Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/geometry/management/src/G4TouchableHistory.cc

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
  4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.                             *
 10 // *                                                                  *
 11 // * Neither the authors of this software system, nor their employing *
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 13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  LICENSE  and URL above *
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 17 // *                                                                  *
 18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboration.                      *
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 21 // * any work based  on the software)  you  agree  to acknowledge its *
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 23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // ********************************************************************
 25 // 
 26 // class G4TouchableHistory Implementation
 27 //
 28 // Created: Paul Kent, August 1996
 29 // ----------------------------------------------------------------------
 30 
 31 #include "G4TouchableHistory.hh"
 32 
 33 G4Allocator<G4TouchableHistory>*& aTouchableHistoryAllocator()
 34 {
 35   G4ThreadLocalStatic G4Allocator<G4TouchableHistory>* _instance = nullptr;
 36   return _instance;
 37 }
 38 
 39 G4TouchableHistory::G4TouchableHistory()
 40   : ftlate(G4ThreeVector(0.,0.,0.))
 41     
 42 { 
 43   fhistory.SetFirstEntry(nullptr);
 44 }
 45 
 46 G4TouchableHistory::G4TouchableHistory( const G4NavigationHistory& history )
 47   : fhistory(history)
 48 {
 49   const G4AffineTransform& tf = fhistory.GetTopTransform();
 50   ftlate = tf.InverseNetTranslation();
 51   frot = tf.InverseNetRotation();
 52 }
 53 
 54 G4TouchableHistory::~G4TouchableHistory() = default;
 55 
 56 const G4ThreeVector&
 57 G4TouchableHistory::GetTranslation(G4int depth) const
 58 { 
 59   // The value returned will change at the next call
 60   // Copy it if you want to use it!
 61   //
 62   static G4ThreadLocal G4ThreeVector* ctrans = nullptr;
 63   if ( ctrans == nullptr )  { ctrans = new G4ThreeVector; }
 64   if(depth==0.0)
 65   {
 66     return ftlate;
 67   }
 68   else
 69   {
 70     *ctrans =
 71       fhistory.GetTransform(CalculateHistoryIndex(depth)).NetTranslation();
 72     return *ctrans;
 73   }
 74 }
 75 
 76 const G4RotationMatrix*
 77 G4TouchableHistory::GetRotation(G4int depth) const
 78 { 
 79   // The value returned will change at the next call
 80   // Copy it if you want to use it!
 81   //
 82   static G4ThreadLocal G4RotationMatrix* rotM = nullptr;
 83   if ( rotM == nullptr )  { rotM = new G4RotationMatrix; }
 84 
 85   if(depth==0.0)
 86   {
 87     return &frot;
 88   }
 89   else
 90   {
 91     *rotM = fhistory.GetTransform(CalculateHistoryIndex(depth)).NetRotation();
 92     return rotM;
 93   }
 94 }
 95