Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/geometry/navigation/include/G4ReplicaNavigation.icc

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
  4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.                             *
 10 // *                                                                  *
 11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                                                  *
 18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // ********************************************************************
 25 // 
 26 // class G4ReplicaNavigation Inline implementation
 27 //
 28 // --------------------------------------------------------------------
 29 
 30 // ********************************************************************
 31 // VoxelLocate
 32 // ********************************************************************
 33 //
 34 inline
 35 G4int
 36 G4ReplicaNavigation::VoxelLocate( const G4SmartVoxelHeader* pHead,
 37                                   const G4ThreeVector& localPoint,
 38                                   const G4int blocked ) const
 39 {
 40   EAxis targetHeaderAxis;
 41   G4double coord = 0.;
 42   G4double targetHeaderMin, targetHeaderMax;
 43   G4double targetHeaderNodeWidth, targetNodePos;
 44   G4int targetHeaderNoSlices, targetNodeNo;
 45   
 46   targetHeaderAxis = pHead->GetAxis();
 47   targetHeaderNoSlices = G4int(pHead->GetNoSlices());
 48   targetHeaderMin = pHead->GetMinExtent();
 49   targetHeaderMax = pHead->GetMaxExtent();
 50   targetHeaderNodeWidth = ( targetHeaderMax-targetHeaderMin )
 51                           / targetHeaderNoSlices;
 52 
 53   switch (targetHeaderAxis)
 54   {
 55     case kXAxis:
 56       coord = localPoint.x();
 57       break;
 58     case kYAxis:
 59       coord = localPoint.y();
 60       break;
 61     case kZAxis:
 62       coord = localPoint.z();
 63       break;
 64     case kRho:
 65       coord = localPoint.perp();
 66       break;
 67     case kPhi:
 68       coord = localPoint.phi();
 69       if ( (coord<0) && (coord<targetHeaderMin) ) { coord += CLHEP::twopi; }
 70       break;
 71     case kRadial3D:
 72     default:
 73       break;
 74   }
 75   targetNodePos = (coord-targetHeaderMin)/targetHeaderNodeWidth;
 76   targetNodeNo = (G4int) targetNodePos;
 77 
 78   if ( targetNodeNo==blocked )
 79   {
 80     targetNodeNo = (targetNodePos-targetNodeNo<0.5)
 81                    ? targetNodeNo-1 : targetNodeNo+1;
 82       
 83     // Do not need to check range: If on outer edge of zeroth
 84     // voxel & it is blocked => should have exited mother
 85     // (or similar)       P.Kent
 86     // assert(targetNodeNo>=0&&targetNodeNo<targetHeaderNoSlices);
 87 
 88     if( (targetNodeNo<0) || (targetNodeNo>=targetHeaderNoSlices) )
 89     {
 90 
 91 #ifdef G4DEBUG_NAVIGATION
 92       std::ostringstream message; 
 93       message << "Voxel location failed:" << G4endl
 94               << " (targetNodeNo>=0&&targetNodeNo<targetHeaderNoSlices) "
 95               << G4endl
 96               << " - targetNodeNo= " << targetNodeNo << G4endl
 97               << " - Number of Slices =  " << targetHeaderNoSlices;
 98       G4Exception("G4ReplicaNavigation::VoxelLocate()",
 99                   "GeomNav1002", JustWarning, message);
100 #endif
101       // In the case of rotational symmetry and an extent over the
102       // whole 360 degrees, the above is not true and you can go from
103       // the last voxel to the zeroth and vice versa
104       //                                        H.Boie, April 30, 2001  
105       if ( (targetHeaderAxis==kPhi)
106            && (targetHeaderMin==0) && (targetHeaderMax==CLHEP::twopi) )
107       {
108         if ( targetNodeNo<0 )
109         { 
110           targetNodeNo = targetHeaderNoSlices-1;
111         }
112         else if ( targetNodeNo>=targetHeaderNoSlices )
113         {
114           targetNodeNo = 0;
115         }
116       }
117       else 
118       {
119         if( targetNodeNo<0 )
120         {
121           targetNodeNo = 0;
122         }
123         else if ( targetNodeNo>=targetHeaderNoSlices )
124         {
125           targetNodeNo = targetHeaderNoSlices-1;
126         }
127       }
128     }
129   }
130   else
131   {
132     // Rounding protection
133     //
134     if ( targetNodeNo<0 )
135     {
136       targetNodeNo = 0;
137     }
138     else if ( targetNodeNo>=targetHeaderNoSlices )
139     {
140       targetNodeNo = targetHeaderNoSlices-1;
141     }
142   }
143   return targetNodeNo;
144 }
145 
146 // ********************************************************************
147 // LevelLocate
148 // ********************************************************************
149 //
150 inline
151 G4bool
152 G4ReplicaNavigation::LevelLocate( G4NavigationHistory& history,
153                             const G4VPhysicalVolume* blockedVol,
154                             const G4int              blockedNum,
155                             const G4ThreeVector&,     // globalPoint
156                             const G4ThreeVector*,     // globalDirection
157                             const G4bool,             // pLocatedOnEdge
158                                   G4ThreeVector& localPoint )
159 {
160   G4VPhysicalVolume *motherPhysical, *pPhysical;
161   G4LogicalVolume *motherLogical;
162   G4SmartVoxelHeader *motherVoxelHeader;
163   G4int nodeNo;
164 
165   motherPhysical = history.GetTopVolume();
166   motherLogical = motherPhysical->GetLogicalVolume();
167   motherVoxelHeader = motherLogical->GetVoxelHeader();
168   pPhysical = motherLogical->GetDaughter(0);
169 
170   if ( blockedVol==pPhysical )
171   {
172     nodeNo = VoxelLocate(motherVoxelHeader, localPoint, blockedNum);
173   }
174   else
175   {
176     nodeNo = VoxelLocate(motherVoxelHeader, localPoint);
177   }
178 
179   ComputeTransformation(nodeNo, pPhysical, localPoint);
180   history.NewLevel(pPhysical, kReplica, nodeNo);
181   pPhysical->SetCopyNo(nodeNo); 
182 
183   return true;
184 }
185 
186 // ********************************************************************
187 // SetPhiTransformation
188 // ********************************************************************
189 //
190 inline
191 void
192 G4ReplicaNavigation::SetPhiTransformation( const G4double ang,
193                                                  G4VPhysicalVolume* pVol ) const
194 {
195   G4RotationMatrix rm;
196   rm.rotateZ(ang);
197   if ( pVol != nullptr )
198   {
199     *pVol->GetRotation() = rm;
200   }
201 }
202 
203 // ********************************************************************
204 // GetVerboseLevel
205 // ********************************************************************
206 //
207 inline
208 G4int G4ReplicaNavigation::GetVerboseLevel() const
209 {
210   return fVerbose;
211 }
212 
213 // ********************************************************************
214 // SetVerboseLevel
215 // ********************************************************************
216 //
217 inline
218 void G4ReplicaNavigation::SetVerboseLevel(G4int level)
219 {
220   fVerbose = level;
221 }
222 
223 // ********************************************************************
224 // CheckMode
225 // ********************************************************************
226 //
227 inline
228 void G4ReplicaNavigation::CheckMode(G4bool mode)
229 {
230   fCheck = mode;
231 }
232