 111 inline ZSection GetZSection(G4int index) const; 112 inline std::vector<ZSection> GetZSections() const; 113 114 // Solid methods 115 116 EInside Inside(const G4ThreeVector& p) const override; 117 G4ThreeVector SurfaceNormal(const G4ThreeVector& p) const override; 118 G4double DistanceToIn(const G4ThreeVector& p, 119 const G4ThreeVector& v) const override; 120 G4double DistanceToIn(const G4ThreeVector& p ) const override; 121 G4double DistanceToOut(const G4ThreeVector& p, 122 const G4ThreeVector& v, 123 const G4bool calcNorm = false, 124 G4bool* validNorm = nullptr, 125 G4ThreeVector* n = nullptr) const override; 126 G4double DistanceToOut(const G4ThreeVector& p) const override; 127 128 void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const override; 129 G4bool CalculateExtent(const EAxis pAxis, 130 const G4VoxelLimits& pVoxelLimit, 131 const G4AffineTransform& pTransform, 132 G4double& pMin, G4double& pMax) const override; 133 G4GeometryType GetEntityType () const override; 134 G4bool IsFaceted () const override; 135 G4VSolid* Clone() const override; 136 137 std::ostream& StreamInfo(std::ostream& os) const override; 138 139 G4ExtrudedSolid(__void__&); 140 // Fake default constructor for usage restricted to direct object 141 // persistency for clients requiring preallocation of memory for 142 // persistifiable objects. 143 144 G4ExtrudedSolid(const G4ExtrudedSolid& rhs); 145 G4ExtrudedSolid& operator=(const G4ExtrudedSolid& rhs); 146 // Copy constructor and assignment operator. 147 148 private: 149 150 void ComputeProjectionParameters(); 151 void ComputeLateralPlanes(); 152 inline G4bool PointInPolygon(const G4ThreeVector& p) const; 153 inline G4double DistanceToPolygonSqr(const G4ThreeVector& p) const; 154 G4ThreeVector ApproxSurfaceNormal(const G4ThreeVector& p) const; 155 156 G4ThreeVector GetVertex(G4int iz, G4int ind) const; 157 G4TwoVector ProjectPoint(const G4ThreeVector& point) const; 158 159 G4bool IsSameLine(const G4TwoVector& p, 160 const G4TwoVector& l1, 161 const G4TwoVector& l2) const; 162 G4bool IsSameLineSegment(const G4TwoVector& p, 163 const G4TwoVector& l1, 164 const G4TwoVector& l2) const; 165 G4bool IsSameSide(const G4TwoVector& p1, 166 const G4TwoVector& p2, 167 const G4TwoVector& l1, 168 const G4TwoVector& l2) const; 169 G4bool IsPointInside(const G4TwoVector& a, 170 const G4TwoVector& b, 171 const G4TwoVector& c, 172 const G4TwoVector& p) const; 173 G4double GetAngle(const G4TwoVector& p0, 174 const G4TwoVector& pa, 175 const G4TwoVector& pb) const; 176 177 G4VFacet* MakeDownFacet(G4int ind1, G4int ind2, G4int ind3) const; 178 G4VFacet* MakeUpFacet(G4int ind1, G4int ind2, G4int ind3) const; 179 180 G4bool AddGeneralPolygonFacets(); 181 G4bool MakeFacets(); 182 183 private: 184 185 std::size_t fNv; 186 std::size_t fNz; 187 std::vector<G4TwoVector> fPolygon; 188 std::vector<ZSection> fZSections; 189 std::vector< std::vector<G4int> > fTriangles; 190 G4bool fIsConvex = false; 191 G4GeometryType fGeometryType; 192 193 G4int fSolidType = 0; 194 struct plane { G4double a,b,c,d; }; // a*x + b*y + c*z + d = 0 195 std::vector<plane> fPlanes; 196 struct line { G4double k,m; }; // x = k*y + m; 197 std::vector<line> fLines; 198 std::vector<G4double> fLengths; // edge lengths 199 200 std::vector<G4double> fKScales; 201 std::vector<G4double> fScale0s; 202 std::vector<G4TwoVector> fKOffsets; 203 std::vector<G4TwoVector> fOffset0s; 204 }; 205 206 #include "G4ExtrudedSolid.icc" 207 208 #endif 209 210 #endif 211